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 public void SetConvoyNumber(MyAI _player)
 {
     ConvoyNumber = _player.GetConvoyNumberForConvoyWithBigContainer();
     if (ConvoyNumber != -1)
     {
         _player.BigConvoys[ConvoyNumber].Defenders++;
         _player.BigConvoys[ConvoyNumber].AddBot(this);
     }
     //string str = "Defender belongs to convoy " + this.ConvoyNumber.ToString() + "\n";
     //Debugger.Log(2, "Local", str);
 }