public LevelFive() : base() { boss = new ShadowBoss(); done = false; levelTimeout = maxTimeout; spawnKamicazeCooldown = 2.0f; spawnFighterCooldown = 2.0f; }
public LevelSurvival() : base() { boss = new ShadowBoss(); done = false; time = maxTime = 120.0f; spawnKamicazeCooldown = 2.0f; spawnFighterCooldown = 2.0f; spawnFatBossCooldown = 5.0f; }