Exemple #1
0
        public void Process(Pieces pieces, [NotNull] Stream stream)
        {
            if (stream == null)
            {
                throw new ArgumentNullException(nameof(stream));
            }

            var textures = pieces.ToArray().Select(LoadTexture).ToArray();

            _effect.FxInputMaps.SetResourceArray(textures);
            _effect.FxTexMultiplier.Set(new Vector2(1f / _padding));
            _effect.FxPaddingSize.Set(new Vector2(2f / (_padding - 1f)));

            Draw();

            Texture2D.ToStream(DeviceContext, RenderBuffer, ImageFileFormat.Png, stream);
        }