Color filtering in HSL color space.

The filter operates in HSL color space and filters pixels, which color is inside/outside of the specified HSL range - it keeps pixels with colors inside/outside of the specified range and fills the rest with specified color.

The filter accepts 24 and 32 bpp color images for processing.

Sample usage:

// create filter HSLFiltering filter = new HSLFiltering( ); // set color ranges to keep filter.Hue = new IntRange( 335, 0 ); filter.Saturation = new Range( 0.6f, 1 ); filter.Luminance = new Range( 0.1f, 1 ); // apply the filter filter.ApplyInPlace( image );

Initial image:

Result image:

Sample usage with saturation update only:

// create filter HSLFiltering filter = new HSLFiltering( ); // configure the filter filter.Hue = new IntRange( 340, 20 ); filter.UpdateLuminance = false; filter.UpdateHue = false; // apply the filter filter.ApplyInPlace( image );

Result image:

Inheritance: BaseInPlacePartialFilter
        private Bitmap processImage(Bitmap img)
        {
            //Generate closing structural element
            short[,] structEl = new short[13, 13];

            for (int i = 0; i < 13; i++)
                for (int j = 0; j < 13; j++)
                    if ((i - 6) * (i - 6) + (j - 6) * (j - 6) < 64)
                        structEl[i, j] = 1;
                    else
                        structEl[i, j] = -1;

            //Initialize filters
            HSLFiltering borderFind = new HSLFiltering();
            Closing borderClose = new Closing(structEl);
            Invert invert = new Invert();
            Grayscale grayFilter = new Grayscale(0, 0, 1.0);
            Threshold bwFilter = new Threshold(1);

            PointedColorFloodFill blackout = new PointedColorFloodFill();
            blackout.Tolerance = Color.FromArgb(0, 0, 0);
            blackout.FillColor = Color.FromArgb(0, 0, 0);

            ExtractBiggestBlob getgame = new ExtractBiggestBlob();
            getgame.OriginalImage = new Bitmap(img);

            GrayscaleToRGB colorFilter = new GrayscaleToRGB();

            //Color determined with ColorProbe.
            borderFind.Hue        = new IntRange(190, 200);
            borderFind.Saturation = new Range(0.6f, 0.8f);
            borderFind.Luminance  = new Range(0.6f, 1.0f);

            borderFind.ApplyInPlace(img);
            borderClose.ApplyInPlace(img);
            img = grayFilter.Apply(img);
            bwFilter.ApplyInPlace(img);
            invert.ApplyInPlace(img);
            img = colorFilter.Apply(img);

            blackout.StartingPoint = new AForge.IntPoint(0, 0);
            blackout.ApplyInPlace(img);

            img = getgame.Apply(img);

            int tilesx = img.Width / 56;
            int tilesy = img.Height / 56;
            int offsetx = 56 * (int)(tilesx - img.Width / 56.0);
            int offsety = 56 * (int)(tilesy - img.Height / 56.0);

            if ((Math.Abs(offsetx) > 11) || (Math.Abs(offsety) > 11))
                    throw new GameNotFoundException();

            List<IntPoint> corners = new List<IntPoint>();
            Dictionary<IntPoint, Bitmap> tiles = new Dictionary<IntPoint, Bitmap>();
            SimpleQuadrilateralTransformation tileXtract = new SimpleQuadrilateralTransformation();

            for (int j = 0; j < tilesy; j++)
                for (int i = 0; i < tilesx; i++)
                {
                    corners.Add(new IntPoint(offsetx + i * 56,           offsety + j * 56          ));
                    corners.Add(new IntPoint(offsetx + i * 56,           offsety + (j + 1) * 56 - 1));
                    corners.Add(new IntPoint(offsetx + (i + 1) * 56 - 1, offsety + (j + 1) * 56 - 1));
                    corners.Add(new IntPoint(offsetx + (i + 1) * 56 - 1, offsety + j * 56          ));

                    tileXtract.SourceQuadrilateral = corners;

                    tiles.Add(new IntPoint(i, j), tileXtract.Apply(img));

                    corners.Clear();
                }

            img = (Bitmap)Properties.Resources.ResourceManager.GetObject("cb");

