Exemple #1
0
        public async Task MainAsync()
        {
            responder = new WebsocketResponder(this);

            Path = setStorage ?? Environment.GetEnvironmentVariable("ANDROID_STORAGE", EnvironmentVariableTarget.Machine);
            if (Path == null)
            {
                Path = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/android_bot/";
                Console.WriteLine("%ANDROID_STORAGE% has not been set, falling back to " + Path);
            }
            if (!Path.EndsWith("/"))
            {
                Console.WriteLine("%ANDROID_STORAGE% does not end with a backslash");
                Path += "/";
            }

            ApiKey = ApiKey ?? Environment.GetEnvironmentVariable("ANDROID_STEAM_API", EnvironmentVariableTarget.Machine);

            Client.Log             += Log;
            Client.MessageReceived += (arg) => MessageReceived(arg, false);
            Client.MessageUpdated  += MessageUpdated;

            await Client.LoginAsync(TokenType.Bot, DiscordToken);

            await Client.StartAsync();

            MuteSystem = new MuteSystem(this);
            await MuteSystem.Initialise();

            Listeners.AddRange(ActiveListeners);

            foreach (MessageListener listener in Listeners)
            {
                await listener.Initialise(this);

                Console.WriteLine(listener.GetType().Name + " initialised");
            }

            WebsocketServer.Start();

            await Task.Run(() =>
            {
                while (true)
                {
                    if (shouldShutDown && Client.ConnectionState == ConnectionState.Disconnected)
                    {
                        break;
                    }
                }
            });
        }
Exemple #2
0
 public MuteSystem(Android android)
 {
     this.android = android;
     Main         = this;
 }