private static string CreateData(IniStructure IniData, string comment) { //Iterates through all categories and keys and appends all data to Data int CategoryCount = IniData.GetCategories().Length; int[] KeyCountPerCategory = new int[CategoryCount]; string Data = comment; string[] temp = new string[2]; // will contain key-value pair for (int i = 0; i < CategoryCount; i++) // Gets keycount per category { string CategoryName = IniData.GetCategories()[i]; KeyCountPerCategory[i] = IniData.GetKeys(CategoryName).Length; } for (int catcounter = 0; catcounter < CategoryCount; catcounter++) { Data += "\r\n[" + IniData.GetCategoryName(catcounter) + "]\r\n"; // writes [Category] to Data for (int keycounter = 0; keycounter < KeyCountPerCategory[catcounter]; keycounter++) { temp[0] = IniData.GetKeyName(catcounter, keycounter); temp[1] = IniData.GetValue(catcounter, keycounter); Data += temp[0] + "=" + temp[1] + "\r\n"; // writes the key-value pair to Data } } return(Data); }
/// <summary> /// 初始化数据 /// </summary> public void Init() { string connectString = "Server = 10.20.86.11; DataBase = s3design_rtm; Uid = s3design; Password = davidbowie;"; // 默认连接字符串 string filename = Path.Combine(Application.StartupPath, "GameDesingerTools_Public.ini"); FileInfo fi = new FileInfo(filename); if (fi.Exists) { string content = FileFolderHelper.FileToString(filename); IniStructure m_inis = new IniStructure(); m_inis = IniStructure.ReadIniWithContent(content); connectString = m_inis.GetValue("General", "ConnString"); } else { filename = Path.Combine(Application.StartupPath, "GameDesingerTools_Public.ini"); fi = new FileInfo(filename); if (fi.Exists) // 读取AutoExport.ini文件 { string content = FileFolderHelper.FileToString(filename); SymmetricMethod sm = new SymmetricMethod(); content = sm.Decrypto(content); IniStructure m_inis = new IniStructure(); m_inis = IniStructure.ReadIniWithContent(content); connectString = m_inis.GetValue("General", "ConnString"); } } conn = new SqlConnection(connectString); try { if (conn.State == ConnectionState.Closed) { conn.Open(); } string sqlString = "SELECT * FROM AI_Enum_Define"; enumTable = GetDataTable(sqlString); sqlString = "SELECT * FROM AI_TemplateParamTable"; parameterTable = GetDataTable(sqlString); sqlString = "SELECT ID, FullPath FROM changan.s3diagram_rtm.dbo.diagram WHERE Class = 'AI图'"; diagramTable = GetDataTable(sqlString); } catch (SqlException ex) { MessageBox.Show("在读取数据表信息时产生sql异常:" + ex.ToString()); } finally { if (conn.State == ConnectionState.Open) { conn.Close(); } } }
/// <summary> /// 初始化数据 /// </summary> public void Init() { string connectString = "Server = 10.20.86.11; DataBase = s3design_rtm; Uid = s3design; Password = davidbowie;"; // 默认连接字符串 string filename = Path.Combine(Application.StartupPath, "GameDesingerTools_Public.ini"); FileInfo fi = new FileInfo(filename); if (fi.Exists) { string content = FileFolderHelper.FileToString(filename); IniStructure m_inis = new IniStructure(); m_inis = IniStructure.ReadIniWithContent(content); connectString = m_inis.GetValue("General", "ConnString"); } else { filename = Path.Combine(Application.StartupPath, "GameDesingerTools_Public.ini"); fi = new FileInfo(filename); if (fi.Exists) // 读取AutoExport.ini文件 { string content = FileFolderHelper.FileToString(filename); SymmetricMethod sm = new SymmetricMethod(); content = sm.Decrypto(content); IniStructure m_inis = new IniStructure(); m_inis = IniStructure.ReadIniWithContent(content); connectString = m_inis.GetValue("General", "ConnString"); } } conn = new SqlConnection(connectString); try { if(conn.State == ConnectionState.Closed) { conn.Open(); } string sqlString = "SELECT * FROM AI_Enum_Define"; enumTable = GetDataTable(sqlString); sqlString = "SELECT * FROM AI_TemplateParamTable"; parameterTable = GetDataTable(sqlString); sqlString = "SELECT ID, FullPath FROM changan.s3diagram_rtm.dbo.diagram WHERE Class = 'AI图'"; diagramTable = GetDataTable(sqlString); } catch (SqlException ex) { MessageBox.Show("在读取数据表信息时产生sql异常:" + ex.ToString()); } finally { if(conn.State == ConnectionState.Open) { conn.Close(); } } }
/// <summary> /// Reads an ini file and returns the content as an IniStructure. Returns null if an error occurred. /// </summary> /// <param name="Filename">The filename to read</param> /// <returns></returns> public static IniStructure ReadIni(string Filename) { string Data = ReadFile(Filename); if (Data == null) { return(null); } IniStructure data = InterpretIni(Data); return(data); }