            /*Graphics g = Graphics.FromImage(img);
            Pen bluePen = new Pen(Color.Blue, 2);

            for (int i = 0, n = blobs.Length; i < n; i++)
            {
                List<IntPoint> edgePoints = blobCounter.GetBlobsEdgePoints(blobs[i]);
                if (edgePoints.Count > 1)
                {
                    List<IntPoint> corners = PointsCloud.FindQuadrilateralCorners(edgePoints);
                    g.DrawPolygon(bluePen, ToPointsArray(corners));
                }
            }

            bluePen.Dispose();
            g.Dispose();
            */

            return img;
        }
        //functions
        public void process(Bitmap image)
        {
            while (true)
            {
                ProcessImage.Notifier.WaitOne();
                foreach (Bitmap _image in queue.GetConsumingEnumerable())//it will block here automatically waiting from new items to be added and it will not take cpu down
                {
                    //Red
                    HSLFiltering redFilter = new HSLFiltering(new IntRange(345, 15), new Range(0.400f, 1.0f), new Range(0.15f, 1.0f));

                    HSLFiltering yellowFilter = new HSLFiltering(new IntRange(345, 15), new Range(0.400f, 1.0f), new Range(0.15f, 1.0f));

                    HSLFiltering whiteFilter = new HSLFiltering(new IntRange(345, 15), new Range(0.400f, 1.0f), new Range(0.15f, 1.0f));

                    HSLFiltering greenFilter = new HSLFiltering(new IntRange(345, 15), new Range(0.400f, 1.0f), new Range(0.15f, 1.0f));

                    HSLFiltering blueFilter = new HSLFiltering(new IntRange(345, 15), new Range(0.400f, 1.0f), new Range(0.15f, 1.0f));

                    redFilter.FillOutsideRange = true;
                    greenFilter.FillOutsideRange = true;
                    blueFilter.FillOutsideRange = true;
                    whiteFilter.FillOutsideRange = true;
                    yellowFilter.FillOutsideRange = true;

                    redFilter.ApplyInPlace(_image);
                    blueFilter.ApplyInPlace(_image);
                    greenFilter.ApplyInPlace(_image);
                    yellowFilter.ApplyInPlace(_image);
                    whiteFilter.ApplyInPlace(_image);

                    FeatureExtracting.queue.Add(_image);
                    FeatureExtracting.Notifier.Set();
                }
            }
        }
Exemple #3
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 public static void inkFilter()
 {
     HSLFiltering filter = new HSLFiltering();
     filter.FillOutsideRange = false;
     filter.FillColor = fillColor;
     filter.Hue = filterHue;
     filter.Saturation = filterSat;
     filter.Luminance = filterLig;
     filter.ApplyInPlace(img);
 }
Exemple #4
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 public static void Hsl_Setter(Bitmap video, int minHue, int maxHue, float minSat, float maxSat, float minLum, float maxLum)
 {
     //Create color filter
        HSLFiltering HslFilter = new HSLFiltering();
        //configre the filter
        HslFilter.Hue = new IntRange(minHue, maxHue);
        HslFilter.Saturation = new Range(minSat, maxSat);
        HslFilter.Luminance = new Range(minLum, maxLum);
        //apply color filter to the image
        HslFilter.ApplyInPlace(video);
 }
        // set color ranges to keep
        public FrameProcessor(LaserController controller)
        {
            _controller = controller;
            var min_size_val = 4;

            bc = new BlobCounter();
            bc.FilterBlobs = true;
            bc.MinHeight = min_size_val;
            bc.MinWidth = min_size_val;
            bc.MaxHeight = min_size_val + 50;
            bc.MaxWidth = min_size_val + 50;

            AForge.Imaging.Filters.HSLFiltering hslFilter = new AForge.Imaging.Filters.HSLFiltering();
        }
Exemple #6
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        public FieldInterface()
        {
            InitializeComponent();

            savedDir = new DirectoryInfo("Saved");
            if (!savedDir.Exists)
            {
                savedDir.Create();
            }

            processor = new ImageProcessor();
            camera = new CameraHandler(this);

            filter = new HSLFiltering();

            camera.SetStream("http://10.6.19.11/mjpg/video.mjpg");

            camera.Start();
        }
Exemple #7
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        public void FilterChanged()
        {
            HSLFiltering newFilter = new HSLFiltering();
            newFilter.Hue =
                new IntRange((int)hueMinInput.Value, (int)hueMaxInput.Value);
            newFilter.Saturation =
                new Range((float)satMinInput.Value / 100f, (float)satMaxInput.Value / 100f);
            newFilter.Luminance =
                new Range((float)lumMinInput.Value / 100f, (float)lumMaxInput.Value / 100f);

            filter = newFilter;

