public AGT_SceneLoadDialog(AGT_CanvasControl AGT_Canvas, IAGT_SceneLoadDialog resource_loader) { _video_device = AGT_Canvas.VideoDevice; _resource_loader = resource_loader; InitializeComponent(); }
public PreviewSimulator(AGT_CanvasControl control) { TickUpdateCallback = null; _scene = new AGT.Scenes.DDD_Playfield(); _scene.UserControl = false; _canvas_control = control; _canvas_control.AddScene(_scene); _previewTimer = new System.Threading.Timer(new TimerCallback(this.OnTick), null, Timeout.Infinite, Timeout.Infinite); _scenario = new SortedDictionary<int, List<AbstractPreviewEvent>>(); }