public bool setSoundAnalyzer(SoundAnalyzer soundAnalyzer) { m_soundAnalyzer = soundAnalyzer; if (m_soundAnalyzer == soundAnalyzer) return true; else return false; }
static void Main(string[] args) { GameEngine game = new GameEngine(); GameGenerator generator = new GameGenerator(); SoundAnalyzer analyzer = new SoundAnalyzer(); game.setGameGenerator(generator); game.setSoundAnalyzer(analyzer); game.Run(); }