Exemple #1
0
 void StageBarClear()
 {
     stageUi = new StageUI();
     stageUi.Load(Content);
     stageUi.SetClearTexture();
     sceneNum = SceneNum.Clear;
 }
Exemple #2
0
 void StageBarStart()
 {
     stageUi = new StageUI();
     stageUi.Load(Content);
     stageUi.SetStartTexture();
     sceneNum = SceneNum.Start;
     GameInit();
 }