public SysPerfForm(ConsoleNode console) : this() { this.console = console; }
private void Disconnect() { if (filling) { StopFilling(); WaitFilling(); } console = null; connected = false; ShowDisconnectedMessage(); RefreshUI(); }
private void Connect() { try { GConnectionDialog gcd = new GConnectionDialog(); if (gcd.ShowDialog() == DialogResult.OK) { console = new ConsoleNode(gcd.Connection); connected = true; InitTreeView(); } ShowMenuItems(); } catch (Exception ex) { logger.Error("Error trying to connect...", ex); MessageBox.Show("Error trying to connect..." + ex.Message); } }