Exemple #1
0
        public Halloween2017(IEnumerable <string> args)
        {
            mainSchedule.AddRange("5:00 pm", "9:00 pm",
                                  DayOfWeek.Monday, DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Thursday, DayOfWeek.Sunday);
            mainSchedule.AddRange("5:00 pm", "9:00 pm",
                                  DayOfWeek.Friday, DayOfWeek.Saturday);

            string expFilesParam = args.FirstOrDefault(x => x.StartsWith("EXPFILES"));

            if (!string.IsNullOrEmpty(expFilesParam))
            {
                string[] parts = expFilesParam.Split('=');
                if (parts.Length == 2)
                {
                    Exec.ExpanderSharedFiles = parts[1];
                }
            }

            //expanderServer.AddInstance("4ea781ef257442edb524493da8f52220", expanderAudio2);     // rpi-eba6cbc7
            expanderServer.AddInstance("ed86c3dc166f41ee86626897ba039ed2", expanderLedmx);      // rpi-eb0092ca
            expanderServer.AddInstance("1583f686014345888c15d7fc9c55ca3c", expanderCat);        // rpi-eb81c94e
            expanderServer.AddInstance("d6fc4e752af04022bf3c1a1166a557bb", expanderHifi);       // rpi-eb428ef1
            expanderServer.AddInstance("60023fcde5b549b89fa828d31741dd0c", expanderPicture);    // rpi-eb91bc26
            expanderServer.AddInstance("e41d2977931d4887a9417e8adcd87306", expanderGhost);      // rpi-eb6a047c
            expanderServer.AddInstance("999861affa294fd7bbf0601505e9ae09", expanderMrPumpkin);  // rpi-ebd43a38
            expanderServer.AddInstance("992f8db68e874248b5ee667d23d74ac3", expanderSpider);     // rpi-eb9b3145
            expanderServer.AddInstance("db9b41a596cb4ed28e91f11a59afb95a", expanderRocking);    // rpi-eb32e5f9
            expanderServer.AddInstance("acbfada45c674077b9154f6a0e0df359", expanderFlying);     // rpi-eb35666e
            expanderServer.AddInstance("2e105175a66549d4a0ab7f8d446c2e29", expanderPopper);     // rpi-eb997095

            masterVolume.ConnectTo(Exec.MasterVolume);


            grumpyCat = new Modules.HalloweenGrumpyCat(
                air: catAir,
                light: catLights,
                audioPlayer: audioCat,
                name: nameof(grumpyCat));
            stateMachine.WhenStates(States.BackgroundFull, States.BackgroundSmall).Controls(grumpyCat.InputPower);

            pictureFrame = new Modules.HalloweenPictureFrame(
                medeaWizPlayer: pictureFrame1,
                name: nameof(pictureFrame));
            stateMachine.WhenStates(States.BackgroundFull).Controls(pictureFrame.InputPower);

            flyingSkeleton = new Modules.HalloweenFlying(
                eyes: flyingSkeletonEyes,
                fogStairsLight1: fogStairsLight1,
                fogStairsLight2: fogStairsLight2,
                fogStairsPump1: fogStairsPump1,
                fogStairsPump2: fogStairsPump2,
                audioPlayer: audioFlying,
                name: nameof(flyingSkeleton));
            stateMachine.WhenStates(States.BackgroundFull).Controls(flyingSkeleton.InputPower);

            firstBeam.Output.Controls(flyingSkeleton.InputTrigger);

            rockingChair = new Modules.HalloweenRocker(
                rockingMotor: rockingChairMotor,
                ladyEyes: ladyMovingEyes,
                strobeLight: rockingChairLight,
                audioPlayer: audioRocking,
                name: nameof(pictureFrame));
            stateMachine.WhenStates(States.BackgroundFull).Controls(rockingChair.InputPower);

            rockingMotion.Output.Controls(rockingChair.InputTrigger);

            mrPumpkin = new Modules.HalloweenMrPumpkin(
                air: mrPumpkinAir,
                light: pumpkinLights,
                audioPlayer: audioPumpkin,
                name: nameof(mrPumpkin));
            stateMachine.WhenStates(States.BackgroundFull, States.BackgroundSmall).Controls(mrPumpkin.InputPower);

            frankGhost = new Modules.HalloweenFrankGhost(
                air: frankGhostAir,
                light: pixelsFrankGhost,
                audioPlayer: audioFrankGhost,
                name: nameof(frankGhost));
            stateMachine.WhenStates(States.BackgroundFull, States.BackgroundSmall).Controls(frankGhost.InputPower);

            spiderDrop = new Modules.HalloweenSpiderDrop(
                smallSpiderEyes: smallSpiderEyes,
                eyesLight: spiderEyes,
                drop: spiderDropRelease,
                venom: spiderVenom,
                strobeLight: flashUnderSpider,
                audioPlayer: audioSpider,
                name: nameof(spiderDrop));
            stateMachine.WhenStates(States.BackgroundFull).Controls(spiderDrop.InputPower);

            fireProjector = new Modules.FireProjector(
                fire: fire,
                name: nameof(fireProjector));
            stateMachine.WhenStates(States.BackgroundFull, States.Setup).Controls(fireProjector.InputPower);

            buttonOverrideHours.Output.Subscribe(x =>
            {
                if (x)
                {
                    mainSchedule.SetForced(true);
                }
                else
                {
                    mainSchedule.SetForced(null);
                }
            });


            flashBaby.Output.Subscribe(x =>
            {
                // Flash
                if (x)
                {
                    allLights.TakeAndHoldControl(100, "FlashBaby");
                    allLights.SetData(null, Utils.Data(1.0), Utils.Data(Color.White));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            testButton1.Output.Subscribe(x =>
            {
            });

            testButton2.Output.Subscribe(x =>
            {
            });

            testButton3.Output.Subscribe(x =>
            {
            });

            testButton4.Output.Subscribe(x =>
            {
            });

            setupMode.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.GoToState(States.Setup);
                }
                else
                {
                    stateMachine.GoToDefaultState();
                }
            });

            fullOn.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.GoToState(States.BackgroundFull);
                }
                else
                {
                    stateMachine.GoToDefaultState();
                }
            });

            floodLights.Output.Subscribe(x =>
            {
                // Flash
                if (x)
                {
                    allLights.TakeAndHoldControl(200, "FlashBaby");
                    allLights.SetData(null, Utils.Data(Color.White, 1.0));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            emergencyStop.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.GoToState(States.EmergencyStop);
                }
                else
                {
                    if (mainSchedule.IsOpen)
                    {
                        stateMachine.GoToDefaultState();
                    }
                    else
                    {
                        stateMachine.GoToIdle();
                    }
                }
            });

            mainSchedule.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetDefaultState(States.BackgroundSmall);
                    stateMachine.GoToDefaultState();
                }
                else
                {
                    stateMachine.GoToIdle();
                    stateMachine.SetDefaultState(null);
                }
                SetManualColor();
            });

            popOut1.ConnectTo(wall1Light);
            popOut1.ConnectTo(wall4Light);
            popOut1.ConnectTo(wall6Light);
            popOut1.ConnectTo(flashTree);
            popOut2.ConnectTo(wall2Light);
            //popOut2.ConnectTo(wall7Light);
            //popOut2.ConnectTo(flashUnderSpider);
            popOutAll.ConnectTo(wall1Light);
            popOutAll.ConnectTo(wall2Light);
            popOutAll.ConnectTo(wall3Light);
            popOutAll.ConnectTo(wall4Light);
            popOutAll.ConnectTo(wall5Light);
            popOutAll.ConnectTo(wall6Light);
            //popOutAll.ConnectTo(wall7Light);
            //popOutAll.ConnectTo(wall8Light);
            //popOutAll.ConnectTo(wall9Light);
            popOutAll.ConnectTo(flashTree);
            //popOutAll.ConnectTo(flashUnderSpider);
            popOutAll.ConnectTo(pixelsRoofEdge);
            popOutAll.ConnectTo(pixelsFrankGhost);
            //            popOutAll.ConnectTo(pinSpot);

            allLights.Add(
                wall1Light,
                wall2Light,
                wall3Light,
                wall4Light,
                wall5Light,
                wall6Light,
                rockingChairLight,
                //wall7Light,
                //wall8Light,
                //wall9Light,
                flashTree,
                flashUnderSpider,
                pixelsRoofEdge,
                pixelsFrankGhost,
                //                pinSpot,
                spiderLight,
                fogStairsLight1,
                fogStairsLight2,
                spiderWebLights,
                pumpkinLights);

            purpleLights.Add(
                wall1Light,
                wall2Light,
                wall3Light,
                wall4Light,
                wall5Light,
                wall6Light,
                //wall7Light,
                //wall8Light,
                //wall9Light,
                pixelsRoofEdge);

            flickerEffect.ConnectTo(stairs1Light);
            flickerEffect.ConnectTo(stairs2Light);
            flickerEffect.ConnectTo(gargoyleLightsEyes);
            //flickerEffect.ConnectTo(flyingSkeletonEyes);
            flickerEffect.ConnectTo(streetNumberEyes);
            flickerEffect.ConnectTo(bigSpiderEyes);
            pulsatingGargoyle.ConnectTo(gargoyleLightsCrystal);
            pulsatingGargoyle.ConnectTo(treeSkulls);
            //pulsatingGargoyle.ConnectTo(spiderEyes);
            //pulsatingEffect1.ConnectTo(pinSpot, Tuple.Create<DataElements, object>(DataElements.Color, Color.FromArgb(0, 255, 0)));
            //pulsatingEffect2.ConnectTo(pinSpot, Tuple.Create<DataElements, object>(DataElements.Color, Color.FromArgb(255, 0, 0)));

            pulsatingGargoyle.ConnectTo(spiderWebLights);

            stateMachine.For(States.Setup)
            .Controls(1, flickerEffect, pulsatingGargoyle)
            .Execute(ins =>
            {
                ins.WaitUntilCancel();
            });

            stateMachine.For(States.BackgroundSmall)
            .Controls(1, flickerEffect, pulsatingGargoyle)
            .Execute(i =>
            {
                treeGhosts.SetBrightness(1.0);
                treeSkulls.SetBrightness(1.0);
                audioHifi.SetBackgroundVolume(0.5);
                audioHifi.PlayBackground();
                ladyMovingEyes.SetValue(true);

                var purpleColor = new ColorBrightness(HSV.ColorFromRGB(0.73333333333333328, 0, 1),
                                                      0.16470588235294117);

                purpleLights.SetData(null,
                                     Utils.Data(purpleColor.Brightness),
                                     Utils.Data(purpleColor.Color),
                                     Utils.Data(DataElements.ColorUltraViolet, 1.0));

                i.WaitUntilCancel();
            })
            .TearDown(instance =>
            {
                ladyMovingEyes.SetValue(false);
                Exec.Cancel(sub3dfxLady);
                audioHifi.PauseBackground();
                purpleLights.SetBrightness(0.0);
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);
            });

            stateMachine.For(States.BackgroundFull)
            .Controls(1, flickerEffect, pulsatingGargoyle)
            .Execute(i =>
            {
                treeGhosts.SetBrightness(1.0);
                treeSkulls.SetBrightness(1.0);
                audioHifi.PlayBackground();
                audioHifi.SetBackgroundVolume(0.7);
                //Exec.Execute(sub3dfxLady);

                var purpleColor = new ColorBrightness(HSV.ColorFromRGB(0.73333333333333328, 0, 1),
                                                      0.16470588235294117);

                purpleLights.SetData(null, Utils.Data(purpleColor.Color, purpleColor.Brightness));

                while (!i.IsCancellationRequested && stateMachine.CurrentState == States.BackgroundFull)
                {
                    i.WaitFor(S(0.5));
                    if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 5)
                    {
                        // Run the fog for a little while
                        lastFog.SetValue(true);
                        i.WaitFor(S(4));
                        lastFog.SetValue(false);
                        this.lastFogRun = DateTime.Now;
                    }
                }
            })
            .TearDown(instance =>
            {
                purpleLights.SetBrightness(0.0);
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);

                audioHifi.PauseBackground();

