Exemple #1
0
		public Grid2D(int width, int height, int wallPercentage, int startX, int startY, int goalX, int goalY)
		{
			var rand = new Random();
			Start = new GridNode(this, startX, startY, false);
			Goal = new GridNode(this, goalX, goalY, false);

			Grid = new GridNode[width][];
			for (var i = 0; i < width; i++)
				Grid[i] = new GridNode[height];

			Grid[Start.X][Start.Y] = Start;
			Grid[Goal.X][Goal.Y] = Goal;

			for (var i = 0; i < width; i++)
			{
				for (var j = 0; j < height; j++)
				{
					// don't overwrite start/goal nodes
					if (Grid[i][j] != null)
						continue;

					Grid[i][j] = new GridNode(this, i, j, rand.Next(100) < wallPercentage);
				}
			}
		}
Exemple #2
0
		public string Print(GridNode start, GridNode goal, IEnumerable<INode> path)
		{
			if (IsWall)
			{
				return "W";
			}
			else if (IsEqual(start))
			{
				return "s";
			}
			else if (IsEqual(goal))
			{
				return "g";
			}
			else if (IsInPath(path))
			{
				return ".";
			}
			else
			{
				return " ";
			}
		}
Exemple #3
0
		/// <summary>
		/// Two nodes are equal if they share the same spot in the grid.
		/// </summary>
		/// <param name="node"></param>
		/// <returns></returns>
		public bool IsEqual(GridNode node)
		{
			return (this == node) || (this.X == node.X && this.Y == node.Y);
		}
Exemple #4
0
		public Grid2D(GridNode[][] grid, GridNode start, GridNode goal)
		{
			Grid = grid;
			Start = start;
			Goal = goal;
		}