The filter build simple objects' skeletons by thinning them until they have one pixel wide "bones" horizontally and vertically. The filter uses Background and Foreground colors to distinguish between object and background.
The filter accepts 8 bpp grayscale images for processing.
Sample usage:
// create filter SimpleSkeletonization filter = new SimpleSkeletonization( ); // apply the filter filter.ApplyInPlace( image );
Initial image:
Result image: