Exemple #1
0
        /// <summary>
        /// Create a cable given route, radius, resolution and material.
        /// </summary>
        /// <param name="radius">Radius of the cable.</param>
        /// <param name="resolutionPerUnitLength">Resolution of the cable.</param>
        /// <param name="material">Shape material of the cable.</param>
        /// <returns>Cable component.</returns>
        public static Cable CreateCable(float radius = 0.05f, float resolutionPerUnitLength = 5.0f, ShapeMaterial material = null)
        {
            GameObject go    = new GameObject(CreateName <Cable>());
            Cable      cable = go.AddComponent <Cable>();

            cable.Radius = radius;
            cable.ResolutionPerUnitLength = resolutionPerUnitLength;
            cable.Material = material;

            return(cable);
        }
Exemple #2
0
        public bool IsListening(Cable cable)
        {
            var invocationList = OnPropertyUpdated.GetInvocationList();

            foreach (var listener in invocationList)
            {
                if (cable.Equals(listener.Target))
                {
                    return(true);
                }
            }

            return(false);
        }