public override void Update(GameTime gameTime) { TouchPanel.DisplayWidth = 800; TouchPanel.DisplayHeight = 480; touchcollection = TouchPanel.GetState(); m_titlescreen.Update((float)gameTime.ElapsedGameTime.TotalSeconds); m_PlayButton.Update(); m_HighscoreButton.Update(); m_CreditButton.Update(); }
public override void Update(GameTime gameTime) { m_backButton.Update(); m_creditcolourlerp.Update((float)gameTime.ElapsedGameTime.TotalSeconds); }