            //if (camera == null || !camera.Running)
            //{
            //    processor.SetFilter(filter);
            //    UpdateDisplays(false);
            //}
            //else
            //{
            //    processor.SetFilter(filter, false);
            //}
        }
Exemple #8
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 protected Bitmap[] colourFilter(Bitmap image)
 {
     HSLFiltering filt = new HSLFiltering();
     filt.FillOutsideRange = true;
     FilteredImage = new Bitmap[4];
     for (int i = 0; i < 4; i++)
     {
         switch (i)
         {
             case RED:
                 filt.Hue = new IntRange(345, 15);
                 filt.Saturation = new Range(0.4f, 1.0f);
                 filt.Luminance = new Range(0.15f, 1.0f);
                 FilteredImage[RED] = filt.Apply(image);
                 break;
             case GREEN:
                 filt.Hue = new IntRange(90, 115);
                 filt.Saturation = new Range(0.3f, 1.0f);
                 filt.Luminance = new Range(0.15f, 0.9f);
                 FilteredImage[GREEN] = filt.Apply(image);
                 break;
             case YELLOW:
                 filt.Hue = new IntRange(25, 80);
                 filt.Saturation = new Range(0.2f, 0.9f);
                 filt.Luminance = new Range(0.25f, 0.8f);
                 FilteredImage[YELLOW] = filt.Apply(image);
                 break;
             case BLUE:
                 filt.Hue = new IntRange(180, 240);
                 filt.Saturation = new Range(0.1f, 1.0f);
                 filt.Luminance = new Range(0.1f, 0.7f);
                 FilteredImage[BLUE] = filt.Apply(image);
                 break;
         }
     }
     //UpdateVideo(image);
     return FilteredImage;
 }
Exemple #9
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        /// <summary>
        /// Filter the image froma HSV colour range
        /// </summary>
        /// <param name="image">Bitmap Image, any suitable image</param>
        /// <returns>Bitmap Image</returns>
        public Bitmap addFilters(Bitmap image)
        {
			//Instantiate new HSL filter 
            AForge.Imaging.Filters.HSLFiltering hslFilter = new AForge.Imaging.Filters.HSLFiltering();
			
			//Define HSL colour range (default colour is orange)
            hslFilter.Hue = new AForge.IntRange(0, 50);
            hslFilter.Saturation = new AForge.DoubleRange(0.7, 1);
            hslFilter.Luminance = new AForge.DoubleRange(0.2, 0.7);

	    //Instantiate new RGB filter 
            /*AForge.Imaging.Filters.ColorFiltering rgbFilter = new AForge.Imaging.Filters.ColorFiltering();
			
	    //Define RGB colour range (default colour is orange)
            rgbFilter.Red = new AForge.IntRange(60, 180);
            rgbFilter.Green = new AForge.IntRange(10, 80);
            rgbFilter.Blue = new AForge.IntRange(5, 25);*/

	    //Apply the HSL filter to the input image
            hslFilter.ApplyInPlace(image);
			
	    //Create a 5 by 5 matrix using a short array
            int rows = 5;
            int cols = 5;
            short[,] Matrix = new short[rows, cols];

            for (int i = 0; i < rows; i++)
                for (int j = 0; j < cols; j++)
                    Matrix[i, j] = 1;
			
			//Instantiate new dilate filter with the 5 by 5 matrix
			AForge.Imaging.Filters.Dilatation dilate = new AForge.Imaging.Filters.Dilatation(Matrix);
			//Apply the filter
			dilate.ApplyInPlace(image);

            return image;
        }
Exemple #10
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        /// <summary>
        ///   Initializes a new instance of the <see cref="HslBlobTracker"/> class.
        /// </summary>
        /// <param name="filter">The filter.</param>
        public HslBlobTracker(HSLFiltering filter)
        {
            this.filter = filter;
            this.blobCounter = new BlobCounter();
            this.trackingObject = new TrackingObject();