                timelineThunder1.Stop();
                timelineThunder2.Stop();
                timelineThunder3.Stop();
                timelineThunder4.Stop();
                timelineThunder5.Stop();
                timelineThunder6.Stop();
                timelineThunder7.Stop();
                timelineThunder8.Stop();

                flickerEffect.Stop();
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);
            });

            stateMachine.For(States.EmergencyStop)
            .Execute(i =>
            {
                // Do nothing
                i.WaitUntilCancel();
            });

            stateMachine.For(States.Special1)
            .Execute(i =>
            {
                //audio2.PlayNewEffect("640 The Demon Exorcised.wav");

                i.WaitUntilCancel();
            });

            inputBrightness.Output.Subscribe(x =>
            {
                //                testLight1.SetBrightness(x);
            });

            inputH.WhenOutputChanges(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(x.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x, 1.0));
            });


            expanderHifi.AudioTrackStart.Subscribe(x =>
            {
                // Next track
                switch (x.Item2)
                {
                case "Thunder1.wav":
                    timelineThunder1.Start();
                    audioHifi.PlayEffect("scream.wav");
                    break;

                case "Thunder2.wav":
                    timelineThunder2.Start();
                    break;

                case "Thunder3.wav":
                    timelineThunder3.Start();
                    break;

                case "Thunder4.wav":
                    timelineThunder4.Start();
                    audioHifi.PlayEffect("424 Coyote Howling.wav");
                    break;

                case "Thunder5.wav":
                    timelineThunder5.Start();
                    //                        audioEeebox.PlayEffect("sixthsense-deadpeople.wav");
                    break;

                case "Thunder6.wav":
                    timelineThunder6.Start();
                    break;

                case "Thunder7.wav":
                    timelineThunder7.Start();
                    break;

                case "Thunder8.wav":
                    timelineThunder8.Start();
                    break;

                default:
                    log.Debug("Unknown track {0}", x);
                    break;
                }
            });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 0, 50, true), SacnUniversePixel50, 1);
            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 50, 100), SacnUniversePixel100, 1);
            acnOutput.Connect(new Physical.Pixel1D(pixelsFrankGhost, 0, 5), SacnUniverseFrankGhost, 1);

            acnOutput.Connect(new Physical.FogMachineA(fogStairsPump1, fogStairsLight1, 1), SacnUniverseDMXFogA);
            acnOutput.Connect(new Physical.FogMachineA(fogStairsPump2, fogStairsLight2, 10), SacnUniverseDMXFogA);

            //acnOutput.Connect(new Physical.SmallRGBStrobe(spiderLight, 1), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.RGBStrobe(wall6Light, 60), SacnUniverseEdmx4A);
            //acnOutput.Connect(new Physical.RGBStrobe(wall9Light, 70), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.RGBStrobe(rockingChairLight, 40), SacnUniverseEdmx4A);
            //acnOutput.Connect(new Physical.RGBStrobe(wall7Light, 80), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.DMXCommandOutput(pictureFrame1, 1, TimeSpan.FromMilliseconds(500), 0), SacnUniverseEdmx4B);
            acnOutput.Connect(new Physical.DMXCommandOutput(lady3dfx, 1, TimeSpan.FromMilliseconds(500), 0), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall1Light, 340, 8), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.RGBStrobe(wall2Light, 80), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall3Light, 330, 8), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall4Light, 310, 8), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall5Light, 300, 8), SacnUniverseEdmx4A);
            //            acnOutput.Connect(new Physical.MarcGamutParH7(wall6Light, 350, 8), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(stairs1Light, 66), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(stairs2Light, 51), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(treeGhosts, 67), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(treeSkulls, 131), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(spiderEyes, 128), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(popperEyes, 132), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(popper, 133), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.AmericanDJStrobe(flashTree, 100), SacnUniverseEdmx4A);
            acnOutput.Connect(new Physical.EliminatorFlash192(flashUnderSpider, 110), SacnUniverseDMXFogA);
            //            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(pinSpot, 20), 1);

            acnOutput.Connect(new Physical.GenericDimmer(fire, 1), SacnUniverseFire);

            acnOutput.Connect(new Physical.GenericDimmer(frankGhostAir, 10), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(mrPumpkinAir, 11), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(spiderWebLights, 99), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(catAir, 64), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 65), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(pumpkinLights, 50), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(gargoyleLightsCrystal, 128), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(gargoyleLightsEyes, 129), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(flyingSkeletonEyes, 134), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(smallSpiderEyes, 135), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(streetNumberEyes, 131), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(bigSpiderEyes, 132), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(hazerFanSpeed, 500), SacnUniverseDMXFogA);
            acnOutput.Connect(new Physical.GenericDimmer(hazerHazeOutput, 501), SacnUniverseDMXFogA);
            //            acnOutput.Connect(new Physical.RGBIS(testLight1, 260), 1);


            expanderLedmx.DigitalInputs[4].Connect(frankGhostMotion, false);
            expanderLedmx.DigitalInputs[5].Connect(mrPumpkinMotion, false);
            expanderLedmx.DigitalInputs[6].Connect(rockingMotion, false);
            expanderCat.DigitalInputs[7].Connect(catMotion);
            expanderCat.DigitalInputs[6].Connect(secondBeam);
            expanderCat.DigitalInputs[5].Connect(spiderDropTrigger, inverted: true);
            expanderCat.DigitalInputs[4].Connect(firstBeam);
            expanderLedmx.DigitalInputs[7].Connect(lastBeam);
            //expanderMrPumpkin.DigitalOutputs[7].Connect(popper);
            expanderLedmx.DigitalOutputs[2].Connect(lastFog, inverted: true);
            expanderMrPumpkin.DigitalOutputs[7].Connect(rockingChairMotor);
            expanderMrPumpkin.DigitalOutputs[4].Connect(ladyMovingEyes);
            expanderLedmx.DigitalOutputs[0].Connect(spiderDropRelease);
            expanderLedmx.DigitalOutputs[1].Connect(spiderVenom);
            expanderCat.DigitalOutputs[6].Connect(spiderJump2);
            expanderLedmx.Connect(audioFrankGhost);
            expanderCat.Connect(audioCat);
            expanderHifi.Connect(audioHifi);
            expanderMrPumpkin.Connect(audioPumpkin);
            //expanderAudio2.Connect(audio2);
            expanderFlying.Connect(audioFlying);
            expanderSpider.Connect(audioSpider);
            expanderRocking.Connect(audioRocking);
            expanderPopper.Connect(audioPopper);

            expanderHifi.BackgroundAudioFiles = new string[]
            {
                "Thunder1.wav",
                "Thunder2.wav",
                "Thunder3.wav",
                "Thunder4.wav",
                "Thunder5.wav",
                "Thunder6.wav",
                "Thunder7.wav",
                "Thunder8.wav"
            };
            expanderRocking.BackgroundAudioFiles = new string[]
            {
                "68 Creaky Wooden Floorboards.wav"
            };

            blockMaster.WhenOutputChanges(x => UpdateOSC());
            blockCat.WhenOutputChanges(x => UpdateOSC());
            blockFirst.WhenOutputChanges(x => UpdateOSC());
            blockPicture.WhenOutputChanges(x => UpdateOSC());
            blockGhost.WhenOutputChanges(x => UpdateOSC());
            blockLast.WhenOutputChanges(x => UpdateOSC());
            blockPumpkin.WhenOutputChanges(x => UpdateOSC());

            Utils.ReactiveOr(blockCat, blockMaster).Controls(grumpyCat.InputTriggerBlock);
            Utils.ReactiveOr(blockPumpkin, blockMaster).Controls(mrPumpkin.InputTriggerBlock);
            Utils.ReactiveOr(blockFrankGhost, blockMaster).Controls(frankGhost.InputTriggerBlock);
            Utils.ReactiveOr(blockSpiderDrop, blockMaster).Controls(spiderDrop.InputTriggerBlock);
            Utils.ReactiveOr(blockFire, blockMaster).Controls(fireProjector.InputTriggerBlock);
            Utils.ReactiveOr(blockPicture, blockMaster).Controls(pictureFrame.InputTriggerBlock);
            Utils.ReactiveOr(blockRocking, blockMaster).Controls(rockingChair.InputTriggerBlock);
            Utils.ReactiveOr(blockFirst, blockMaster).Controls(flyingSkeleton.InputTriggerBlock);

            catMotion.Controls(grumpyCat.InputTrigger);
            secondBeam.Controls(pictureFrame.InputTrigger);
            mrPumpkinMotion.Controls(mrPumpkin.InputTrigger);
            frankGhostMotion.Controls(frankGhost.InputTrigger);
            spiderDropTrigger.Controls(spiderDrop.InputTrigger);

            spiderDropTrigger.Output.Subscribe(x =>
            {
                if (x)
                {
                    Exec.Execute(sub3dfxLady);
                }
            });

            lastBeam.Output.Subscribe(x =>
            {
                UpdateOSC();

                if (x && (stateMachine.CurrentState == States.BackgroundFull || stateMachine.CurrentState == States.Setup) && !emergencyStop.Value && !blockMaster.Value && !blockLast.Value)
                {
                    subLast.Run();
                }
            });

            subFog
            .RunAction(i =>
            {
                lastFog.SetValue(true);
                lastFogRun = DateTime.Now;
                i.WaitFor(S(4));
                lastFog.SetValue(false);
            });

            sub3dfxLady
            .RunAction(i =>
            {
                i.WaitFor(S(1));

                if (random.Next(2) == 0)
                {
                    lady3dfx.SendCommand(null, 99);
                    i.WaitFor(S(30));
                }
                else
                {
                    lady3dfx.SendCommand(null, (byte)(random.Next(4) + 1));
                    i.WaitFor(S(60 * 2.0));
                }
            })
            .TearDown(i =>
            {
                lady3dfx.SendCommand(null, 255);
            });

            subLast
            .RunAction(ins =>
            {
                popperEyes.SetBrightness(1.0);
                lastFog.SetValue(true);
                lastFogRun = DateTime.Now;
                audioPopper.PlayEffect("Short Laugh.wav");
                ins.WaitFor(S(1.0));
                popper.SetValue(true);
                ins.WaitFor(S(2.0));
                audioPopper.PlayEffect("Leave Now.wav");
                ins.WaitFor(S(3.0));
                var tsk = Exec.MasterEffect.Fade(popperEyes, 1.0, 0.0, 2000, token: ins.Token);
                popper.SetValue(false);
                tsk.Wait();
            })
            .TearDown(ins =>
            {
                lastFog.SetValue(false);
                ins.WaitFor(S(1.0));
            });

            motionSeq.WhenExecuted
            .Execute(instance =>
            {
                //video2.PlayVideo("DancingDead_Wall_HD.mp4");

                //                    instance.WaitFor(S(10));
            })
            .TearDown(instance =>
            {
            });

            faderR.WhenOutputChanges(v => { SetManualColor(); });
            faderG.WhenOutputChanges(v => { SetManualColor(); });
            faderB.WhenOutputChanges(v => { SetManualColor(); });
            faderBright.WhenOutputChanges(v => { SetManualColor(); });

            manualFader.WhenOutputChanges(v =>
            {
                if (v)
                {
                    this.manualFaderToken = pixelsRoofEdge.TakeControl(200);
                }
                else
                {
                    this.manualFaderToken?.Dispose();
                    this.manualFaderToken = null;
                }

                oscServer.SendAllClients("/ManualFader/x", v ? 1 : 0);

                SetManualColor();
            });

            ConfigureOSC();
            ConfigureMIDI();
        }
Exemple #2
0
        public Halloween2015(IEnumerable <string> args)
        {
            hoursSmall.AddRange("5:00 pm", "7:00 pm");
            //            hoursFull.AddRange("5:00 pm", "7:00 pm");

