private void ShowRoller()
 {
     if (roller == null) {
     roller = new DiceRoller();
     roller.FormClosing += roller_FormClosing;
     roller.Owner = this;
     roller.Show();
       }
       roller.Focus();
 }
 private void roller_FormClosing(object sender, FormClosingEventArgs e)
 {
     roller = null;
 }