Exemple #1
0
        //Attempt to optimise loading of games by running it in the background thread instead of the UI thread
        private void BWPopulateGameList_DoWork(object sender, DoWorkEventArgs e)
        {
            object[] args = e.Argument as object[];
            gamesToBeDisplayed.Clear();

            if ((bool)args[0])
            {
                foreach (Games g in ((Catalogue)args[1]).GetContainer())
                {
                    gamesToBeDisplayed.Add(g);
                }
            }
            else
            {
                foreach (CheckBox c in allGenreCheckbox)
                {
                    if (c.Checked == true)
                    {
                        GenreContainer genreContainer = (GenreContainer)c.Tag;

                        foreach (Games g in genreContainer.GetContainer())
                        {
                            gamesToBeDisplayed.Add(g);
                        }
                    }
                }
            }
        }
Exemple #2
0
 public void PopulateGenreList(GenreContainer genre)
 {
     foreach (Games game in genre.GetContainer())
     {
         gamesListPanel.Controls.Add(ControlsGenerator.GenerateGamePanel(game));
     }
 }
Exemple #3
0
        public static CheckBox GenerateGenreSelectCheckbox(GenreContainer g, EventHandler e)
        {
            CheckBox checkbox = new CheckBox();

            checkbox.AutoSize  = true;
            checkbox.FlatStyle = FlatStyle.Flat;
            checkbox.ForeColor = Color.FromArgb(((int)(((byte)(49)))), ((int)(((byte)(118)))), ((int)(((byte)(150)))));
            checkbox.Location  = new Point(13, 43);
            checkbox.Name      = g.Name;
            checkbox.Size      = new Size(77, 17);
            checkbox.TabIndex  = 11;
            checkbox.Text      = g.Name;
            checkbox.UseVisualStyleBackColor = true;
            checkbox.Tag             = g;
            checkbox.CheckedChanged += e;

            return(checkbox);
        }