            // Logging
            hoursSmall.Output.Log("Hours small");
            hoursFull.Output.Log("Hours full");

            hoursSmall
            .ControlsMasterPower(catAir);
            hoursFull
            .ControlsMasterPower(catAir);
            //                .ControlsMasterPower(eyes);

            buttonOverrideHours.Output.Subscribe(x =>
            {
                if (x)
                {
                    hoursFull.SetForced(true);
                }
                else
                {
                    hoursFull.SetForced(false);
                }
            });


            emergencyStop.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.GoToState(States.EmergencyStop);
                }
                else
                {
                    if (hoursFull.IsOpen)
                    {
                        stateMachine.GoToState(States.Background);
                    }
                    else
                    {
                        stateMachine.GoToIdle();
                    }
                }
            });

            hoursFull.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetDefaultState(States.Background);

                    if (emergencyStop.Value)
                    {
                        stateMachine.GoToState(States.EmergencyStop);
                    }
                    else
                    {
                        stateMachine.GoToState(States.Background);
                    }
                }
                else
                {
                    stateMachine.GoToIdle();
                    stateMachine.SetDefaultState(null);
                }
                SetPixelColor();
            });

            popOut1.ConnectTo(wall1Light);
            popOut1.ConnectTo(wall4Light);
            popOut2.ConnectTo(wall2Light);
            popOutAll.ConnectTo(wall1Light);
            popOutAll.ConnectTo(wall2Light);
            popOutAll.ConnectTo(wall3Light);
            popOutAll.ConnectTo(wall4Light);
            popOutAll.ConnectTo(underGeorge);
            popOutAll.ConnectTo(pixelsRoofEdge);
            popOutAll.ConnectTo(pinSpot);

            allLights.Add(wall1Light, wall2Light, wall3Light, wall4Light, underGeorge, pixelsRoofEdge, pinSpot, spiderLight);
            purpleLights.Add(wall1Light, wall2Light, wall3Light, wall4Light, pixelsRoofEdge);

            flickerEffect.ConnectTo(stairs1Light);
            flickerEffect.ConnectTo(stairs2Light);
            pulsatingEffect1.ConnectTo(pinSpot, Tuple.Create <DataElements, object>(DataElements.Color, Color.FromArgb(0, 255, 0)));
            pulsatingEffect2.ConnectTo(pinSpot, Tuple.Create <DataElements, object>(DataElements.Color, Color.FromArgb(255, 0, 0)));

            stateMachine.For(States.Background)
            .Execute(i =>
            {
                subVideo.Run();
                flickerEffect.Start();
                treeGhosts.SetBrightness(1.0);
                audioMain.PlayBackground();
                audioEeebox.SetBackgroundVolume(0.6);
                audioEeebox.PlayBackground();

                ColorBrightness purpleColor = new ColorBrightness(HSV.ColorFromRGB(0.73333333333333328, 0, 1),
                                                                  0.16470588235294117);

                purpleLights.SetData(null, Utils.Data(purpleColor.Color, purpleColor.Brightness));

                while (!i.IsCancellationRequested && stateMachine.CurrentState == States.Background)
                {
                    i.WaitFor(S(0.5));
                    if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 5)
                    {
                        // Run the fog for a little while
                        fog.SetValue(true);
                        i.WaitFor(S(4));
                        fog.SetValue(false);
                        this.lastFogRun = DateTime.Now;
                    }
                }
            })
            .TearDown(instance =>
            {
                purpleLights.SetBrightness(0.0);

                Exec.Cancel(subVideo);
                audioMain.PauseBackground();
                audioEeebox.PauseBackground();

                timelineThunder1.Stop();
                timelineThunder2.Stop();
                timelineThunder3.Stop();
                timelineThunder4.Stop();
                timelineThunder5.Stop();
                timelineThunder6.Stop();
                timelineThunder7.Stop();
                timelineThunder8.Stop();

                flickerEffect.Stop();
                treeGhosts.SetBrightness(0.0);
            });

            stateMachine.For(States.EmergencyStop)
            .Execute(i =>
            {
                // Do nothing
                i.WaitUntilCancel();
            });

            stateMachine.For(States.Special1)
            .Execute(i =>
            {
                audioEeebox.PlayNewEffect("640 The Demon Exorcised.wav");

                i.WaitUntilCancel();
            });

            inputBrightness.Output.Subscribe(x =>
            {
                //                testLight1.SetBrightness(x);
            });

            inputH.WhenOutputChanges(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(x.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x, 1.0));
            });

            midiInput.Controller(midiChannel, 1).Controls(inputBrightness.Control);
            midiInput.Controller(midiChannel, 2).Controls(inputH.Control);
            midiInput.Controller(midiChannel, 3).Controls(inputS.Control);

            raspberryLocal.AudioTrackStart.Subscribe(x =>
            {
                // Next track
                switch (x)
                {
                case "Thunder1.wav":
                    timelineThunder1.Start();
                    audioEeebox.PlayEffect("scream.wav");
                    break;

                case "Thunder2.wav":
                    timelineThunder2.Start();
                    break;

                case "Thunder3.wav":
                    timelineThunder3.Start();
                    break;

                case "Thunder4.wav":
                    timelineThunder4.Start();
                    audioEeebox.PlayEffect("424 Coyote Howling.wav");
                    break;

                case "Thunder5.wav":
                    timelineThunder5.Start();
                    //                        audioEeebox.PlayEffect("sixthsense-deadpeople.wav");
                    break;

                case "Thunder6.wav":
                    timelineThunder6.Start();
                    break;

                case "Thunder7.wav":
                    timelineThunder7.Start();
                    break;

                case "Thunder8.wav":
                    timelineThunder8.Start();
                    break;

                default:
                    log.Debug("Unknown track {0}", x);
                    break;
                }
            });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 0, 50), 6, 1);
            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 50, 100), 5, 1);

            acnOutput.Connect(new Physical.SmallRGBStrobe(spiderLight, 1), 1);
            acnOutput.Connect(new Physical.RGBStrobe(wall1Light, 60), 1);
            acnOutput.Connect(new Physical.RGBStrobe(wall2Light, 70), 1);
            acnOutput.Connect(new Physical.RGBStrobe(wall3Light, 40), 1);
            acnOutput.Connect(new Physical.RGBStrobe(wall4Light, 80), 1);
            acnOutput.Connect(new Physical.GenericDimmer(stairs1Light, 50), 1);
            acnOutput.Connect(new Physical.GenericDimmer(stairs2Light, 51), 1);
            acnOutput.Connect(new Physical.GenericDimmer(treeGhosts, 52), 1);
            acnOutput.Connect(new Physical.AmericanDJStrobe(underGeorge, 100), 1);
            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(pinSpot, 20), 1);

            //            acnOutput.Connect(new Physical.RGBIS(testLight1, 260), 1);


            raspberryCat.DigitalInputs[4].Connect(catMotion, false);
            raspberryCat.DigitalInputs[5].Connect(firstBeam, false);
            raspberryCat.DigitalInputs[6].Connect(finalBeam, false);
            raspberryCat.DigitalOutputs[7].Connect(spiderCeilingDrop);
            raspberryCat.Connect(audioCat);
            raspberryLocal.Connect(audioMain);
            monoExpanderEeebox.Connect(audioEeebox);
            raspberry3dfx.Connect(video3dfx);
            raspberryVideo2.Connect(video2);
            raspberryPop.Connect(audioPop);
            raspberryDIN.Connect(audioDIN);
            raspberryDIN.DigitalInputs[4].Connect(motion2);
            raspberryCat.DigitalOutputs[6].Connect(fog);
            raspberryDIN.DigitalOutputs[1].Connect(candyEyes);
            raspberryPop.DigitalOutputs[7].Connect(george1);
            raspberryPop.DigitalOutputs[6].Connect(george2);
            raspberryPop.DigitalOutputs[5].Connect(popper);
            raspberryPop.DigitalOutputs[2].Connect(dropSpiderEyes);

            acnOutput.Connect(new Physical.GenericDimmer(catAir, 10), 1);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 11), 1);

            oscServer.RegisterAction <int>("/3/multipush1/6/1", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("sixthsense-deadpeople.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/6/2", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("162 Blood Curdling Scream of Terror.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/6/3", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("424 Coyote Howling.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/6/4", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/6/5", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("242004__junkfood2121__fart-01.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/5/1", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("death-scream.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/5/2", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("scream.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/5/3", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("door-creak.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/5/4", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("violin screech.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/5/5", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("gollum_precious1.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/4/1", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayNewEffect("640 The Demon Exorcised.wav");
            });

            oscServer.RegisterAction <int>("/3/multipush1/4/2", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("266 Monster Growl 7.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/3/multipush1/4/3", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("285 Monster Snarl 2.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/3/multipush1/4/4", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("286 Monster Snarl 3.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/3/multipush1/4/5", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("287 Monster Snarl 4.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/3/multipush1/3/1", d => d.First() != 0, (msg, data) =>
            {
                audioEeebox.PlayEffect("180 Babbling Lunatic.wav");
            });

            oscServer.RegisterAction <int>("/1/eStop", (msg, data) =>
            {
                emergencyStop.Control.OnNext(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push2", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("285 Monster Snarl 2.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/1/push3", d => d.First() != 0, (msg, data) =>
            {
                audioCat.PlayEffect("286 Monster Snarl 3.wav", 1.0, 1.0);
            });

            oscServer.RegisterAction <int>("/1/push4", (msg, data) =>
            {
                // Flash
                if (data.First() != 0)
                {
                    allLights.TakeAndHoldControl();
                    allLights.SetData(null, Utils.Data(Color.White, 1.0));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            oscServer.RegisterAction <int>("/1/push5", (msg, data) =>
            {
                george1.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push6", (msg, data) =>
            {
                george2.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push7", (msg, data) =>
            {
                popper.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push8", d => d.First() != 0, (msg, data) =>
            {
                audioPop.PlayEffect("laugh.wav", 1.0, 0.0);
            });

            oscServer.RegisterAction <int>("/1/spiderEyes", (msg, data) =>
            {
                dropSpiderEyes.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push10", d => d.First() != 0, (msg, data) =>
            {
                audioPop.PlayEffect("348 Spider Hiss.wav", 0.0, 1.0);
            });

            oscServer.RegisterAction <int>("/1/push11", (msg, data) =>
            {
                spiderCeilingDrop.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/push12", (msg, data) =>
            {
                fog.SetValue(data.First() != 0);
            });

            oscServer.RegisterAction <int>("/1/special1", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    stateMachine.GoToMomentaryState(States.Special1);
                }
                else
                {
                    stateMachine.StopCurrentJob();
                }
            });

            oscServer.RegisterAction <int>("/1/push13", d => d.First() != 0, (msg, data) =>
            {
                //                Exec.MasterEffect.Fade(stairs1Light, 1.0, 0.0, 2000, token: testToken);
                //popOut1.Pop();
                //popOut2.Pop();
                //popOut3.Pop();
                popOutAll.Pop(color: Color.White);
            });

            oscServer.RegisterAction <int>("/1/toggle1", (msg, data) =>
            {
                //                candyEyes.Value = data.First() != 0;
                if (data.First() != 0)
                {
                    audioMain.PlayBackground();
                }
                else
                {
                    audioMain.PauseBackground();
                }
            });

            oscServer.RegisterAction <int>("/1/toggle2", (msg, data) =>
            {
                //                pinSpot.SetBrightness(data.First());
            });

            oscServer.RegisterAction <int>("/1/toggle3", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    audioEeebox.PlayBackground();
                }
                else
                {
                    audioEeebox.PauseBackground();
                }
            });

            oscServer.RegisterAction <int>("/1/toggle4", (msg, data) =>
            {
                block.Value = data.First() != 0;
                //                treeGhosts.SetBrightness(data.First() != 0 ? 1.0 : 0.0);
            });

            oscServer.RegisterAction <int>("/1/push14", (msg, data) =>
            {
                //                flickerEffect.Start();
                //double brightness = data.First();

