Exemple #1
0
        public object Clone()
        {
            ConnectN newGame = (ConnectN)MemberwiseClone();

            newGame.board = new char[boardSize];
            Array.Copy(board, newGame.board, boardSize);
            return(newGame);
        }
Exemple #2
0
        static void Main(string[] args)
        {
            IGame <int, int> game = new ConnectN(7, 6, 4);

            Console.WriteLine(game);

            int  turn = 0;
            int  move;
            bool moveValid;

            while (game.TerminalStatus(turn) == TerminalGameResult.None)
            {
                do
                {
                    if (turn == -1)
                    {
                        Console.WriteLine($"p{(turn + 1)} turn: ");
                        try { move = int.Parse(Console.ReadLine()); }
                        catch { move = -1; }
                    }
                    else
                    {
                        Console.WriteLine($"p{(turn + 1)} is thinking...");
                        move = MiniMax.GetBestMove(game, turn, 5);
                    }

                    moveValid = game.MakeMove(move, turn);
                } while (!moveValid);

                Console.WriteLine(game);
                turn = 1 - turn;
            }

            if (game.TerminalStatus(0) == TerminalGameResult.Tie)
            {
                Console.WriteLine("It's a tie!");
            }
            else
            {
                Console.WriteLine($"p{2 - turn} has won!");
            }

            Console.ReadLine();
        }