public Analysis(string[] Input) { CFG = new cfg(Input); FirstSetBuilder first = new FirstSetBuilder(CFG); this.FirstSets = first.FirstSets; this.Va = new Dictionary<int, char>() { }; this.Vg = new Dictionary<int, char>() { }; char empty = System.Configuration.ConfigurationManager.AppSettings["Empty"][0]; char end = System.Configuration.ConfigurationManager.AppSettings["End"][0]; int k = 0; for (int i = 0; i < CFG.Vt.Count; ++i) { char c = CFG.Vt.ElementAt(i); if (c != empty) { Va.Add(k++, c); } } Va.Add(k++, end); for (int i = 0; i < CFG.Vn.Count; ++i) { char c = CFG.Vn.ElementAt(i); Vg.Add(i, c); } TableBuilder tableBuilder = new TableBuilder(CFG, FirstSets); this.Table = tableBuilder.Table; this.ItemSetMap = tableBuilder.ItemSetMap; this._ItemSetMap = tableBuilder._ItemSetMap; }
public Analysis(string[] Input) { CFG = new cfg(Input); FirstSetBuilder first = new FirstSetBuilder(CFG); this.FirstSets = first.FirstSets; this.Va = new Dictionary <int, char>() { }; this.Vg = new Dictionary <int, char>() { }; char empty = System.Configuration.ConfigurationManager.AppSettings["Empty"][0]; char end = System.Configuration.ConfigurationManager.AppSettings["End"][0]; int k = 0; for (int i = 0; i < CFG.Vt.Count; ++i) { char c = CFG.Vt.ElementAt(i); if (c != empty) { Va.Add(k++, c); } } Va.Add(k++, end); for (int i = 0; i < CFG.Vn.Count; ++i) { char c = CFG.Vn.ElementAt(i); Vg.Add(i, c); } TableBuilder tableBuilder = new TableBuilder(CFG, FirstSets); this.Table = tableBuilder.Table; this.ItemSetMap = tableBuilder.ItemSetMap; this._ItemSetMap = tableBuilder._ItemSetMap; }