public IterateMethod()
 {
     Table = new Sol[5];
     for(int i=0;i<5;i++)
     {
         Table[i] = new Sol();
     }
     Table[0].Eps = 0.01;
     for(int i=1;i<5;i++)
     {
         Table[i].Eps = Table[i-1].Eps * 0.001;
     }
     for(int i=0;i<5;i++)
     {
         double eps = Table[i].Eps;
         double xn1 = x0;
         double xn = Func(xn1);
         int n = 1;
         while(Math.Abs(xn-xn1)*q*(1-q)>eps)
         {
             xn1 = xn;
             xn = Func(xn1);
             n++;
         }
         Table[i].X = xn;
         Table[i].Acc = Math.Abs((xn - xn1) * q * (1 - q));
         Table[i].N = n;
     }
 }
 public TouchingMethod()
 {
     Table = new Sol[5];
     for (int i = 0; i < 5; i++)
     {
         Table[i] = new Sol();
     }
     Table[0].Eps = 0.01;
     for (int i = 1; i < 5; i++)
     {
         Table[i].Eps = Table[i-1].Eps / 1000;
     }
     for (int i = 0; i < 5; i++)
     {
         double eps = Table[i].Eps;
         double xn1 = x0;
         double xn = xn1 - f(xn1) / df(xn1);
         int n = 1;
         while (Math.Abs(f(xn)/2.42)> eps)
         {
             xn1 = xn;
             xn = xn1 - f(xn1) / df(xn1);
             n++;
         }
         Table[i].X = xn;
         Table[i].Acc = Math.Abs(f(xn) / 2.42);
         Table[i].N = n;
     }
 }