                //spiderLight.SetColor(Color.Red, brightness);
                //pinSpot.SetColor(Color.Purple, brightness);
                //underGeorge.SetBrightness(brightness);
                //wall1Light.SetColor(Color.Purple, brightness);
                //wall2Light.SetColor(Color.Purple, brightness);
                //wall3Light.SetColor(Color.Purple, brightness);
                //wall4Light.SetColor(Color.Purple, brightness);
                //                audioDIN.PlayEffect("gollum_precious1.wav");
            });

            oscServer.RegisterAction <int>("/1/push20", d => d.First() != 0, (msg, data) =>
            {
                video3dfx.PlayVideo("PHA_Wraith_StartleScare_3DFX_H.mp4");
            });

            oscServer.RegisterAction <int>("/1/push21", d => d.First() != 0, (msg, data) =>
            {
                //               video2.PlayVideo("SkeletonSurprise_Door_Horz_HD.mp4");
                video2.PlayVideo("Beauty_Startler_TVHolo_Hor_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/5/1", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("Beauty_Startler_TVHolo_Hor_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/5/2", d => d.First() != 0, (msg, data) =>
            {
            });

            oscServer.RegisterAction <int>("/4/multipush2/5/3", d => d.First() != 0, (msg, data) =>
            {
            });

            oscServer.RegisterAction <int>("/4/multipush2/5/4", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("FearTheReaper_Door_Horz_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/4/1", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("GatheringGhouls_Door_Horz_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/4/2", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("Girl_Startler_TVHolo_Hor_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/4/3", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("HeadOfHouse_Startler_TVHolo_Hor_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/4/4", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("JitteryBones_Door_Horz_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/3/1", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("PHA_Poltergeist_StartleScare_Holl_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/3/2", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("PHA_Siren_StartleScare_Holl_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/3/3", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("PHA_Spinster_StartleScare_Holl_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/3/4", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("PHA_Wraith_StartleScare_Holl_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/2/1", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("PopUpPanic_Door_Horz_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/2/2", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("SkeletonSurprise_Door_Horz_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/2/3", d => d.First() != 0, (msg, data) =>
            {
                video2.PlayVideo("Wraith_Startler_TVHolo_Hor_HD.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/2/4", d => d.First() != 0, (msg, data) =>
            {
            });

            oscServer.RegisterAction <int>("/4/multipush2/1/1", d => d.First() != 0, (msg, data) =>
            {
                video3dfx.PlayVideo("PHA_Wraith_StartleScare_3DFX_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/1/2", d => d.First() != 0, (msg, data) =>
            {
                video3dfx.PlayVideo("PHA_Spinster_StartleScare_3DFX_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/1/3", d => d.First() != 0, (msg, data) =>
            {
                video3dfx.PlayVideo("PHA_Siren_StartleScare_3DFX_H.mp4");
            });

            oscServer.RegisterAction <int>("/4/multipush2/1/4", d => d.First() != 0, (msg, data) =>
            {
                video3dfx.PlayVideo("PHA_Poltergeist_StartleScare_3DFX_H.mp4");
            });


            oscServer.RegisterAction("/1", msg =>
            {
                this.log.Information("Page 1");
                //                manualFader.Value = false;

                SetPixelColor();
            });

            oscServer.RegisterAction("/2", msg =>
            {
                this.log.Information("Page 2");
                //                manualFader.Value = true;

                SetPixelColor();
            });

            oscServer.RegisterAction <float>("/2/faderBright", (msg, data) =>
            {
                faderBright.Value = data.First();

                SetPixelColor();
            });

            oscServer.RegisterAction <float>("/2/faderR", (msg, data) =>
            {
                faderR.Value = data.First();

                SetPixelColor();
            });

            oscServer.RegisterAction <float>("/2/faderG", (msg, data) =>
            {
                faderG.Value = data.First();

                SetPixelColor();
            });

            oscServer.RegisterAction <float>("/2/faderB", (msg, data) =>
            {
                faderB.Value = data.First();

                SetPixelColor();
            });



            midiInput.Note(midiChannel, 36).Subscribe(x =>
            {
                if (x)
                {
                    audioCat.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                }
            });

            midiInput.Note(midiChannel, 37).Subscribe(x =>
            {
                if (x)
                {
                    audioCat.PlayEffect("285 Monster Snarl 2", 1.0, 1.0);
                }
            });

            midiInput.Note(midiChannel, 38).Subscribe(x =>
            {
                if (x)
                {
                    audioCat.PlayEffect("286 Monster Snarl 3", 1.0, 1.0);
                }
            });

            midiInput.Note(midiChannel, 39).Subscribe(x =>
            {
                if (x)
                {
                    audioCat.PlayEffect("287 Monster Snarl 4", 1.0, 1.0);
                }
            });

            midiInput.Note(midiChannel, 40).Subscribe(x =>
            {
                if (x)
                {
                    allLights.TakeAndHoldControl();
                    allLights.SetData(null, Utils.Data(Color.White, 1.0));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            midiInput.Note(midiChannel, 41).Subscribe(x =>
            {
                if (x)
                {
                    audioEeebox.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral.wav");
                }
            });

            midiInput.Note(midiChannel, 42).Subscribe(x =>
            {
                if (x)
                {
                    audioEeebox.PlayEffect("180 Babbling Lunatic.wav");
                }
            });

            midiInput.Note(midiChannel, 43).Subscribe(x =>
            {
                if (x)
                {
                    audioEeebox.PlayEffect("162 Blood Curdling Scream of Terror.wav");
                }
            });

            catMotion.Output.Subscribe(x =>
            {
                if (x && (hoursFull.IsOpen || hoursSmall.IsOpen))
                {
                    Executor.Current.Execute(catSeq);
                }

                touchOSC.Send("/1/led1", x ? 1 : 0);
            });

            firstBeam.Output.Subscribe(x =>
            {
                touchOSC.Send("/1/led2", x ? 1 : 0);

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !block.Value)
                {
                    subFirst.Run();
                }
            });

            finalBeam.Output.Subscribe(x =>
            {
                touchOSC.Send("/1/led3", x ? 1 : 0);

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !block.Value)
                {
                    subFinal.Run();
                }
            });

            motion2.Output.Subscribe(x =>
            {
                //if (x && hoursFull.IsOpen)
                //    Executor.Current.Execute(motionSeq);

                touchOSC.Send("/1/led4", x ? 1 : 0);
            });

            welcomeSeq.WhenExecuted
            .Execute(i =>
            {
                audioPop.PlayEffect("100471__robinhood76__01886-welcome-spell.wav");

                i.WaitFor(S(3));
            });

            subFirst
            .LockWhenRunning(10, spiderLight)
            .RunAction(i =>
            {
                fog.SetValue(true);
                this.lastFogRun = DateTime.Now;
                pulsatingEffect2.Start();
                i.WaitFor(S(5.0));

                spiderLight.SetColor(Color.Red, token: i.Token);
                dropSpiderEyes.SetValue(true);
                spiderCeilingDrop.SetValue(true);
                audioPop.PlayEffect("348 Spider Hiss.wav", 1.0, 0.0);

                i.WaitFor(S(2.0));
                dropSpiderEyes.SetValue(false);
                spiderLight.SetBrightness(0.0, i.Token);
                switch (random.Next(4))
                {
                case 0:
                    video3dfx.PlayVideo("PHA_Wraith_StartleScare_3DFX_H.mp4");
                    break;

                case 1:
                    video3dfx.PlayVideo("PHA_Spinster_StartleScare_3DFX_H.mp4");
                    break;

                case 2:
                    video3dfx.PlayVideo("PHA_Siren_StartleScare_3DFX_H.mp4");
                    break;

                case 3:
                    video3dfx.PlayVideo("PHA_Poltergeist_StartleScare_3DFX_H.mp4");
                    break;
                }
                fog.SetValue(false);
                i.WaitFor(S(2.0));
                spiderCeilingDrop.SetValue(false);
                i.WaitFor(S(3.0));
            })
            .TearDown(i =>
            {
                pulsatingEffect2.Stop();
                Thread.Sleep(S(5));
            });

            subVideo
            .RunAction(i =>
            {
                while (!i.IsCancellationRequested)
                {
                    string videoFile;
                    while (true)
                    {
                        videoFile = videoFiles[random.Next(videoFiles.Length)];
                        if (videoFiles.Length == 1 || videoFile != currentVideoFile)
                        {
                            break;
                        }
                    }

                    currentVideoFile = videoFile;
                    video2.PlayVideo(videoFile);
                    i.WaitFor(S(60));
                }
            });

            subFinal
            .LockWhenRunning(10, candyEyes, underGeorge)
            .RunAction(i =>
            {
                pulsatingEffect2.Stop();
                pulsatingEffect1.Start();
                candyEyes.SetValue(true);
                underGeorge.SetStrobeSpeed(0.5, i.Token);
                underGeorge.SetBrightness(1.0, i.Token);
                audioPop.PlayEffect("laugh.wav", 1.0, 0.0);
                for (int r = 0; r < 2; r++)
                {
                    george1.SetValue(true);
                    i.WaitFor(S(0.2));
                    george1.SetValue(false);
                    i.WaitFor(S(0.2));
                }
                i.WaitFor(S(1));
                audioDIN.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral.wav");
                underGeorge.SetStrobeSpeed(0.0, i.Token);
                underGeorge.SetBrightness(0.0, i.Token);
                i.WaitFor(S(1));

                popper.SetValue(true);
                audioPop.PlayEffect("180 Babbling Lunatic.wav", 0.0, 1.0);
                i.WaitFor(S(3));
                popper.SetValue(false);

                i.WaitFor(S(8));

                Exec.MasterEffect.Fade(underGeorge, 0.5, 0.0, 1000, token: i.Token);
                //                    underGeorge.SetBrightness(0.3, i.Token);
                i.WaitFor(S(0.5));
                george2.SetValue(true);
                i.WaitFor(S(1.0));
                george2.SetValue(false);
                i.WaitFor(S(1.0));
                //                    underGeorge.SetBrightness(0.0, i.Token);
            })
            .TearDown(i =>
            {
                candyEyes.SetValue(false);
                pulsatingEffect1.Stop();
                Thread.Sleep(S(5));
            });


            catSeq.WhenExecuted
            .Execute(instance =>
            {
                var maxRuntime = System.Diagnostics.Stopwatch.StartNew();

                catLights.SetValue(true);

                while (true)
                {
                    switch (random.Next(4))
                    {
                    case 0:
                        audioCat.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.0));
                        break;

                    case 1:
                        audioCat.PlayEffect("285 Monster Snarl 2", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;

                    case 2:
                        audioCat.PlayEffect("286 Monster Snarl 3", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.5));
                        break;

                    case 3:
                        audioCat.PlayEffect("287 Monster Snarl 4", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(1.5));
                        break;

                    default:
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;
                    }

                    instance.CancelToken.ThrowIfCancellationRequested();

                    if (maxRuntime.Elapsed.TotalSeconds > 10)
                    {
                        break;
                    }
                }
            })
            .TearDown(instance =>
            {
                catLights.SetValue(false);
            });

            motionSeq.WhenExecuted
            .Execute(instance =>
            {
                //video2.PlayVideo("DancingDead_Wall_HD.mp4");

                //                    instance.WaitFor(S(10));
            })
            .TearDown(instance =>
            {
            });
        }
        public override void Start()
        {
            hours.AddRange("5:00 pm", "11:00 pm");

            bool.TryParse(Exec.GetKey("InflatablesRunning", false.ToString()), out inflatablesRunning);

            buttonOverrideHours.ActiveChanged += (i, e) =>
            {
                if (e.NewState)
                {
                    hours.SetForced(true);
                }
                else
                {
                    hours.SetForced(null);
                }
            };

            candyCane
            .WhenExecuted
            .SetUp(() => allPixels.TurnOff())
            .Execute(instance =>
            {
                const int spacing = 4;

                while (true)
                {
                    for (int i = 0; i < spacing; i++)
                    {
                        allPixels.Inject((i % spacing) == 0 ? Color.Red : Color.White, 0.5);

