public override TaskStatus OnUpdate() { XEntity e = AITreeImpleted.Transform2Entity(transform); return((TaskStatus)AITreeImpleted.FindTargetByDistanceUpdate(e, mAIArgDistance.Value, mAIArgAngle)); }
public override TaskStatus OnUpdate() { XEntity e = AITreeImpleted.Transform2Entity(transform); return((TaskStatus)AITreeImpleted.FindTargetByDistanceUpdate(e, mAIArgDistance.Value, mAIArgAngle)); }