public PieSlice(Radar radar) { this.radar = radar; Position = radar.SensingEntity.Position; pieSliceDebugger = new PieSliceDebugger(this, aheadQuadrantStart, rightQuadrantStart); }
public RadarDebugger(Radar radar) { radarDebugging = radar; RadarSprite = new Sprite<byte>(TextureManager.RadarCircle, Vector2.Zero, SpriteDimensions); RadarSprite.AddAnimationFrame(0, SpriteDimensions); RadarSprite.ActiveAnimation = 0; resetScaleUp(); }