public override bool Equals(object obj) { if ((obj == null) || !(obj is RealVector2D)) { return(false); } return(RealVector2D.Equals(this, (RealVector2D)obj)); }
public bool Equals(RealVector2D value) { return(RealVector2D.Equals(this, value)); }
public static bool Equals(RealVector2D value1, RealVector2D value2) { return(value1.x.Equals(value2.x) && value1.y.Equals(value2.y)); }