/// <summary> /// Load the model asset from content /// </summary> /// <param name="content"></param> public void LoadContent(ContentManager content) { model = content.Load <Model>(assetName); modelExtra = model.Tag as ModelExtra; System.Diagnostics.Debug.Assert(modelExtra != null); ObtainBones(); }
/// <summary> /// Load the model asset from content /// </summary> /// <param name="content"></param> public void LoadContent(ContentManager content) { this.model = content.Load<Model>(assetName); modelExtra = model.Tag as ModelExtra; System.Diagnostics.Debug.Assert(modelExtra != null); ObtainBones(); }
/// <summary> /// Load the model asset from content /// </summary> /// <param name="content"></param> public void LoadContent(ContentManager content) { this.model = content.Load<Model>(assetName); modelExtra = model.Tag as ModelExtra; ObtainBones(); for(short i =0;i < Clips.Count;i++) { indices.Add(Clips[i].Name, i); } for(short i = 0;i < bones.Count;i++) { indices.Add(bones[i].Name, i); } //texture = content.Load<Texture2D>("male01_diffuse_black"); }