public override bool Equals(object obj)
        {
            if ((obj == null) || !(obj is RealVector2D))
            {
                return(false);
            }

            return(RealVector2D.Equals(this, (RealVector2D)obj));
        }
 public bool Equals(RealVector2D value)
 {
     return(RealVector2D.Equals(this, value));
 }
 public static bool Equals(RealVector2D value1, RealVector2D value2)
 {
     return(value1.x.Equals(value2.x) && value1.y.Equals(value2.y));
 }