/// <summary>
 /// Adds a rotation and a scalar value.
 /// </summary>
 public static Rot2d operator +(double angle, Rot2d rot)
 {
     return(Rot2d.Add(rot, angle));
 }
 /// <summary>
 /// Adds 2 rotations.
 /// </summary>
 public static Rot2d operator +(Rot2d r0, Rot2d r1)
 {
     return(Rot2d.Add(r0, r1));
 }