/// <summary> /// Adds a rotation and a scalar value. /// </summary> public static Rot2d operator +(double angle, Rot2d rot) { return(Rot2d.Add(rot, angle)); }
/// <summary> /// Adds 2 rotations. /// </summary> public static Rot2d operator +(Rot2d r0, Rot2d r1) { return(Rot2d.Add(r0, r1)); }