                        instance.WaitFor(S(0.2), true);
                    }
                }
            })
            .TearDown(() =>
            {
                allPixels.TurnOff();
            });

            twinkleSeq
            .WhenExecuted
            .SetUp(() => allPixels.TurnOff())
            .Execute(instance =>
            {
                var rnd = new Random();

                while (!instance.IsCancellationRequested)
                {
                    allPixels.SetAll(Color.White, 0.5);
                    instance.WaitFor(S(1.0), true);

                    int pixel1 = rnd.Next(allPixels.Pixels);
                    int pixel2 = rnd.Next(allPixels.Pixels);
                    var task1  = allPixels.FadeToAsync(instance, pixel1, Color.Red, 1.0, S(2.0));
                    var task2  = allPixels.FadeToAsync(instance, pixel2, Color.Red, 1.0, S(2.0));
                    Task.WaitAll(task1, task2);

                    instance.WaitFor(S(1.0), true);

                    task1 = allPixels.FadeToAsync(instance, pixel1, Color.White, 0.5, S(1.0));
                    task2 = allPixels.FadeToAsync(instance, pixel2, Color.White, 0.5, S(1.0));
                    Task.WaitAll(task1, task2);
                }
            })
            .TearDown(() => allPixels.TurnOff());

            backgroundLoop
            .WhenExecuted
            .SetUp(() =>
            {
                pulsatingEffect1.Start();
                flickerEffect.Start();
                switchButtonBlue.SetPower(true);
                switchButtonRed.SetPower(true);
                lightTreeUp.SetOnlyColor(Color.Red);

                faderIn.Restart();

                Executor.Current.Execute(twinkleSeq);
            })
            .TearDown(() =>
            {
                Executor.Current.Cancel(twinkleSeq);

                switchButtonBlue.SetPower(false);
                switchButtonRed.SetPower(false);
                EverythingOff();
            });

            offHours1Seq
            .WhenExecuted
            .Execute(instance =>
            {
                audioPlayer.PlayEffect("force1");
                instance.WaitFor(S(4));
            });

            offHours2Seq
            .WhenExecuted
            .Execute(instance =>
            {
                audioPlayer.PlayEffect("darkside");
                instance.WaitFor(S(4));
            });

            music1Seq
            .WhenExecuted
            .SetUp(() =>
            {
                audioPlayer.CueTrack("21. Christmas Canon Rock");
                // Make sure it's ready
                System.Threading.Thread.Sleep(800);

                EverythingOff();
            })
            .Execute(instance =>
            {
                audioPlayer.ResumeTrack();
                var task = timeline1.Start();

                try
                {
                    task.Wait(instance.CancelToken);

                    instance.WaitFor(S(10));
                }
                finally
                {
                    timeline1.Stop();
                    audioPlayer.PauseTrack();
                }

                if (!instance.IsCancellationRequested)
                {
                    instance.WaitFor(S(2));
                }
                EverythingOff();

                instance.WaitFor(S(2));
            })
            .TearDown(() =>
            {
                EverythingOff();
            });

            starwarsCane
            .WhenExecuted
            .SetUp(() =>
            {
                allPixels.TurnOff();
                starwarsPixels.TurnOff();
            })
            .Execute(instance =>
            {
                const int spacing = 4;

                while (!instance.CancelToken.IsCancellationRequested)
                {
                    for (int i = 0; i < spacing; i++)
                    {
                        switch (i % spacing)
                        {
                        case 0:
                        case 1:
                            starwarsPixels.InjectRev(Color.Yellow, 1.0);
                            break;

                        case 2:
                        case 3:
                            starwarsPixels.InjectRev(Color.Orange, 0.2);
                            break;
                        }

                        instance.WaitFor(S(0.1));

                        if (instance.IsCancellationRequested)
                        {
                            break;
                        }
                    }
                }
            })
            .TearDown(() => starwarsPixels.TurnOff());

            fatherSeq
            .WhenExecuted
            .Execute(instance =>
            {
                EverythingOff();

                Executor.Current.Execute(starwarsCane);

                audioPlayer.PlayTrack("01. Star Wars - Main Title");

                //lightCeiling1.SetOnlyColor(Color.Yellow);
                //lightCeiling2.SetOnlyColor(Color.Yellow);
                //lightCeiling3.SetOnlyColor(Color.Yellow);
                //pulsatingEffect2.Start();
                instance.WaitFor(S(16));
                //pulsatingEffect2.Stop();
                audioPlayer.PauseTrack();
                Executor.Current.Cancel(starwarsCane);
                allPixels.TurnOff();
                instance.WaitFor(S(0.5));

                elJesus.SetPower(true);
                pulsatingStar.Start();
                lightJesus.SetColor(Color.White, 0.3);
                light3wise.SetOnlyColor(Color.LightYellow);
                light3wise.RunEffect(new Effect2.Fader(0.0, 1.0), S(1.0));
                lightVader.SetOnlyColor(Color.LightYellow);
                lightVader.RunEffect(new Effect2.Fader(0.0, 1.0), S(1.0));

                instance.WaitFor(S(2.5));

                //elLightsaber.SetPower(true);
                audioPlayer.PlayEffect("saberon");
                for (int sab = 0; sab < 60; sab++)
                {
                    saberPixels.Inject(Color.Red, 0.5);
                    instance.WaitFor(S(0.01));
                }

//                    lightVader.SetColor(Color.Red, 1.0);
                audioPlayer.PlayEffect("father");
                instance.WaitFor(S(4));

                lightVader.TurnOff();
                light3wise.TurnOff();
                lightJesus.TurnOff();
                pulsatingStar.Stop();
                elJesus.TurnOff();

                audioPlayer.PlayEffect("force1");
                instance.WaitFor(S(4));

                lightVader.TurnOff();
                audioPlayer.PlayEffect("saberoff");
                instance.WaitFor(S(0.7));
                for (int sab = 0; sab < 30; sab++)
                {
                    saberPixels.InjectRev(Color.Black, 0);
                    saberPixels.InjectRev(Color.Black, 0);
                    instance.WaitFor(S(0.01));
                }
                //elLightsaber.SetPower(false);
                instance.WaitFor(S(2));

                //lightJesus.TurnOff();
                //light3wise.TurnOff();
                //elLightsaber.TurnOff();
                //pulsatingStar.Stop();
                //elJesus.TurnOff();
                //instance.WaitFor(S(2));
            })
            .TearDown(() => {
                EverythingOff();
            });


            waveformSeq
            .WhenExecuted
            .SetUp(() =>
            {
                audioPlayer.CueTrack("05. Frozen - Let It Go");
                // Make sure it's ready
                System.Threading.Thread.Sleep(800);

                EverythingOff();
            })
            .Execute(i =>
            {
                var timer = new Controller.HighPrecisionTimer(50, false);
                byte[] buffer;
                using (var fs = System.IO.File.OpenRead("Let It Go - Waveform 50ms.dat"))
                {
                    buffer = new byte[fs.Length];
                    fs.Read(buffer, 0, buffer.Length);
                    fs.Close();
                }

                var cb = new ColorBrightness[allPixels.Pixels];
                for (int cb_pos = 0; cb_pos < cb.Length; cb_pos++)
                {
                    cb[cb_pos] = new ColorBrightness(Color.Turquoise, 0.0);
                }

                double lastValue = 0;

                timer.Tick += (o, e) =>
                {
                    int pos = (int)e.TotalTicks;
                    if (pos >= buffer.Length)
                    {
                        e.Cancel = true;
                        return;
                    }

                    double curValue = buffer[pos].GetDouble();
                    if (curValue > lastValue)
                    {
                        lastValue = curValue;
                    }
                    double value = lastValue;
                    lastValue    = (lastValue - 0.02).Limit(0.0, 1.0);

                    const double d1             = 0.00;
                    const double d2             = 0.15;
                    const double d3             = 0.20;
                    const double d4             = 0.25;
                    lightHat1.Brightness        = value.LimitAndScale(d1, 0.2);
                    lightHat2.Brightness        = value.LimitAndScale(d1, 0.2);
                    lightHat3.Brightness        = value.LimitAndScale(d2, 0.2);
                    lightHat4.Brightness        = value.LimitAndScale(d2, 0.2);
                    lightTreeUp.Brightness      = value.LimitAndScale(d3, 0.2);
                    lightGarland1.Brightness    = value.LimitAndScale(d3, 0.2);
                    lightGarland2.Brightness    = value.LimitAndScale(d3, 0.2);
                    lightGarland3.Brightness    = value.LimitAndScale(d3, 0.2);
                    lightGarland4.Brightness    = value.LimitAndScale(d3, 0.2);
                    lightNet1.Brightness        = value.LimitAndScale(d2, 0.2);
                    lightNet2.Brightness        = value.LimitAndScale(d2, 0.2);
                    lightSnow1.Brightness       = value.LimitAndScale(d3, 0.2);
                    lightSnow2.Brightness       = value.LimitAndScale(d3, 0.2);
                    lightStairs1.Brightness     = value.LimitAndScale(d1, 0.2);
                    lightStairs2.Brightness     = value.LimitAndScale(d1, 0.2);
                    lightDeerSmall.Brightness   = curValue;
                    lightTopperLarge.Brightness = curValue;
                    lightDeerLarge.Brightness   = curValue;
                    lightTopperSmall.Brightness = curValue;
                    lightString1.Brightness     = value.LimitAndScale(d4, 0.2);
                    lightString2.Brightness     = value.LimitAndScale(d4, 0.2);
                    lightXmasTree.Brightness    = value.LimitAndScale(d4, 0.2);
                    lightStar.Brightness        = value.LimitAndScale(d4, 0.2);

                    int vuPos = (int)(cb.Length * value);
                    for (int cb_pos = 0; cb_pos < cb.Length; cb_pos++)
                    {
                        cb[cb_pos].Brightness = cb_pos < vuPos ? 1.0 : 0.2;
                    }

                    allPixels.SetColors(0, cb);
                };

                timer.Start();
                audioPlayer.ResumeTrack();

                timer.WaitUntilFinished(i);
            })
            .TearDown(() =>
            {
                EverythingOff();
            });

            buttonStartInflatables.ActiveChanged += (o, e) =>
            {
                if (e.NewState && hours.IsOpen)
                {
                    InflatablesRunning = true;

                    switchDeerHuge.SetPower(true);
                    switchSanta.SetPower(true);
                }
            };

            this.oscServer.RegisterAction <int>("/osc/button1", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    stateMachine.SetState(States.Vader);
                }
            });

            this.oscServer.RegisterAction <int>("/osc/button2", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    stateMachine.SetState(States.Music1);
                }
            });

            this.oscServer.RegisterAction <int>("/osc/button3", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    stateMachine.SetState(States.Music2);
                }
            });

            this.oscServer.RegisterAction <int>("/osc/button4", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    stateMachine.SetState(States.Background);
                }
            });

            this.oscServer.RegisterAction <int>("/osc/button5", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    audioPlayer.PlayEffect("darkside");
                }
            });

            this.oscServer.RegisterAction <int>("/osc/button6", (msg, data) =>
            {
                if (data.Any() && data.First() == 1)
                {
                    audioPlayer.PlayEffect("Darth Breathing");
                }
            });

            // Test Button
            buttonTest.ActiveChanged += (sender, e) =>
            {
                //                lightGarland4.Brightness = e.NewState ? 1.0 : 0.0;

                if (e.NewState)
                {
                    Exec.Execute(waveformSeq);
                }
                else
                {
                    Exec.Cancel(waveformSeq);
                }

                if (!e.NewState)
                {
                    return;
                }


                //Exec.Cancel(candyCane);

                //allPixels.RunEffect(new Effect2.Fader(1.0, 0.0), S(2.0)).Wait();
                //allPixels.SetAllOnlyColor(Color.Purple);
                //allPixels.RunEffect(new Effect2.Fader(0.0, 1.0), S(2.0)).Wait();
                //allPixels.RunEffect(new Effect2.Fader(1.0, 0.0), S(2.0)).Wait();

                //allPixels.SetAllOnlyColor(Color.Orange);
                //allPixels.RunEffect(new Effect2.Fader(0.0, 1.0), S(2.0)).Wait();

                //allPixels.RunEffect(new Effect2.Fader(1.0, 0.0), S(2.0)).Wait();

