static void Main() { using (var game = new GameStarter()) { game.Run(); } }
public BackgroundColorer(GameStarter game) : base(game) { _game = game; _backgroundInitColor = new Color(11, 11, 11); }
public FireworkEmitter(GameStarter game) : base(game) { _game = game; }
public KeyboardHandler(GameStarter game) : base(game) { _game = game; }
public SparkEmitter(GameStarter game) : base(game) { _game = game; }
public MouseHandler(GameStarter game) : base(game) { _game = game; }