Exemple #1
0
        public void Attack(Direction direction, Random random)
        {
            if (equippedWeapon.Equals(null))
            {
                return;
            }
            else
            {
                Weapon.Attack();
                Enemy.Hit(equippedWeapon.maxDamage, random);
            }

            // If potion is used, remove it from inventory. Not available anymore
            if (equippedWeapon is IPotion)
            {
                inventory.Remove(equippedWeapon);
            }
        }