            blobCounter.CoupledSizeFiltering = false;
            blobCounter.FilterBlobs = true;
        }
Exemple #11
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        public void addcouleur(Bitmap bm)
        {
            if (LstZone.Count == 0 || LstZone[LstZone.Count - 1].ID != -1 && col !=null)
            {
                int w_i = bm.Width;
                int h_i = bm.Height;
                int w_c = imgReel.Width;
                int h_c = imgReel.Height;
                float ord = ((float)w_i * (float)((float)this.col[0] / (float)w_c));
                float abs = ((float)h_i * (float)((float)this.col[1] / (float)h_c));
                this.col = null;
                int R = 0, G = 0 , B = 0, A = 0;
                int count = 0;
                // Moyenne des pixels
                for (int i = (int)(ord - 1); i < (int)(ord + 1); i++)
                {
                    for (int j = (int)(abs - 1); j < (int)(abs + 1); j++)
                    {
                        count++;
                        Color c = bm.GetPixel(i,j);
                        R += c.R;
                        G += c.G;
                        B += c.B;
                        A += c.A;
                    }
                }
                RGB tmp = new RGB(((byte)(R / count)), ((byte)(G / count)), ((byte)(B / count)), ((byte)(A / count)));
                HSL colo = HSL.FromRGB(tmp);
                Logger.GlobalLogger.debug("Couleur ajoutée : " + tmp.ToString() + " HLS : " + colo.Hue + " " + colo.Luminance + " " + colo.Saturation);

                HSLFiltering Filter = new HSLFiltering();
                Filter.Hue = new IntRange((colo.Hue + 340) % 360, (colo.Hue + 20) % 360);
                Filter.Saturation = new Range(0.6f, 1f);
                Filter.Luminance = new Range(0.1f, 1f);
                LstHslFiltering.Add(Filter);
                PositionZone ZoneTmp = new PositionZone();
                ZoneTmp.ID = -1;
                LstZone.Add(ZoneTmp);
                MessageBox.Show("Ajouter une zone de dépose avec le click milieu");
            }
        }
Exemple #12
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        private Bitmap hslImage(String path)
        {
            try
            {
                Bitmap image = new Bitmap(path);

                HSLFiltering filter = new HSLFiltering();

                //filter.Hue = new AForge.IntRange(335,0);
                filter.UpdateHue = false;
                filter.Luminance = new AForge.Range(0.4f, 1);
                filter.Saturation = new AForge.Range(0.6f, 1);

                image = filter.Apply(image);
                return image;
            }
            catch (Exception ex)
            {
                throw new Exception("Deu erro na conversão");
            }
        }
Exemple #13
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        private IFilter GenerateFilters()
        {
            FiltersSequence filters = new FiltersSequence();
            foreach (TreeNode node in treeLayers.Nodes)
            {
                if (node.Level == 0 && node.Checked)
                {

                    foreach (TreeNode child in node.Nodes)
                    {
                        if (child.Checked)
                        {
                            HSLFiltering local_filter = new HSLFiltering(((LayerColor)child.Tag).hue_range, ((LayerColor)child.Tag).sat_range, ((LayerColor)child.Tag).lum_range);
                            local_filter.FillColor = ((LayerProperties)node.Tag).HSLReplacementColor;
                            local_filter.FillOutsideRange = false;
                            filters.Add(local_filter);
                        }
                    }

                }

            }
            return filters;
        }
Exemple #14
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        void sensor_AllFramesReady(object sender, Microsoft.Kinect.AllFramesReadyEventArgs e)
        {
            if(this.command == "Stop")
            {
                Bot.stop();
            }
            if(this.command == "Forward")
            {
                Bot.traverse();
            }
            if (this.command == "Right")
            {
                Bot.turnRight();
            }
            if (this.command == "Left")
            {
                Bot.turnRight();
            }
            xf++;
            if (xf % 5 == 0)
            {
                xf = 0;
                if (this.command != null)
                {
                    using (ColorImageFrame colorFrame = e.OpenColorImageFrame())
                    {
                        using (DepthImageFrame depthFrame = e.OpenDepthImageFrame())
                        {
                            using (SkeletonFrame skeletonFrame = e.OpenSkeletonFrame())
                            {
                                humanPosition = frameToHuman(skeletonFrame);

                                if (colorFrame != null)
                                {
                                    // Copy the pixel data from the image to a temporary array
                                    colorFrame.CopyPixelDataTo(this.colorPixels);

                                    // Write the pixel data into our bitmap
                                    this.colorBitmap.WritePixels(
                                        new Int32Rect(0, 0, this.colorBitmap.PixelWidth, this.colorBitmap.PixelHeight),
                                        this.colorPixels,
                                        this.colorBitmap.PixelWidth * sizeof(int),
                                        0);