                //Exec.Execute(candyCane);
            };

            buttonBlue.ActiveChanged += (o, e) =>
            {
                if (!e.NewState)
                {
                    return;
                }

                if (mute.HasValue && (DateTime.Now - mute.Value).TotalSeconds < 30)
                {
                    return;
                }

                if (hours.IsOpen)
                {
                    if (stateMachine.CurrentState == States.Music1 ||
                        stateMachine.CurrentState == States.Music2)
                    {
                        // Stop
                        //stateMachine.SetState(States.Background);
                        return;
                    }

                    switch (this.whichMusic++ % 2)
                    {
                    case 0:
                        stateMachine.SetState(States.Music1);
                        break;

                    case 1:
                        stateMachine.SetState(States.Music2);
                        break;
                    }
                }
                else
                {
                    Exec.Execute(offHours1Seq);
                }

                mute = DateTime.Now;
            };

            buttonRed.ActiveChanged += (o, e) =>
            {
                if (!e.NewState)
                {
                    return;
                }

                if (mute.HasValue && (DateTime.Now - mute.Value).TotalSeconds < 30)
                {
                    return;
                }

                if (hours.IsOpen)
                {
                    if (stateMachine.CurrentState == States.Vader)
                    {
                        return;
                    }
                    //stateMachine.SetState(States.Background);
                    else
                    {
                        stateMachine.SetState(States.Vader);
                    }
                }
                else
                {
                    Exec.Execute(offHours2Seq);
                }

                mute = DateTime.Now;
            };

            audioPlayer.AudioTrackDone += (o, e) =>
            {
                //                switchButtonBlue.SetPower(false);
            };

            pulsatingEffect1
            .AddDevice(lightStar);

            pulsatingStar
            .AddDevice(lightStar);

            flickerEffect
            .AddDevice(lightHat1)
            .AddDevice(lightHat2)
            .AddDevice(lightHat3)
            .AddDevice(lightHat4);

            hours.OpenHoursChanged += (i, e) =>
            {
                if (e.IsOpenNow)
                {
                    stateMachine.SetBackgroundState(States.Background);
                    stateMachine.SetState(States.Background);
                    //lightTreeUp.SetColor(Color.Red, 1.0);
                    //lightSnow1.SetBrightness(1.0);
                    //lightSnow2.SetBrightness(1.0);

                    if (InflatablesRunning)
                    {
                        switchDeerHuge.SetPower(true);
                        switchSanta.SetPower(true);
                    }
                }
                else
                {
                    if (buttonOverrideHours.Active)
                    {
                        return;
                    }

                    stateMachine.Hold();
                    stateMachine.SetBackgroundState(null);
                    EverythingOff();
                    System.Threading.Thread.Sleep(200);

                    switchDeerHuge.TurnOff();
                    switchSanta.TurnOff();
                    InflatablesRunning = false;
                }
            };

            faderIn
            .AddDevice(lightGarland1)
            .AddDevice(lightGarland2)
            .AddDevice(lightGarland3)
            .AddDevice(lightGarland4)
            .AddDevice(lightStairs1)
            .AddDevice(lightStairs2)
            .AddDevice(lightXmasTree)
            .AddDevice(lightDeerSmall)
            .AddDevice(lightDeerLarge)
            .AddDevice(lightTopperLarge)
            .AddDevice(lightTopperSmall)
            .AddDevice(lightNet1)
            .AddDevice(lightNet2)
            .AddDevice(lightString1)
            .AddDevice(lightString2)
            .AddDevice(lightSnow1)
            .AddDevice(lightSnow2)
            .AddDevice(lightTreeUp);

            stateMachine.ForFromSequence(States.Background, backgroundLoop);
            stateMachine.ForFromSequence(States.Music1, music1Seq);
            stateMachine.ForFromSequence(States.Music2, waveformSeq);
            stateMachine.ForFromSequence(States.Vader, fatherSeq);

            hatLightState.For(0).Execute(i => lightHat1.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));
            hatLightState.For(1).Execute(i => lightHat2.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));
            hatLightState.For(2).Execute(i => lightHat3.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));
            hatLightState.For(3).Execute(i => lightHat4.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));
            hatLightState.For(4).Execute(i => lightHat3.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));
            hatLightState.For(5).Execute(i => lightHat2.RunEffect(new Effect2.Fader(1.0, 0.0), S(0.5)));

            //lightGarland1.Follow(hours);
            //lightGarland2.Follow(hours);
            //lightGarland3.Follow(hours);
            //lightGarland4.Follow(hours);
            //lightGarland5.Follow(hours);
            //lightXmasTree.Follow(hours);
            //lightStairs1.Follow(hours);
            //lightDeerSmall.Follow(hours);
            //lightDeerLarge.Follow(hours);
            //lightTopperLarge.Follow(hours);
            //lightTopperSmall.Follow(hours);
            //lightNet1.Follow(hours);
            //lightNet2.Follow(hours);
            //lightString1.Follow(hours);
            //lightString2.Follow(hours);

            //light3wise.Follow(hours);
            //lightVader.Follow(hours);
            //switchButtonBlue.Follow(hours);
            //switchButtonRed.Follow(hours);

            ConfigureMusic1();
        }
Exemple #4
0
        public Halloween2016(IEnumerable <string> args)
        {
            hoursSmall.AddRange("6:00 pm", "8:30 pm",
                                DayOfWeek.Monday, DayOfWeek.Tuesday, DayOfWeek.Wednesday, DayOfWeek.Thursday);
            hoursSmall.AddRange("5:00 pm", "9:00 pm",
                                DayOfWeek.Friday, DayOfWeek.Saturday, DayOfWeek.Sunday);

            hoursFull.AddRange("6:00 pm", "8:30 pm");
            //hoursFull.Disabled = true;
            hoursSmall.Disabled = true;

            // Logging
            hoursSmall.Output.Log("Hours small");
            hoursFull.Output.Log("Hours full");

            string expFilesParam = args.FirstOrDefault(x => x.StartsWith("EXPFILES"));

            if (!string.IsNullOrEmpty(expFilesParam))
            {
                string[] parts = expFilesParam.Split('=');
                if (parts.Length == 2)
                {
                    Exec.ExpanderSharedFiles = parts[1];
                }
            }

            expanderServer.AddInstance("ed86c3dc166f41ee86626897ba039ed2", expanderLedmx);      // rpi-eb0092ca
            expanderServer.AddInstance("1583f686014345888c15d7fc9c55ca3c", expanderCat);        // rpi-eb81c94e
            expanderServer.AddInstance("4ea781ef257442edb524493da8f52220", expanderAudio2);     // rpi-eba6cbc7
            expanderServer.AddInstance("76d09e6032d54e77aafec90e1fc4b35b", expanderHifi);       // rpi-eb428ef1
            expanderServer.AddInstance("60023fcde5b549b89fa828d31741dd0c", expanderPicture);    // rpi-eb91bc26
            expanderServer.AddInstance("e41d2977931d4887a9417e8adcd87306", expanderGhost);      // rpi-eb6a047c
            expanderServer.AddInstance("999861affa294fd7bbf0601505e9ae09", expanderPop);        // rpi-ebd43a38

            masterVolume.ConnectTo(Exec.MasterVolume);

            hoursSmall
            .ControlsMasterPower(catAir)
            .ControlsMasterPower(mrPumpkinAir);
            hoursFull
            .ControlsMasterPower(catAir)
            .ControlsMasterPower(mrPumpkinAir);

            buttonOverrideHours.Output.Subscribe(x =>
            {
                if (x)
                {
                    hoursFull.SetForced(true);
                }
                else
                {
                    hoursFull.SetForced(null);
                }
            });


            flashBaby.Output.Subscribe(x =>
            {
                // Flash
                if (x)
                {
                    allLights.TakeAndHoldControl(100, "FlashBaby");
                    allLights.SetData(null, Utils.Data(Color.White, 1.0));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            floodLights.Output.Subscribe(x =>
            {
                // Flash
                if (x)
                {
                    allLights.TakeAndHoldControl(200, "FlashBaby");
                    allLights.SetData(null, Utils.Data(Color.White, 1.0));
                }
                else
                {
                    allLights.ReleaseControl();
                }
            });

            emergencyStop.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.GoToState(States.EmergencyStop);
                }
                else
                {
                    if (hoursFull.IsOpen || hoursSmall.IsOpen)
                    {
                        stateMachine.GoToDefaultState();
                    }
                    else
                    {
                        stateMachine.GoToIdle();
                    }
                }
            });

            hoursFull.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetDefaultState(States.BackgroundFull);

                    if (emergencyStop.Value)
                    {
                        stateMachine.GoToState(States.EmergencyStop);
                    }
                    else
                    {
                        stateMachine.GoToDefaultState();
                    }
                }
                else
                {
                    stateMachine.GoToIdle();
                    stateMachine.SetDefaultState(null);
                }
                SetManualColor();
            });

            hoursSmall.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetDefaultState(States.BackgroundSmall);
                    stateMachine.GoToDefaultState();
                }
                else
                {
                    stateMachine.GoToIdle();
                    stateMachine.SetDefaultState(null);
                }
                SetManualColor();
            });

            popOut1.ConnectTo(wall1Light);
            popOut1.ConnectTo(wall4Light);
            popOut1.ConnectTo(wall6Light);
            popOut1.ConnectTo(flash1);
            popOut2.ConnectTo(wall2Light);
            popOut2.ConnectTo(wall7Light);
            popOut2.ConnectTo(flash2);
            popOutAll.ConnectTo(wall1Light);
            popOutAll.ConnectTo(wall2Light);
            popOutAll.ConnectTo(wall3Light);
            popOutAll.ConnectTo(wall4Light);
            popOutAll.ConnectTo(wall5Light);
            popOutAll.ConnectTo(wall6Light);
            popOutAll.ConnectTo(wall7Light);
            popOutAll.ConnectTo(wall8Light);
            popOutAll.ConnectTo(wall9Light);
            popOutAll.ConnectTo(flash1);
            popOutAll.ConnectTo(flash2);
            popOutAll.ConnectTo(pixelsRoofEdge);
            //            popOutAll.ConnectTo(pinSpot);

            allLights.Add(
                wall1Light,
                wall2Light,
                wall3Light,
                wall4Light,
                wall5Light,
                wall6Light,
                wall7Light,
                wall8Light,
                wall9Light,
                flash1,
                flash2,
                pixelsRoofEdge,
                //                pinSpot,
                spiderLight,
                spiderWebLights,
                pumpkinLights);

            purpleLights.Add(
                wall1Light,
                wall2Light,
                wall3Light,
                wall4Light,
                wall5Light,
                wall6Light,
                wall7Light,
                wall8Light,
                wall9Light,
                pixelsRoofEdge);

            flickerEffect.ConnectTo(stairs1Light);
            flickerEffect.ConnectTo(stairs2Light);
            flickerEffect.ConnectTo(gargoyleLightsEyes);
            flickerEffect.ConnectTo(flyingSkeletonEyes);
            flickerEffect.ConnectTo(streetNumberEyes);
            flickerEffect.ConnectTo(bigSpiderEyes);
            pulsatingGargoyle.ConnectTo(gargoyleLightsCrystal);
            pulsatingGargoyle.ConnectTo(treeSkulls);
            pulsatingGargoyle.ConnectTo(spiderEyes);
            //pulsatingEffect1.ConnectTo(pinSpot, Tuple.Create<DataElements, object>(DataElements.Color, Color.FromArgb(0, 255, 0)));
            //pulsatingEffect2.ConnectTo(pinSpot, Tuple.Create<DataElements, object>(DataElements.Color, Color.FromArgb(255, 0, 0)));

            pulsatingCatLow.ConnectTo(catLights);
            pulsatingCatHigh.ConnectTo(catLights);
            pulsatingPumpkinLow.ConnectTo(pumpkinLights);
            pulsatingPumpkinHigh.ConnectTo(pumpkinLights);
            pulsatingGargoyle.ConnectTo(spiderWebLights);

            stateMachine.For(States.BackgroundSmall)
            .Controls(1, flickerEffect, pulsatingGargoyle, pulsatingCatLow, pulsatingPumpkinLow)
            .Execute(i =>
            {
                treeGhosts.SetBrightness(1.0);
                treeSkulls.SetBrightness(1.0);
                audio2.SetBackgroundVolume(0.5);

                var purpleColor = new ColorBrightness(HSV.ColorFromRGB(0.73333333333333328, 0, 1),
                                                      0.16470588235294117);

                purpleLights.SetData(null,
                                     Utils.Data(purpleColor.Brightness),
                                     Utils.Data(purpleColor.Color),
                                     Utils.Data(DataElements.ColorUltraViolet, 1.0));

                i.WaitUntilCancel();
            })
            .TearDown(instance =>
            {
                purpleLights.SetBrightness(0.0);
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);
            });

