private void numericUpDown_ValueChanged(object sender, EventArgs e) { this.cur = (float)this.numericUpDown.Value; this.trackBar.Value = (int)(this.trackBar.Maximum * (this.cur - this._data.min) / (this._data.max - this._data.min)); ParticleDesign.setDirty(); }
public void setColor(byte R, byte G, byte B) { this.R = R; this.G = G; this.B = B; this.btnShow.BackColor = Color.FromArgb(R, G, B); this.btnColor.Text = "{r=" + R + ",g=" + G + ",b=" + B + "}"; ParticleDesign.setDirty(); }
private void button1_Click(object sender, EventArgs e) { if (particleDesignDialog.Visible == false) { particleDesignDialog = new ParticleDesign(); particleDesignDialog.Visible = true; } else { particleDesignDialog.Show(); particleDesignDialog.Activate(); } }
private void trackBar_Scroll(object sender, EventArgs e) { float percent = (float)this.trackBar.Value / this.trackBar.Maximum; this.numericUpDown.Value = (decimal)(percent * (_data.max - _data.min) + _data.min); if (_data.isInt) { this.numericUpDown.Value = Math.Floor(this.numericUpDown.Value); } this.cur = (float)this.numericUpDown.Value; ParticleDesign.setDirty(); }
public void setA(byte _a) { alpha.Value = _a; ParticleDesign.setDirty(); }
public void setB(byte _b) { b.Value = _b; ParticleDesign.setDirty(); }
public void setG(byte _g) { g.Value = _g; ParticleDesign.setDirty(); }
public void setR(byte _r) { r.Value = _r; ParticleDesign.setDirty(); }
public ParticleDesign() { InitializeComponent(); timer.Interval = 100; timer.Tick += timer_Tick; timer.Start(); instance = this; openPlistFileDialog.Filter = "粒子Plist文件(*.plist)|*.plist"; savePlistFileDialog.Filter = "粒子Plist文件(*.plist)|*.plist"; openPngFileDialog.Filter = "纹理文件(*.png)|*.png"; // 粒子设置 maxParticles.data = new ParticleOptionData("最大粒子数", 0, 2000, true, "同时存在的最多粒子数量"); lifeSpan.data = new ParticleOptionData("生命期(秒)", 0, 10, false, "单个粒子最大存在时间(秒)"); lifeSpanVar.data = new ParticleOptionData("生命期变化(秒)", 0, 10, false, "单个粒子最大存在时间随机部分(秒)"); startSize.data = new ParticleOptionData("初始大小", 0, 512, true, "粒子出生时大小,单位像素"); startSizeVar.data = new ParticleOptionData("初始大小变化", 0, 512, true, "粒子出生时大小随机部分,单位像素"); finishSize.data = new ParticleOptionData("结束大小", 0, 512, true, "粒子结束时大小,单位像素"); finishSizeVar.data = new ParticleOptionData("结束大小变化", 0, 512, true, "粒子结束时大小变量,单位像素"); emitAngle.data = new ParticleOptionData("发射角度", 0, 360, false, "粒子发射的角度"); emitAngleVar.data = new ParticleOptionData("发射角度变化", 0, 360, true, "粒子发射的角度变量"); rotationStart.data = new ParticleOptionData("旋转起始角度", -3600, 3600, true, "粒子自身旋转起始角度", 0.5f); rotationStartVar.data = new ParticleOptionData("旋转起始角度变化", -3600, 3600, true, "粒子自身旋转起始角度变量部分", 0.5f); rotationEnd.data = new ParticleOptionData("旋转终止角度", -3600, 3600, true, "粒子自身旋转终止角度", 0.5f); rotationEndVar.data = new ParticleOptionData("旋转终止角度变化", -3600, 3600, true, "旋转终止角度变量", 0.5f); bgColorOption.setColor(0, 0, 0); startColor.setName("起始颜色"); startColorVar.setName("起始颜色变化"); endColor.setName("结束颜色"); endColorVar.setName("结束颜色变化"); emDuration.data = new ParticleOptionData("生命期秒(-1:无限)", -1, 10, false, "发射器生命期,指的是粒子的总生命期", 0f); emPosX.data = new ParticleOptionData("X坐标位置", -1024, 1024, false, "发射器的X坐标", 0.5f); emPosXVar.data = new ParticleOptionData("X坐标变化", -1024, 1024, false, "发射器的X坐标变化", 0.5f); emPosY.data = new ParticleOptionData("Y坐标位置", -1024, 1024, false, "发射器的Y坐标", 0.5f); emPosYVar.data = new ParticleOptionData("Y坐标变化", -1024, 1024, false, "发射器的Y坐标变化", 0.5f); emGravitySpeed.data = new ParticleOptionData("速度", 0, 1024, false, "粒子发射出去的速度,[重力模式]", 0.0f); emGravitySpeedVar.data = new ParticleOptionData("速度变化值", 0, 1024, false, "粒子发射出去的速度变化值,[重力模式]", 0.0f); emGravityX.data = new ParticleOptionData("重力X分量", -3000, 3000, false, "重力在X轴上的分量,[重力模式]", 0.5f); emGravityY.data = new ParticleOptionData("重力Y分量", -3000, 3000, false, "重力在Y轴上的分量,[重力模式]", 0.5f); emGravityRadialAccel.data = new ParticleOptionData("径向加速度", -1024, 1024, false, "等我研究下的 ...[重力模式]", 0.5f); emGravityRadialAccelVar.data = new ParticleOptionData("径向加速度变化值", -1024, 1024, false, "等我研究下的 ...[重力模式]", 0.5f); emGravityTangentAccel.data = new ParticleOptionData("切线加速度", -1024, 1024, false, "等我研究下的 ...[重力模式]", 0.5f); emGravityTangentAccelVar.data = new ParticleOptionData("切线加速度变化值", -1024, 1024, false, "等我研究下的 ...[重力模式]", 0.5f); emRadialMaxRadius.data = new ParticleOptionData("最大半径", 0, 1024, false, "粒子出生位置的最大半径[径向模式]", 0.0f); emRadialMaxRadiusVar.data = new ParticleOptionData("最大半径变化", 0, 1024, false, "粒子出生位置的最大半径变化[径向模式]", 0.0f); emRadialMinRadius.data = new ParticleOptionData("最小半径", 0, 1024, false, "粒子出生位置的最小半径[径向模式]", 0.0f); emRadialDegPerSecond.data = new ParticleOptionData("角速度", 0, 360, false, "角速度,0~360[径向模式]", 0.0f); emRadialDegPerSecondVar.data = new ParticleOptionData("角速度变化", 0, 360, false, "角速度,0~360[径向模式]", 0.0f); radioEmitterGravity.Select(); updateTitle(false); }
public void setA(byte v) { this.alpha.Value = v; ParticleDesign.setDirty(); }