private static void UpdateCamera(CameraTransform transform) { var cameraTransform = Camera.main.transform; cameraTransform.position = transform.Position; cameraTransform.rotation = transform.Rotation; }
private void Query(ref CameraTransform cameraTransform, ref AdvancedUnitController.Component unitController, ref LocalController local) { var input = InputUtils.GetMove(); var inputCam = InputUtils.GetCamera(); var isShiftDown = Input.GetKey(KeyCode.LeftShift); var isJump = Input.GetKey(KeyCode.Space); var action = local.Action; var stick = local.Stick; if (CommonUpdate(input, inputCam, isShiftDown, isJump, false, false, ref stick, ref action)) { unitController.Action = action; } local.Stick = stick; local.Action = action; }