                                    // Error here due to OpenCV_core290.dll
                                    //int[] objPos = new int[2];
                                    //objPos = tmp.matchColor(ImageProc.colorFrameToImage(colorFrame));
                                    //if (objPos != null)
                                    //{
                                    //    short blobDepth = getDepthAtPoint(objPos, depthFrame);
                                    //    this.lblObject.Content = objPos[0] + ", " + objPos[1] + ", " + blobDepth;
                                    //}
                                    //else
                                    //{
                                    //    this.lblObject.Content = "Null";
                                    //}
                                    System.Drawing.Bitmap bmp = ImageProc.colorFrameToAforge(colorFrame);
                                    HSLFiltering filter = new HSLFiltering();
                                    // set color ranges to keep
                                    if (objec[0] == -1)
                                    {
                                        if (command == "Fetching Bottle")
                                        {
                                            filter.Hue = bottleH;
                                            filter.Saturation = bottleS;
                                            filter.Luminance = bottleL;
                                        }
                                        else if (command == "Fetching Box")
                                        {
                                            filter.Hue = boxH;
                                            filter.Saturation = boxS;
                                            filter.Luminance = boxL;
                                        }

                                        //// apply the filter
                                        filter.ApplyInPlace(bmp);

                                        BlobCounter blobCounter = new BlobCounter(bmp);
                                        int i = blobCounter.ObjectsCount;
                                        ExtractBiggestBlob fil = new ExtractBiggestBlob();

                                        int[] pp = new int[2];
                                        pp[0] = 0;
                                        pp[1] = 0;
                                        int h = 0;
                                        if (i > 0)
                                        {
                                            fil.Apply(bmp);
                                            pp[0] = fil.BlobPosition.X;
                                            pp[1] = fil.BlobPosition.Y;

                                            h = fil.Apply(bmp).Height;
                                        }

                                        short blobDepth = getDepthAtPoint(pp, depthFrame);
                                        this.lblObject.Content = pp[0] + ", " + pp[1] + ", " + blobDepth;
                                        this.objec[0] = pp[0];
                                        this.objec[1] = pp[1];
                                        this.objec[2] = blobDepth;
                                    }
                                    else
                                    {
                                        filter.Hue = botH;
                                        filter.Saturation = botS;
                                        filter.Luminance = botL;
                                        filter.ApplyInPlace(bmp);

                                        BlobCounter blobCounter = new BlobCounter(bmp);
                                        int i = blobCounter.ObjectsCount;
                                        ExtractBiggestBlob fil = new ExtractBiggestBlob();

                                        int[] pp = new int[2];
                                        pp[0] = 0;
                                        pp[1] = 0;
                                        int h = 0;
                                        if (i > 0)
                                        {
                                            fil.Apply(bmp);
                                            pp[0] = fil.BlobPosition.X;
                                            pp[1] = fil.BlobPosition.Y;

                                            h = fil.Apply(bmp).Height;
                                        }

                                        short blobDepth = getDepthAtPoint(pp, depthFrame);
                                        this.lblBot.Content = pp[0] + ", " + pp[1] + ", " + blobDepth;
                                        this.bot[0] = pp[0];
                                        this.bot[1] = pp[1];
                                        this.bot[2] = blobDepth;
                                    }

                                    //Assign Manual Position to bot and object
                                }
                                if (humanPosition != null)
                                {
                                    this.lblHuman.Content = humanPosition[0] + ", " + humanPosition[1] + ", " + humanPosition[2];
                                }
                                else
                                {
                                    this.lblHuman.Content = "No Human detected";
                                }

                                if (this.path == 0)
                                {
                                    if (humanPosition != null)
                                    {
                                        if (Bot.moveDoraemon(this.bot[0], this.humanPosition[0], this.bot[2], this.humanPosition[2]) == 0)
                                        {
                                            this.path = 1;
                                        }
                                    }
                                }
                                else
                                {
                                    if (Bot.moveDoraemon(this.bot[0], this.objec[0], this.bot[2], this.objec[2]) == 0)
                                    {
                                        Bot.stop();
                                    }
                                }
                            }
                        }
                    }
                    this.lbl.Content = command;
                }
            }
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="img"></param>
        /// <returns></returns>
        public GameLogic ScrapeBoardFromImage(Bitmap img)
        {
            // filter board's color to better identify tiles
            Blur blur = new Blur();
            blur.Threshold = 1;
            blur.ApplyInPlace(img);
            BrightnessCorrection brightness_filter = new BrightnessCorrection(-30);
            brightness_filter.ApplyInPlace(img);
            HSLFiltering luminance_filter = new HSLFiltering();
            luminance_filter.Luminance = new Range(0.50f, 1);
            luminance_filter.ApplyInPlace(img);
            img.Save("c:\\users\\breiche\\pictures\\filtered.bmp", ImageFormat.Bmp);