            stateMachine.For(States.BackgroundFull)
            .Controls(1, flickerEffect, pulsatingGargoyle, pulsatingCatLow, pulsatingPumpkinLow)
            .Execute(i =>
            {
                treeGhosts.SetBrightness(1.0);
                treeSkulls.SetBrightness(1.0);
                audioHifi.PlayBackground();
                audio2.SetBackgroundVolume(0.5);
                audio2.PlayBackground();

                var purpleColor = new ColorBrightness(HSV.ColorFromRGB(0.73333333333333328, 0, 1),
                                                      0.16470588235294117);

                purpleLights.SetData(null, Utils.Data(purpleColor.Color, purpleColor.Brightness));

                while (!i.IsCancellationRequested && stateMachine.CurrentState == States.BackgroundFull)
                {
                    i.WaitFor(S(0.5));
                    if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 5)
                    {
                        // Run the fog for a little while
                        fog.SetValue(true);
                        i.WaitFor(S(4));
                        fog.SetValue(false);
                        this.lastFogRun = DateTime.Now;
                    }
                }
            })
            .TearDown(instance =>
            {
                purpleLights.SetBrightness(0.0);
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);

                audioHifi.PauseBackground();
                audio2.PauseBackground();

                timelineThunder1.Stop();
                timelineThunder2.Stop();
                timelineThunder3.Stop();
                timelineThunder4.Stop();
                timelineThunder5.Stop();
                timelineThunder6.Stop();
                timelineThunder7.Stop();
                timelineThunder8.Stop();

                flickerEffect.Stop();
                treeGhosts.SetBrightness(0.0);
                treeSkulls.SetBrightness(0.0);
            });

            stateMachine.For(States.EmergencyStop)
            .Execute(i =>
            {
                // Do nothing
                i.WaitUntilCancel();
            });

            stateMachine.For(States.Special1)
            .Execute(i =>
            {
                audio2.PlayNewEffect("640 The Demon Exorcised.wav");

                i.WaitUntilCancel();
            });

            inputBrightness.Output.Subscribe(x =>
            {
                //                testLight1.SetBrightness(x);
            });

            inputH.WhenOutputChanges(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(x.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                //                testLight1.SetColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x, 1.0));
            });


            expanderHifi.AudioTrackStart.Subscribe(x =>
            {
                // Next track
                switch (x.Item2)
                {
                case "Thunder1.wav":
                    timelineThunder1.Start();
                    audio2.PlayEffect("scream.wav");
                    break;

                case "Thunder2.wav":
                    timelineThunder2.Start();
                    break;

                case "Thunder3.wav":
                    timelineThunder3.Start();
                    break;

                case "Thunder4.wav":
                    timelineThunder4.Start();
                    audio2.PlayEffect("424 Coyote Howling.wav");
                    break;

                case "Thunder5.wav":
                    timelineThunder5.Start();
                    //                        audioEeebox.PlayEffect("sixthsense-deadpeople.wav");
                    break;

                case "Thunder6.wav":
                    timelineThunder6.Start();
                    break;

                case "Thunder7.wav":
                    timelineThunder7.Start();
                    break;

                case "Thunder8.wav":
                    timelineThunder8.Start();
                    break;

                default:
                    log.Debug("Unknown track {0}", x);
                    break;
                }
            });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 0, 50, true), SacnUniversePixel50, 1);
            acnOutput.Connect(new Physical.Pixel1D(pixelsRoofEdge, 50, 100), SacnUniversePixel100, 1);

            //acnOutput.Connect(new Physical.SmallRGBStrobe(spiderLight, 1), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.RGBStrobe(wall6Light, 60), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.RGBStrobe(wall9Light, 70), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.RGBStrobe(wall8Light, 40), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.RGBStrobe(wall7Light, 80), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall1Light, 310, 8), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall2Light, 300, 8), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.MFL7x10WPar(wall3Light, 320), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall4Light, 330, 8), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.MarcGamutParH7(wall5Light, 340, 8), SacnUniverseDMXLedmx);
            //            acnOutput.Connect(new Physical.MarcGamutParH7(wall6Light, 350, 8), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(stairs1Light, 97), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(stairs2Light, 98), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(treeGhosts, 52), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(treeSkulls, 263), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(spiderEyes, 262), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(popperEyes, 259), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.AmericanDJStrobe(flash1, 100), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.EliminatorFlash192(flash2, 110), SacnUniverseDMXLedmx);
            //            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(pinSpot, 20), 1);

            acnOutput.Connect(new Physical.GenericDimmer(catAir, 10), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(mrPumpkinAir, 50), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 96), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(spiderWebLights, 99), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(pumpkinLights, 51), SacnUniverseDMXLedmx);
            acnOutput.Connect(new Physical.GenericDimmer(gargoyleLightsCrystal, 128), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(gargoyleLightsEyes, 129), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(flyingSkeletonEyes, 130), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(streetNumberEyes, 131), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(bigSpiderEyes, 132), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(hazerFanSpeed, 500), SacnUniverseDMXCat);
            acnOutput.Connect(new Physical.GenericDimmer(hazerHazeOutput, 501), SacnUniverseDMXCat);
            //            acnOutput.Connect(new Physical.RGBIS(testLight1, 260), 1);


            expanderLedmx.DigitalInputs[4].Connect(pumpkinMotion, false);
            expanderCat.DigitalInputs[4].Connect(catMotion, false);
            expanderCat.DigitalInputs[5].Connect(secondBeam);
            expanderCat.DigitalInputs[6].Connect(firstBeam);
            expanderLedmx.DigitalInputs[5].Connect(ghostBeam);
            expanderLedmx.DigitalInputs[6].Connect(lastBeam);
            expanderPop.DigitalOutputs[7].Connect(popper);
            expanderPop.DigitalOutputs[6].Connect(fog);
            expanderCat.DigitalOutputs[7].Connect(spiderJump1);
            expanderCat.DigitalOutputs[6].Connect(spiderJump2);
            expanderLedmx.Connect(audioPumpkin);
            expanderCat.Connect(audioCat);
            expanderHifi.Connect(audioHifi);
            expanderPop.Connect(audioPop);
            expanderAudio2.Connect(audio2);
            expanderPicture.Connect(audioFlying);


            blockMaster.WhenOutputChanges(x => UpdateOSC());
            blockCat.WhenOutputChanges(x => UpdateOSC());
            blockFirst.WhenOutputChanges(x => UpdateOSC());
            blockPicture.WhenOutputChanges(x => UpdateOSC());
            blockGhost.WhenOutputChanges(x => UpdateOSC());
            blockLast.WhenOutputChanges(x => UpdateOSC());
            blockPumpkin.WhenOutputChanges(x => UpdateOSC());


            catMotion.Output.Subscribe(x =>
            {
                if (x && (hoursFull.IsOpen || hoursSmall.IsOpen) && !blockMaster.Value && !blockCat.Value)
                {
                    Executor.Current.Execute(catSeq);
                }

                oscServer.SendAllClients("/1/led1", x ? 1 : 0);
            });

            pumpkinMotion.Output.Subscribe(x =>
            {
                if (x && (hoursFull.IsOpen || hoursSmall.IsOpen) && !blockMaster.Value && !blockPumpkin.Value)
                {
                    Executor.Current.Execute(pumpkinSeq);
                }

                //                oscServer.SendAllClients("/1/led1", x ? 1 : 0);
            });

            firstBeam.Output.Subscribe(x =>
            {
                UpdateOSC();

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !blockMaster.Value && !blockFirst.Value)
                {
                    subFirst.Run();
                }
            });

            secondBeam.Output.Subscribe(x =>
            {
                UpdateOSC();

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !blockMaster.Value && !blockPicture.Value)
                {
                    subPicture.Run();
                }
            });

            ghostBeam.Output.Subscribe(x =>
            {
                UpdateOSC();

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !blockMaster.Value && !blockGhost.Value)
                {
                    subGhost.Run();
                }
            });

            lastBeam.Output.Subscribe(x =>
            {
                UpdateOSC();

                if (x && hoursFull.IsOpen && !emergencyStop.Value && !blockMaster.Value && !blockLast.Value)
                {
                    subLast.Run();
                }
            });

            subFog
            .RunAction(i =>
            {
                fog.SetValue(true);
                lastFogRun = DateTime.Now;
                i.WaitFor(S(6));
                fog.SetValue(false);
            });

            subFirst
            .AutoAddDevices(lockPriority: 100)
            .RunAction(i =>
            {
                flyingSkeletonEyes.SetBrightness(1.0);
                wall3Light.SetColor(Color.FromArgb(255, 0, 100), 0.5);
                wall3Light.SetStrobeSpeed(1.0, i.Token);

                //                    audioPicture.PlayEffect("162 Blood Curdling Scream of Terror.wav");
                //audioFlying.PlayEffect("05 I'm a Little Teapot.wav", 0.05);
                audioFlying.PlayEffect("Who is that knocking.wav");
                i.WaitFor(S(3.0));
                audioFlying.PlayEffect("Evil-Laugh.wav");

                i.WaitFor(S(2.0));
            })
            .TearDown(i =>
            {
                Exec.MasterEffect.Fade(wall3Light, 0.5, 0.0, 2000, token: i.Token).Wait();
            });

            subPicture
            .RunAction(i =>
            {
                if (bigSpiderEyesToken != null)
                {
                    bigSpiderEyesToken.Dispose();
                }

                wall8Light.SetColor(Color.White, 1, bigSpiderEyesToken);
                wall8Light.SetStrobeSpeed(1, bigSpiderEyesToken);
                bigSpiderEyesToken = bigSpiderEyes.TakeControl(100);
                bigSpiderEyes.SetBrightness(0, bigSpiderEyesToken);
                audioHifi.PlayNewEffect("Happy Halloween.wav");
                expanderPicture.SendSerial(0, new byte[] { 0x02 });
                i.WaitFor(S(4.0));
                sub3dfxRandom.Run();
                i.WaitFor(S(10.0));
                wall8Light.SetBrightness(0);
                subSpiderJump.Run();
                i.WaitFor(S(4.0));
            })
            .TearDown(i =>
            {
            });

            subSpiderJump
            .RunAction(i =>
            {
                if (bigSpiderEyesToken == null)
                {
                    bigSpiderEyesToken = bigSpiderEyes.TakeControl(100);
                }

                audio2.PlayNewEffect("348 Spider Hiss.wav", 0, 1);
                bigSpiderEyes.SetBrightness(1, bigSpiderEyesToken);
                spiderJump1.SetValue(true);
                i.WaitFor(S(0.5));
                spiderJump2.SetValue(true);
                i.WaitFor(S(2.0));
                spiderJump1.SetValue(false);
                spiderJump2.SetValue(false);
            })
            .TearDown(i =>
            {
                bigSpiderEyesToken?.Dispose();
                bigSpiderEyesToken = null;
            });

            sub3dfxRandom
            .RunAction(i =>
            {
                byte video;
                do
                {
                    video = (byte)(random.Next(3) + 1);
                } while (video == last3dfxVideo);
                last3dfxVideo = video;

                expanderLedmx.SendSerial(0, new byte[] { video });
                i.WaitFor(S(12.0));
            })
            .TearDown(i =>
            {
            });

            sub3dfxLady
            .RunAction(i =>
            {
                expanderLedmx.SendSerial(0, new byte[] { 0x02 });
                i.WaitFor(S(12.0));
            })
            .TearDown(i =>
            {
            });

            sub3dfxMan
            .RunAction(i =>
            {
                expanderLedmx.SendSerial(0, new byte[] { 0x03 });
                i.WaitFor(S(12.0));
            })
            .TearDown(i =>
            {
            });

            sub3dfxKids
            .RunAction(i =>
            {
                expanderLedmx.SendSerial(0, new byte[] { 0x01 });
                i.WaitFor(S(12.0));
            })
            .TearDown(i =>
            {
            });

            subGhost
            .RunAction(i =>
            {
                expanderGhost.SendSerial(0, new byte[] { 0x01 });
                i.WaitFor(S(12.0));
            })
            .TearDown(i =>
            {
            });

