/// <summary>
        /// Sets all creatures in the module to a certain HP.
        /// </summary>
        private void SetCreatureHP(CreatureHelper.HPType hpType)
        {
            try
            {
                foreach (NWN2CreatureBlueprint creature in NWN2ToolsetMainForm.App.Module.Creatures)
                    CreatureHelper.SetCreatureHitPoints(creature, hpType);

                foreach (NWN2GameArea area in NWN2ToolsetMainForm.App.Module.Areas.Values)
                {
                    area.Demand();

                    foreach (NWN2CreatureInstance creature in area.Creatures)
                        CreatureHelper.SetCreatureHitPoints(creature, hpType);

                    area.LoadAllHookPoints();
                    area.OEISerialize();
                    area.Release();
                }
            }
            catch (Exception exception)
            {
                MessageBox.Show(exception.ToString());
            }
        }