protected virtual void OnRaiseTimerOccuredEvent(TimerForEventOccuredEventArgs e) { EventHandler <TimerForEventOccuredEventArgs> handler = RaiseTimerOccuredEvent; if (handler != null) { handler(this, e); } }
private void HandleRaiseTimerOccuredEvent(object source, TimerForEventOccuredEventArgs e) { _currEvents.Remove(e.Evnt); //TODO: consider informing renderer of this event not being relevant anymore. }