            subLast
            .RunAction(i =>
            {
                popperEyes.SetBrightness(1.0);
                fog.SetValue(true);
                lastFogRun = DateTime.Now;
                audioPop.PlayEffect("Short Laugh.wav");
                i.WaitFor(S(1.0));
                popper.SetValue(true);
                i.WaitFor(S(2.0));
                audioPop.PlayEffect("Leave Now.wav");
                i.WaitFor(S(3.0));
                var tsk = Exec.MasterEffect.Fade(popperEyes, 1.0, 0.0, 2000, token: i.Token);
                popper.SetValue(false);
                tsk.Wait();
            })
            .TearDown(i =>
            {
                fog.SetValue(false);
                i.WaitFor(S(1.0));
            });

            catSeq.WhenExecuted
            .Execute(instance =>
            {
                var maxRuntime = System.Diagnostics.Stopwatch.StartNew();

                pulsatingCatLow.Stop();
                pulsatingCatHigh.Start();
                //                catLights.SetBrightness(1.0, instance.Token);

                while (true)
                {
                    switch (random.Next(4))
                    {
                    case 0:
                        audioCat.PlayEffect("266 Monster Growl 7.wav", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.0));
                        break;

                    case 1:
                        audioCat.PlayEffect("285 Monster Snarl 2.wav", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;

                    case 2:
                        audioCat.PlayEffect("286 Monster Snarl 3.wav", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.5));
                        break;

                    case 3:
                        audioCat.PlayEffect("287 Monster Snarl 4.wav", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(1.5));
                        break;

                    default:
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;
                    }

                    instance.CancelToken.ThrowIfCancellationRequested();

                    if (maxRuntime.Elapsed.TotalSeconds > 10)
                    {
                        break;
                    }
                }
            })
            .TearDown(instance =>
            {
                //                Exec.MasterEffect.Fade(catLights, 1.0, 0.0, 1000, token: instance.Token);
                //TODO: Fade out
                pulsatingCatHigh.Stop();
                pulsatingCatLow.Start();
            });

            pumpkinSeq.WhenExecuted
            .Execute(instance =>
            {
                pulsatingPumpkinLow.Stop();
                pulsatingPumpkinHigh.Start();
                if (hoursFull.IsOpen)
                {
                    audioPumpkin.PlayEffect("Thriller2.wav");
                }
                else
                {
                    audioPumpkin.PlayEffect("Happy Halloween.wav");
                }
                instance.CancelToken.WaitHandle.WaitOne(40000);
            })
            .TearDown(instance =>
            {
                pulsatingPumpkinHigh.Stop();
                pulsatingPumpkinLow.Start();
            });

            motionSeq.WhenExecuted
            .Execute(instance =>
            {
                //video2.PlayVideo("DancingDead_Wall_HD.mp4");

                //                    instance.WaitFor(S(10));
            })
            .TearDown(instance =>
            {
            });

            faderR.WhenOutputChanges(v => { SetManualColor(); });
            faderG.WhenOutputChanges(v => { SetManualColor(); });
            faderB.WhenOutputChanges(v => { SetManualColor(); });
            faderBright.WhenOutputChanges(v => { SetManualColor(); });

            manualFader.WhenOutputChanges(v =>
            {
                if (v)
                {
                    this.manualFaderToken = pixelsRoofEdge.TakeControl(200);
                }
                else
                {
                    this.manualFaderToken?.Dispose();
                    this.manualFaderToken = null;
                }

                oscServer.SendAllClients("/ManualFader/x", v ? 1 : 0);

                SetManualColor();
            });

            ConfigureOSC();
            ConfigureMIDI();
        }
        public override void Start()
        {
            pulsatingEffect1.AddDevice(lightHatsRight);
            pulsatingEffect2
            .AddDevice(lightCeiling1)
            .AddDevice(lightCeiling2)
            .AddDevice(lightCeiling3);

            candyCane
            .WhenExecuted
            .SetUp(() => allPixels.TurnOff())
            .Execute(instance =>
            {
                const int spacing = 4;

                while (true)
                {
                    for (int i = 0; i < spacing; i++)
                    {
                        allPixels.Inject((i % spacing) == 0 ? Color.Red : Color.White, 1.0);

                        instance.WaitFor(S(0.2), true);
                    }
                }
            })
            .TearDown(() => allPixels.TurnOff());

            starwarsCane
            .WhenExecuted
            .Execute(instance =>
            {
                const int spacing = 4;

                allPixels.TurnOff();

                while (!instance.CancelToken.IsCancellationRequested)
                {
                    for (int i = 0; i < spacing; i++)
                    {
                        switch (i % spacing)
                        {
                        case 0:
                        case 1:
                            allPixels.InjectRev(Color.Yellow, 1.0);
                            break;

                        case 2:
                        case 3:
                            allPixels.InjectRev(Color.Orange, 0.2);
                            break;
                        }

                        instance.WaitFor(S(0.1));

                        if (instance.IsCancellationRequested)
                        {
                            break;
                        }
                    }
                }
                allPixels.TurnOff();
            });

            backgroundLoop
            .WhenExecuted
            .SetUp(() =>
            {
                pulsatingEffect1.Start();
                lightGarlandLeft.Brightness  = 1;
                lightGarlandRight.Brightness = 1;
                lightIcicles.Brightness      = 1;
                lightTreesRight.Brightness   = 1;
                lightHatsRight.Brightness    = 1;
                lightNetLeft.Brightness      = 0.5;
                lightNetRight.Brightness     = 0.5;
                lightReindeers.Brightness    = 1;
                lightTree.Brightness         = 1;
                lightCeiling1.SetColor(Color.Red, 0.5);
                lightCeiling2.SetColor(Color.Red, 0.5);
                lightCeiling3.SetColor(Color.Red, 0.5);

                Executor.Current.Execute(candyCane);
            })
            .TearDown(() =>
            {
                Executor.Current.Cancel(candyCane);

                EverythingOff();
            });


            musicSeq
            .Loop
            .WhenExecuted
            .SetUp(() =>
            {
                audioPlayer.CueTrack("21 Christmas Canon Rock");
                // Make sure it's ready
                System.Threading.Thread.Sleep(800);

                EverythingOff();
            })
            .Execute(instance =>
            {
                audioPlayer.PlayTrack();
                var task = timeline.Start();

                try
                {
                    task.Wait(instance.CancelToken);

                    instance.WaitFor(S(10));
                }
                finally
                {
                    timeline.Stop();
                    audioPlayer.PauseTrack();
                }

                if (!instance.IsCancellationRequested)
                {
                    instance.WaitFor(S(2));
                }
                EverythingOff();

                instance.WaitFor(S(2), true);


                Executor.Current.Execute(backgroundLoop);
                instance.WaitFor(S(30));
                Executor.Current.Cancel(backgroundLoop);
                EverythingOff();
                instance.WaitFor(S(1));
            })
            .TearDown(() =>
            {
                EverythingOff();
            });

            buttonSeq
            .Loop
            .WhenExecuted
            .Execute(instance =>
            {
                buttonLightBlue.SetPower(true);
                buttonLightRed.SetPower(false);
                instance.WaitFor(S(0.2));
                buttonLightBlue.SetPower(false);
                buttonLightRed.SetPower(true);
                instance.WaitFor(S(0.2));
            })
            .TearDown(() =>
            {
                buttonLightBlue.SetPower(false);
                buttonLightRed.SetPower(false);
            });

            fatherSeq
            .WhenExecuted
            .Execute(instance =>
            {
                Executor.Current.Execute(starwarsCane);

                EverythingOff();

                audioPlayer.CueTrack("01 Star Wars_ Main Title");
                // Make sure it's ready
                instance.WaitFor(S(0.5));
                audioPlayer.PlayTrack();

                lightCeiling1.SetOnlyColor(Color.Yellow);
                lightCeiling2.SetOnlyColor(Color.Yellow);
                lightCeiling3.SetOnlyColor(Color.Yellow);
                pulsatingEffect2.Start();
                instance.WaitFor(S(16));
                pulsatingEffect2.Stop();
                audioPlayer.PauseTrack();
                Executor.Current.Cancel(starwarsCane);
                allPixels.TurnOff();
                instance.WaitFor(S(0.5));

                elJesus.SetPower(true);
                lightJesus.SetColor(Color.White, 0.3);

                instance.WaitFor(S(1.5));

                elLightsaber.SetPower(true);
                audioPlayer.PlayEffect("saberon");
                instance.WaitFor(S(1));

                lightVader.SetColor(Color.Red, 1.0);
                audioPlayer.PlayEffect("father");
                instance.WaitFor(S(3));

                lightVader.TurnOff();
                audioPlayer.PlayEffect("saberoff");
                instance.WaitFor(S(0.5));
                elLightsaber.SetPower(false);
                instance.WaitFor(S(1));

                lightJesus.TurnOff();
                elLightsaber.TurnOff();
                elJesus.TurnOff();
            });

            breathSeq
            .WhenExecuted
            .Execute(instance =>
            {
                audioPlayer.PlayEffect("Darth Breathing");
                instance.WaitFor(S(4));
            });

            laserSeq
            .WhenExecuted
            .SetUp(() =>
            {
                allPixels.TurnOff();
            })
            .Execute(instance =>
            {
                audioPlayer.PlayEffect("lazer");

                var cb = new ColorBrightness[6];
                cb[0]  = new ColorBrightness(Color.Black, 1.0);
                cb[1]  = new ColorBrightness(Color.Red, 1.0);
                cb[2]  = new ColorBrightness(Color.Orange, 1.0);
                cb[3]  = new ColorBrightness(Color.Yellow, 1.0);
                cb[4]  = new ColorBrightness(Color.Blue, 1.0);
                cb[5]  = new ColorBrightness(Color.White, 1.0);

                for (int i = -6; i < allPixels.Pixels; i++)
                {
                    allPixels.SetColors(i, cb);
                    System.Threading.Thread.Sleep(25);
                }

                instance.WaitFor(S(1));
            })
            .TearDown(() =>
            {
                allPixels.TurnOff();
            });

            stateMachine.ForFromSequence(States.Background, backgroundLoop);

            stateMachine.ForFromSequence(States.Music, musicSeq);

            stateMachine.ForFromSequence(States.Vader, fatherSeq);


            // Start Reindeer
            buttonStartReindeer.ActiveChanged += (sender, e) =>
            {
                if (!e.NewState)
                {
                    return;
                }

                if (hours.IsOpen)
                {
                    bigReindeer.SetPower(true);
                }
                else
                {
                    TestAllPixels(Color.Red, 1.0, S(1));
                    TestAllPixels(Color.Red, 0.5, S(1));

                    TestAllPixels(Color.Green, 1.0, S(1));
                    TestAllPixels(Color.Green, 0.5, S(1));

                    TestAllPixels(Color.Blue, 1.0, S(1));
                    TestAllPixels(Color.Blue, 0.5, S(1));

                    TestAllPixels(Color.Purple, 1.0, S(1));
                    TestAllPixels(Color.Purple, 0.5, S(1));

                    TestAllPixels(Color.White, 1.0, S(1));
                    TestAllPixels(Color.White, 0.5, S(1));

                    allPixels.TurnOff();
                }
            };

            // Red Button
            buttonRed.ActiveChanged += (sender, e) =>
            {
                if (!e.NewState)
                {
                    return;
                }

                if (hours.IsOpen)
                {
                    stateMachine.SetMomentaryState(States.Vader);
                }
                else
                {
                    Executor.Current.Execute(laserSeq);
                }
            };

            // Blue Button
            buttonBlue.ActiveChanged += (sender, e) =>
            {
                if (!e.NewState)
                {
                    return;
                }

                if (hours.IsOpen)
                {
                    if (stateMachine.CurrentState == States.Background)
                    {
                        stateMachine.SetMomentaryState(States.Music);
                    }
                }
                else
                {
                    Executor.Current.Execute(breathSeq);
                }
            };

            // Hours
            hours.OpenHoursChanged += (sender, e) =>
            {
                if (e.IsOpenNow)
                {
                    stateMachine.SetState(States.Background);

                    Executor.Current.Execute(buttonSeq);
                }
                else
                {
                    Executor.Current.Cancel(buttonSeq);

                    stateMachine.Hold();
                    bigReindeer.SetPower(false);
                }
            };
        }