public static IniStructure InterpretIni(string Data) { IniStructure IniData = new IniStructure(); string[] Lines = RemoveAndVerifyIni(DivideToLines(Data)); // Divides the Data in lines, removes comments and empty lines // and verifies if the ini is not corrupted // Returns null if it is. if (Lines == null) { return(null); } if (IsLineACategoryDef(Lines[0]) != LineType.Category) { return(null); // Ini is faulty - does not begin with a categorydef } string CurrentCategory = ""; foreach (string line in Lines) { switch (IsLineACategoryDef(line)) { case LineType.Category: // the line is a correct category definition string NewCat = line.Substring(1, line.Length - 2); IniData.AddCategory(NewCat); // adds the category to the IniData CurrentCategory = NewCat; break; case LineType.NotACategory: // the line is not a category definition string[] keyvalue = GetDataFromLine(line); IniData.AddValue(CurrentCategory, keyvalue[0], keyvalue[1]); // Adds the key-value to the current category break; case LineType.Faulty: // the line is faulty return(null); } } return(IniData); }
// add by kuangsihao public static IniStructure ReadIniWithContent(string content) { IniStructure data = InterpretIni(content); return(data); }
private static string CreateData(IniStructure IniData) { return(CreateData(IniData, "")); }
/// <summary> /// Writes an IniStructure to a file without a comment. /// </summary> /// <param name="IniData">The contents to write</param> /// <param name="Filename">The complete path and name of the file</param> /// <returns></returns> public static bool WriteIni(IniStructure IniData, string Filename) { string DataToWrite = CreateData(IniData); return(WriteFile(Filename, DataToWrite)); }
/// <summary> /// Writes an IniStructure to a file with a comment. /// </summary> /// <param name="IniData">The contents to write</param> /// <param name="Filename">The complete path and name of the file</param> /// <param name="comment">Comment to add</param> /// <returns></returns> public static bool WriteIni(IniStructure IniData, string Filename, string comment) { string DataToWrite = CreateData(IniData, BuildComment(comment)); return(WriteFile(Filename, DataToWrite)); }
public static IniStructure InterpretIni(string Data) { IniStructure IniData = new IniStructure(); string[] Lines = RemoveAndVerifyIni(DivideToLines(Data)); // Divides the Data in lines, removes comments and empty lines // and verifies if the ini is not corrupted // Returns null if it is. if (Lines == null) return null; if (IsLineACategoryDef(Lines[0]) != LineType.Category) { return null; // Ini is faulty - does not begin with a categorydef } string CurrentCategory = ""; foreach (string line in Lines) { switch (IsLineACategoryDef(line)) { case LineType.Category: // the line is a correct category definition string NewCat = line.Substring(1, line.Length - 2); IniData.AddCategory(NewCat); // adds the category to the IniData CurrentCategory = NewCat; break; case LineType.NotACategory: // the line is not a category definition string[] keyvalue = GetDataFromLine(line); IniData.AddValue(CurrentCategory, keyvalue[0], keyvalue[1]); // Adds the key-value to the current category break; case LineType.Faulty: // the line is faulty return null; } } return IniData; }
private static string CreateData(IniStructure IniData, string comment) { //Iterates through all categories and keys and appends all data to Data int CategoryCount = IniData.GetCategories().Length; int[] KeyCountPerCategory = new int[CategoryCount]; string Data = comment; string[] temp = new string[2]; // will contain key-value pair for (int i = 0; i < CategoryCount; i++) // Gets keycount per category { string CategoryName = IniData.GetCategories()[i]; KeyCountPerCategory[i] = IniData.GetKeys(CategoryName).Length; } for (int catcounter = 0; catcounter < CategoryCount; catcounter++) { Data += "\r\n[" + IniData.GetCategoryName(catcounter) + "]\r\n"; // writes [Category] to Data for (int keycounter = 0; keycounter < KeyCountPerCategory[catcounter]; keycounter++) { temp[0] = IniData.GetKeyName(catcounter, keycounter); temp[1] = IniData.GetValue(catcounter, keycounter); Data += temp[0] + "=" + temp[1] + "\r\n"; // writes the key-value pair to Data } } return Data; }
private static string CreateData(IniStructure IniData) { return CreateData(IniData, ""); }
/// <summary> /// Writes an IniStructure to a file without a comment. /// </summary> /// <param name="IniData">The contents to write</param> /// <param name="Filename">The complete path and name of the file</param> /// <returns></returns> public static bool WriteIni(IniStructure IniData, string Filename) { string DataToWrite = CreateData(IniData); return WriteFile(Filename, DataToWrite); }
/// <summary> /// Writes an IniStructure to a file with a comment. /// </summary> /// <param name="IniData">The contents to write</param> /// <param name="Filename">The complete path and name of the file</param> /// <param name="comment">Comment to add</param> /// <returns></returns> public static bool WriteIni(IniStructure IniData, string Filename, string comment) { string DataToWrite = CreateData(IniData, BuildComment(comment)); return WriteFile(Filename, DataToWrite); }