/// <summary> /// Subtracts a rotation from a scalar value. /// </summary> public static Rot2f operator -(Rot2f rot, float angle) { return(Rot2f.Subtract(rot, angle)); }
/// <summary> /// Subtracts a rotation from a scalar value. /// </summary> public static Rot2f operator -(float angle, Rot2f rot) { return(Rot2f.Subtract(angle, rot)); }
/// <summary> /// Subtracts 2 rotations. /// </summary> public static Rot2f operator -(Rot2f r0, Rot2f r1) { return(Rot2f.Subtract(r0, r1)); }