            DetectBlobsInImage(img);
            img.Save("c:\\users\\breiche\\pictures\\blobs.bmp", ImageFormat.Bmp);

            return new GameLogic(0, 0);
        }
Exemple #16
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        public void Process(Bitmap bmp, HSLFiltering filter = null, Bitmap copy = null)
        {
            if (bmp == null)
            {
                return;
            }

            Original = bmp;

            if (Original == null)
            {
                return;
            }

            Bitmap previous = Filtered;
            if (copy != null)
            {
                Filtered = (Bitmap)Original.Clone();
            }
            else
            {
                Filtered = copy;
            }
            if (previous != null)
            {
                previous.Dispose();
            }

            if (filter != null)
            {
                filter.ApplyInPlace(Filtered);
            }

            processData();
        }
Exemple #17
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        //eventhandler if new frame is ready
        private void video_NewFrame(object sender, NewFrameEventArgs eventArgs)
        {
            Bitmap img = (Bitmap)eventArgs.Frame.Clone();
            if (counterImg == 10)
            {

                double delaisImage = DateTime.Now.TimeOfDay.TotalMilliseconds - _mill_last_pic;
                _mill_last_pic = DateTime.Now.TimeOfDay.TotalMilliseconds;

                double FPS = 1 / delaisImage * 1000 * counterImg + 1;
                // txt_nb_fps.Text = FPS.ToString() ;

                //txt_resolution.Text = "" + videoSource.DesiredFrameSize.Height + " * " + videoSource.DesiredFrameSize.Width;
                string resolutionTxt = "" + img.Width + " * " + img.Height;
                if (this != null && (!this.IsDisposed))
                {
                    try
                    {
                        this.Invoke((ProcessNewFPS)UpdateNewFPS, FPS);
                        this.Invoke((ProcessNewResolution)UpdateNewResolution, resolutionTxt);
                    }
                    catch (ObjectDisposedException) // La fenetre était en train de se fermée
                    {
                    }
                }
                counterImg = 0;
            }
            counterImg++;

            //Rectangle rect = new Rectangle(0,0,eventArgs.Frame.Width,eventArgs.Frame.Height);

            // 1 - grayscaling
            UnmanagedImage image = UnmanagedImage.FromManagedImage(img);
            UnmanagedImage imageRouge = image.Clone();
            UnmanagedImage imageBleu = image.Clone();
            UnmanagedImage imageVert = image.Clone();
            UnmanagedImage grayImage = null;

            Color colorPoint = image.GetPixel(posX, posY);

            this.Invoke((ProcessLalbelText)ChangeLabelText, new object[] { colorPoint.GetHue().ToString(), lbl_hue });
            this.Invoke((ProcessLalbelText)ChangeLabelText, new object[] { colorPoint.GetBrightness().ToString(), lbl_lum });
            this.Invoke((ProcessLalbelText)ChangeLabelText, new object[] { colorPoint.GetSaturation().ToString(), lbl_sat });

            if (image.PixelFormat == PixelFormat.Format8bppIndexed)
            {
                grayImage = image;
            }
            else
            {
                grayImage = UnmanagedImage.Create(image.Width, image.Height,
                    PixelFormat.Format8bppIndexed);
                Grayscale.CommonAlgorithms.BT709.Apply(image, grayImage);
            }

            // 2 - Edge detection
            DifferenceEdgeDetector edgeDetector = new DifferenceEdgeDetector();
            UnmanagedImage edgesImage = edgeDetector.Apply(grayImage);

            // 3 - Threshold edges
            Threshold thresholdFilterGlyph = new Threshold((short)numericUpDown3.Value);
            Threshold thresholdFilterCouleur = new Threshold((short)numericUpDown2.Value);

            thresholdFilterGlyph.ApplyInPlace(edgesImage);

