Exemple #1
0
 public static bool Init()
 {
     Checks.CheckVersion();
     if (Properties.Settings.Default.debug)
     {
         Console.WriteLine("Update checked...");
     }
     if (!Memory.OpenProcess("csgo"))
     {
         return(false);
     }
     if (Properties.Settings.Default.debug)
     {
         Console.WriteLine("Process opened...");
     }
     Thread.Sleep(100);
     if (!Memory.ProcessHandle())
     {
         return(false);
     }
     if (Properties.Settings.Default.debug)
     {
         Console.WriteLine("Process handled...");
     }
     Thread.Sleep(100);
     if (!Memory.GetModules())
     {
         return(false);
     }
     if (Properties.Settings.Default.debug)
     {
         Console.WriteLine("Module get succses...");
     }
     return(true);
 }
        public static bool Init()
        {
            Checks.CheckVersion();
            Log.Debug("Update checked...");

            if (!Memory.OpenProcess("csgo"))
            {
                return(false);
            }
            Log.Debug("Process opened...");

            Thread.Sleep(100);
            if (!Memory.ProcessHandle())
            {
                return(false);
            }
            Log.Debug("Process handled...");

            Thread.Sleep(100);
            if (!Memory.GetModules())
            {
                return(false);
            }
            Log.Debug("Module get succses...");

            return(true);
        }
Exemple #3
0
 public static bool Init()
 {
     Checks.CheckVersion();
     if (!Memory.OpenProcess("csgo"))
     {
         return(false);
     }
     Thread.Sleep(100);
     if (!Memory.ProcessHandle())
     {
         return(false);
     }
     Thread.Sleep(100);
     if (!Memory.GetModules())
     {
         return(false);
     }
     return(true);
 }