Exemple #1
0
        private static AnimationChainSave[] _GenerateAnimChain(AnimDef animDef)
        {
            // * frame coordinates are in pixels. top-left = 0,0  bottom-right = +X +Y

            float xStart = animDef.CellXstartIndex * _FrameSize.Width;
            float yStart = animDef.CellYstartIndex * _FrameSize.Height;

            AnimationChainSave[] animsList = new AnimationChainSave[_Rotations];

            //float currentXStart;
            float currentYTop;
            float currentYBottom;
            float left;
            AnimationChainSave oneRotAnim;
            AnimationFrameSave frame;

            for (ushort iRotation = 0; iRotation < 16; iRotation++)
            {
                currentYTop     = yStart + iRotation * _FrameSize.Height;
                currentYBottom  = currentYTop + _FrameSize.Height;
                oneRotAnim      = new AnimationChainSave(); // animDef.FramesPerRotation
                oneRotAnim.Name = animDef.AnimName + '_' + iRotation.ToString();

                for (ushort iFrame = 0; iFrame < animDef.FramesPerRotation; iFrame++)
                {
                    left = xStart + iFrame * _FrameSize.Width;

                    frame = new AnimationFrameSave // (_FramesTexture, 0)
                    {
                        TextureName      = _SpriteSheetFileName,
                        TopCoordinate    = currentYTop,
                        BottomCoordinate = currentYBottom,
                        LeftCoordinate   = left,
                        RightCoordinate  = left + _FrameSize.Width,
                        RelativeX        = _AllFramesOffset.X,
                        RelativeY        = _AllFramesOffset.Y,
                        FrameLength      = 0.1f
                    };

                    //oneRotAnim.Add(frame);
                    oneRotAnim.Frames.Add(frame);
                }

                //animsList.Add(oneRotAnim);
                animsList[iRotation] = oneRotAnim;
            }

            return(animsList);
        }
Exemple #2
0
        private void ButGenerate_Click(object sender, RoutedEventArgs e)
        {
            #region    -- Error checking
            if (_Project.AnimDefinitons.Count == 0)
            {
                MessageBox.Show("Not Anims defined.");
                return;
            }

            if (_Project.SheetFilePath == null)
            {
                MessageBox.Show("Enter SpriteSheet image file.");
                return;
            }

            if (!File.Exists(_Project.SheetFilePath))
            {
                MessageBox.Show("SpriteSheet image file not found.");
                return;
            }

            if (_Project.OutputAchxFilePath == null)
            {
                MessageBox.Show("Enter Achx output directory.");
                return;
            }

            string achxOutputDir = Path.GetDirectoryName(_Project.OutputAchxFilePath);

            if (!Directory.Exists(achxOutputDir))
            {
                MessageBox.Show("Achx output directory doesn't exist.");
                return;
            }


            if (DuplicateAnimDefs())
            {
                MessageBox.Show("Two animations can't have a same name.");
                return;
            }
            #endregion -- Error checking END

            string achxOutputFileNameWOExt = Path.GetFileNameWithoutExtension(_Project.OutputAchxFilePath);

            // Save project
            if (CheckBoxSaveProject.IsChecked.Value)
            {
                XmlSerializer serializer = new XmlSerializer(typeof(Project));
                using (TextWriter writer = new StreamWriter(Path.Combine(achxOutputDir, achxOutputFileNameWOExt + ".achpx")))
                {
                    serializer.Serialize(
                        writer,
                        _Project
                        );
                }
            }

            // Remove whitespace
            // Convert AnimDefs to zero based indexing
            var     zeroIndexedAnimDefinitons = new AnimDef[_Project.AnimDefinitons.Count];
            AnimDef animDefClone;
            for (int i = 0; i < zeroIndexedAnimDefinitons.Length; i++)
            {
                // AnimNames error check
                if (String.IsNullOrWhiteSpace(_Project.AnimDefinitons[i].AnimName))
                {
                    MessageBox.Show("All animations must have name defined.\nName can't be all whitespaces.");
                    return;
                }

                // Remove whitespace
                _Project.AnimDefinitons[i].AnimName = _Project.AnimDefinitons[i].AnimName.Trim();

                // Convert AnimDefs to zero based indexing
                animDefClone = AnimDef.Clone(_Project.AnimDefinitons[i]);
                animDefClone.CellXstartIndex -= 1;
                animDefClone.CellYstartIndex -= 1;
                zeroIndexedAnimDefinitons[i]  = animDefClone;
            }

            // Create data
            var animChainList = Generator.Generate(
                // sheet cell size
                _Project.SheetCellSize,
                // sheet file name only (wo path)
                Path.GetFileName(_Project.SheetFilePath),
                //
                _Project.Rotations,
                //
                new Offset <float> {
                X = (float)_Project.FramesOffset.X, Y = (float)_Project.FramesOffset.Y
            },
                //
                zeroIndexedAnimDefinitons
                );

            // Save achx
            Generator.SaveAchx(
                // AnimChainListSave generated by Generator.Generate()
                animChainList,
                // - achx
                // output path
                achxOutputDir,
                // output file name wo extension
                achxOutputFileNameWOExt,
                // path to sprite sheet
                Path.GetDirectoryName(_Project.SheetFilePath)
                );

            MessageBox.Show("Achx generation successful");

            // Run achx
            if (CheckBoxOpenAchx.IsChecked.Value)
            {
                System.Diagnostics.Process.Start(
                    Path.Combine(achxOutputDir, achxOutputFileNameWOExt + ".achx")
                    );
            }
        }