            /*
             *
             * Bitmap image = (Bitmap)eventArgs.Frame.Clone();

            //Reference : http://www.aforgenet.com/framework/docs/html/743311a9-6c27-972d-39d2-ddc383dd1dd4.htm

             *  private HSLFiltering filter = new HSLFiltering();
            // set color ranges to keep red-orange
            filter.Hue = new IntRange(0, 20);
            filter.Saturation = new DoubleRange(0.5, 1);

            // apply the filter
            filter.ApplyInPlace(image);
             * */
            /*RGB colorRed = new RGB(215, 30, 30);
            RGB colorBlue = new RGB(10, 10, 215);
            RGB colorVert = new RGB(30, 215, 30);
            RGB colorBlanc = new RGB(225, 219, 160);*/

            HSLFiltering filter = new HSLFiltering();
            // create filter
               // EuclideanColorFiltering filter = new EuclideanColorFiltering();
            //filter.Radius = (short)numericUpDown1.Value;
            filter.Hue = new IntRange(40, 140);
            filter.Saturation = new Range(0.5f, 1.0f);
            filter.Luminance = new Range(0.2f, 1.0f);

            //filter.CenterColor = colorRed;
            filter.ApplyInPlace(imageRouge);

            filter.Hue = new IntRange(100, 180);
            //filter.CenterColor = colorBlanc;
            filter.ApplyInPlace(imageVert);

            filter.Hue = new IntRange(0, 40);
             //filter.CenterColor = colorBlue;
            filter.ApplyInPlace(imageBleu);

            Grayscale filterRouge = new Grayscale(0.800, 0.200, 0.200);
            Grayscale filterVert = new Grayscale(0.200, 0.800, 0.200);
            Grayscale filterBleu = new Grayscale(0.200, 0.200, 0.800);

            UnmanagedImage grayRougeImage = filterRouge.Apply(imageRouge);
            UnmanagedImage grayBleuImage = filterBleu.Apply(imageBleu);

            UnmanagedImage edgesRougeImage = edgeDetector.Apply(grayRougeImage);
            UnmanagedImage edgesBleuImage = edgeDetector.Apply(grayBleuImage);

            thresholdFilterCouleur.ApplyInPlace(edgesRougeImage);
            thresholdFilterCouleur.ApplyInPlace(edgesBleuImage);
            // All the image processing is done here...

            // pictureBox1.Image = image.ToManagedImage();
            if (this != null && (!this.IsDisposed)) // Si on est pas en train de suppirmer la fenetre
            {
                try
                {
                    this.Invoke((ProcessNewImage)DisplayNewImage, new object[] { image,         pic_ImageNormal });
                    this.Invoke((ProcessNewImage)DisplayNewImage, new object[] { edgesImage,    pic_ImageEdge });

                    this.Invoke((ProcessNewImage)DisplayNewImage, new object[] { imageRouge, pic_ImageRouge });

                    this.Invoke((ProcessNewImage)DisplayNewImage, new object[] { imageBleu, pic_ImageBleu });
                    this.Invoke((ProcessNewImage)DisplayNewImage, new object[] { imageVert, pic_ImageVert });
                }
                catch (ObjectDisposedException) // La fenetre était en train de se fermée
                {
                }
            }
            /*pictureBox2.Image = grayImage.ToManagedImage();
            pictureBox3.Image = edgesImage.ToManagedImage();
            pictureBox4.Image = imageRouge.ToManagedImage();*/
        }
Exemple #18
0
 public void FilterChanged()
 {
     lock (_sync)
     {
         _filter = null;
     }
 }
Exemple #19
0
        private void FillPictureBoxes(ref Bitmap image)
        {
            Bitmap tmpImg  = image;
            Bitmap tmpImg2 = image;


            try
            {
                bool hasFilter = false;
                //setup resize and filtersequesce


                //resize img to fit picturebox
                ResizeBicubic resizeFilter = new ResizeBicubic(0, 0);

                resizeFilter = new ResizeBicubic(pbCapture.Width, pbCapture.Height);
                tmpImg       = resizeFilter.Apply(tmpImg);

                resizeFilter = new ResizeBicubic(pbShapes.Width, pbShapes.Height);
                tmpImg2      = resizeFilter.Apply(tmpImg2);



                FiltersSequence processingFilter = new FiltersSequence();


