private void StartFixture(string uuid, FixtureResult fixtureResult) { storage.Put(uuid, fixtureResult); fixtureResult.stage = Stage.running; fixtureResult.start = DateTimeOffset.Now.ToUnixTimeMilliseconds(); storage.ClearStepContext(); storage.StartStep(uuid); }
private void StartFixture(string uuid, FixtureResult fixtureResult) { _storage.Put(uuid, fixtureResult); fixtureResult.stage = Stage.running; fixtureResult.start = ToUnixTimestamp(DateTimeOffset.Now); _storage.ClearStepContext(); _storage.StartStep(uuid); }
private void StartFixture(string uuid, FixtureResult fixtureResult) { fixtureResult.statusDetails = new StatusDetails(); Storage.Put(uuid, fixtureResult); fixtureResult.stage = Stage.running; fixtureResult.start = ToUnixTimestamp(); Storage.ClearStepContext(); Storage.StartStep(uuid); }
public AllureLifecycle StartAfterFixture(string parentUuid, string uuid, FixtureResult result) { UpdateTestContainer(parentUuid, container => container.afters.Add(result)); StartFixture(uuid, result); return(this); }
public virtual AllureLifecycle StartBeforeFixture(string parentUuid, string uuid, FixtureResult result) { UpdateTestContainer(parentUuid, container => container.befores.Add(result)); StartFixture(uuid, result); return(this); }