Exemple #1
0
        private static void WriteSpriteSetHeader(BinaryWriter writer, SpriteSetHeader header, int spritesCount)
        {
            writer.Write((UInt16)header.Version);
            writer.Write((char[])SpriteSetSignature.ToCharArray());

            if (header.Version >= 6)
            {
                writer.Write((byte)header.Compression);
                writer.Write((UInt32)header.FileID);
            }

            if (header.Version < 5)
            {
                AGSGraphics.WritePalette(writer, header.Palette);
            }

            if (header.Version < 11)
            {
                writer.Write((UInt16)spritesCount);
            }
            else
            {
                writer.Write((Int32)spritesCount);
            }
        }
        public void WriteMetaFile(string folderpath)
        {
            string filepath = Path.Combine(folderpath, FileName);

            using (FileStream stream = new FileStream(filepath, FileMode.Create))
            {
                using (BinaryWriter writer = new BinaryWriter(stream, Encoding.Latin1))
                {
                    writer.Write((UInt16)Version);
                    writer.Write((byte)Compression);
                    writer.Write((UInt32)FileID);
                    writer.Write((UInt16)SpritesCount);

                    if (Version < 5)
                    {
                        AGSGraphics.WritePalette(writer, Palette);
                    }
                }
            }
        }