                //List all filters
                IFilter ConservativeSmoothingFilter = new AForge.Imaging.Filters.ConservativeSmoothing();
                IFilter InvertFilter          = new AForge.Imaging.Filters.Invert();
                IFilter HSLFilteringFilter    = new AForge.Imaging.Filters.HSLFiltering();
                IFilter SepiaFilter           = new AForge.Imaging.Filters.Sepia();
                IFilter grayscaleFilter       = new AForge.Imaging.Filters.GrayscaleBT709();
                IFilter SkeletonizationFilter = new AForge.Imaging.Filters.SimpleSkeletonization();
                IFilter pixFilter             = new AForge.Imaging.Filters.Pixellate();


                ////apply filter and process img---------------------------------------------



                if (ConservativeSmoothing)
                {
                    processingFilter.Add(ConservativeSmoothingFilter);
                    hasFilter = true;
                }

                if (Invert)
                {
                    processingFilter.Add(InvertFilter);
                    hasFilter = true;
                }

                if (HSLswitch)
                {
                    processingFilter.Add(HSLFilteringFilter);
                    hasFilter = true;
                }

                if (sepiaSwitch)
                {
                    processingFilter.Add(SepiaFilter);
                    hasFilter = true;
                }


                if (Skeletonization)
                {
                    processingFilter.Add(grayscaleFilter);
                    processingFilter.Add(SkeletonizationFilter);
                    hasFilter = true;
                }

                //apply the filter(s) to image
                if (hasFilter)
                {
                    //tmpImg = processingFilter.Apply(tmpImg);
                    tmpImg2 = processingFilter.Apply(tmpImg2);
                }

                processingFilter.Clear();


                if (bwSwitch)
                {
                    switchBandW(ref tmpImg);
                }



                if (CannyEdgeDetector)
                {
                    // create filter
                    CannyEdgeDetector filter = new CannyEdgeDetector();
                    // apply the filter
                    tmpImg = Grayscale.CommonAlgorithms.BT709.Apply(tmpImg);
                    filter.ApplyInPlace(tmpImg);


                    // image = DrawFocusArea(gsImage);
                }
                else
                {
                    // image = DrawFocusArea(image);
                }


                if (DifferenceEdgeDetector)
                {
                    DifferenceEdgeDetector dFilter = new DifferenceEdgeDetector();
                    // apply the filter
                    tmpImg = Grayscale.CommonAlgorithms.BT709.Apply(tmpImg);
                    dFilter.ApplyInPlace(tmpImg);
                }


                if (HomogenityEdgeDetector)
                {
                    HomogenityEdgeDetector hFilter = new HomogenityEdgeDetector();
                    // apply the filter
                    tmpImg = Grayscale.CommonAlgorithms.BT709.Apply(tmpImg);
                    hFilter.ApplyInPlace(tmpImg);
                }


                if (SobelEdgeDetector)
                {
                    SobelEdgeDetector hFilter = new SobelEdgeDetector();
                    // apply the filter
                    tmpImg = Grayscale.CommonAlgorithms.BT709.Apply(tmpImg);
                    hFilter.ApplyInPlace(tmpImg);

                    BlobCounter bc    = new BlobCounter(tmpImg);
                    Rectangle[] brecs = bc.GetObjectsRectangles();


                    //Graphics pg = Graphics.FromImage(tmpImg);
                    //Pen p = new Pen(Color.White, 2);

                    //foreach (Rectangle r in brecs)
                    //{
                    //    pg.DrawRectangle(p, r);
                    //}
                }



                if (findShapes)
                {
                    tmpImg = FindShapes(tmpImg, ref tmpImg2);
                    //ProcessImage(image);
                }
                else
                {
                    pbCapture.Image = tmpImg;  //set picturebox image----------------
                    pbShapes.Image  = tmpImg2; //set picturebox image----------------
                }



                // Graphics g = Graphics.FromImage(tmpImg);
                // Pen p = new Pen(Color.Red, 2);

                // Rectangle lr = new Rectangle(100, 120, 80, 40);
                //// Rectangle rr = new Rectangle(360, 220, 80, 40);

                // g.DrawRectangle(p, lr);
                // //g.DrawRectangle(p, rr);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
            }


            //  pbCapture.Image = tmpImg;//set picturebox image----------------
            //   pbShapes.Image = tmpImg2;//set picturebox image----------------
        }