Exemple #1
0
 public void CheckHitHero(Hero hero)
 {
     for (int i = 0; i < slimeList.Count; i++)
     {
         slimeList[i].CheckHitHero(hero);
     }
 }
Exemple #2
0
 public void CheckHitHero(Hero hero)
 {                        
         if (colRectangle.IntersectsWith(hero.colRectangle))
         {
             slimes.Remove(this);
             if (hero.immune == false)
             {
                 hero.health--;
                 sndPain.Play();
             }
             
             Console.WriteLine(hero.health);
             if (hero.health == 0)
                 hero.dead = true;
             hero.immune = true;
         }                           
 }
Exemple #3
0
 public Manager()
 {
     mVideo = Video.SetVideoMode(794, 494);           
     Console.Title = "Alien Terrorist Killer";
     hero = new Hero(mVideo, SdlDotNet.Input.Key.A, SdlDotNet.Input.Key.D, SdlDotNet.Input.Key.Space, SdlDotNet.Input.MouseButton.PrimaryButton); // QWERTY dus A = Q           
     enemy_1 = new Point(10, 305);
     enemy_2 = new Point(570, 305);
     enemy_3 = new Point(340, 185);
     enemy_4 = new Point(650, 65);
     heartContainerPoint = new Point(725, 185);
     heartPoint = new Point(20, 20);
     heartPoint2 = new Point(70, 20);
     heartPoint3 = new Point(120, 20);
     vijand1 = new Vijand(mVideo, enemy_1, 100, 290);
     vijand2 = new Vijand(mVideo, enemy_2, 570, 680);
     vijand3 = new Vijand(mVideo, enemy_3, 340, 570);
     vijand4 = new Vijand(mVideo, enemy_4, 650, 700);
     groundColRectangle = new Rectangle(0, 480, 794, 24); //486 = 510(17*30) - 24(Ground height) --- 794 (Ground width) 24 (Ground height)
     platform1_ColRectangle = new Rectangle(0, 360, 350, 15); 
     platform2_ColRectangle = new Rectangle(570, 360, 350, 15);
     platform3_ColRectangle = new Rectangle(300, 240, 350, 15); // x = 10, y = 8 --> 10  *30 = 300 /// 8 * 30 = 240  /// x en y vanaf 0 tellen in array! 
     platform4_ColRectangle = new Rectangle(660, 120, 350, 15);
     spikes1_ColRectangle = new Rectangle(420, 420, 85, 71);
     lasers = new Lasers();
     slimes = new Slimes();
     level1 = new Level1(mVideo);
     level2 = new Level2(mVideo);
     startscreen = new Startscreen(mVideo);
     endscreen = new Endscreen(mVideo);
     activelevel = startscreen;
     immuneTimer = 0;
     drawTimer = 0;
     shootTimer = 0;
     audioThread.Start();
     sndLaser.Volume = sndPain.Volume = 15;           
              
     Events.Tick += Events_Tick;
     Events.Run();
 }
Exemple #4
0
         public void RestartLvl2()
         {
             hero = new Hero(mVideo, SdlDotNet.Input.Key.A, SdlDotNet.Input.Key.D, SdlDotNet.Input.Key.Space, SdlDotNet.Input.MouseButton.PrimaryButton);
             activelevel = level2;
             hero.position = hero.lvl2Position;
             heartContainer = new HeartContainer(mVideo, heartContainerPoint);

             spikes1_ColRectangle = new Rectangle(180, 420, 85, 71);

             platform1_ColRectangle = new Rectangle(0, 180, 350, 15);
             platform2_ColRectangle = new Rectangle(720, 240, 350, 15);
             platform3_ColRectangle = new Rectangle(330, 330, 350, 15);
             platform4_ColRectangle = new Rectangle(450, 330, 350, 15);

             enemy_1 = new Point(180, 125);
             enemy_2 = new Point(450, 275);
             enemy_3 = new Point(300, 425);
             enemy_4 = new Point(650, 425);
             vijand1 = new Vijand(mVideo, enemy_1, 180, 230);
             vijand2 = new Vijand(mVideo, enemy_2, 450, 600);
             vijand3 = new Vijand(mVideo, enemy_3, 300, 400);
             vijand4 = new Vijand(mVideo, enemy_4, 650, 700);
         }
Exemple #5
0
 public void RestartLvl1()
 {
     hero = new Hero(mVideo, SdlDotNet.Input.Key.A, SdlDotNet.Input.Key.D, SdlDotNet.Input.Key.Space, SdlDotNet.Input.MouseButton.PrimaryButton);
     
     vijand1 = new Vijand(mVideo, enemy_1, 100, 290);
     vijand2 = new Vijand(mVideo, enemy_2, 570, 680);
     vijand3 = new Vijand(mVideo, enemy_3, 340, 570);
     vijand4 = new Vijand(mVideo, enemy_4, 650, 700);
 }