public static ObjCell find_cell_list(Position position, int numSphere, List <Sphere> sphere, CellArray cellArray, ObjCell currCell, SpherePath path) { cellArray.NumCells = 0; cellArray.AddedOutside = false; var cell = GetVisible(position.ObjCellID); if ((position.ObjCellID & 0xFFFF) >= 0x100) { if (path != null) { path.HitsInteriorCell = true; } cellArray.add_cell(position.ObjCellID, cell); } else { LandCell.add_all_outside_cells(position, numSphere, sphere, cellArray); } if (cell != null && numSphere != 0) { foreach (var otherCell in cellArray.Cells) { if (otherCell != null) { otherCell.find_transit_cells(position, numSphere, sphere, cellArray, path); } } if (currCell != null) { foreach (var otherCell in cellArray.Cells) { var blockOffset = LandDefs.GetBlockOffset(position.ObjCellID, otherCell.ID); var localPoint = sphere[0].Center - blockOffset; if (otherCell.point_in_cell(localPoint) && (otherCell.ID & 0xFFFF) >= 0x100) { if (path != null) { path.HitsInteriorCell = true; } return(otherCell); } } } } if (!cellArray.LoadCells && (position.ObjCellID & 0xFFFF) >= 0x100) { foreach (var otherCell in cellArray.Cells) { if (cell.ID != otherCell.ID) { continue; } var found = false; foreach (var stab in cell.StabList) { if (otherCell.ID == stab) { found = true; break; } } if (!found) { cellArray.remove_cell(otherCell); } } } return(null); }
public static void find_cell_list(Position position, int numSphere, List <Sphere> sphere, CellArray cellArray, ref ObjCell currCell, SpherePath path) { cellArray.NumCells = 0; cellArray.AddedOutside = false; var visibleCell = GetVisible(position.ObjCellID); if ((position.ObjCellID & 0xFFFF) >= 0x100) { if (path != null) { path.HitsInteriorCell = true; } cellArray.add_cell(position.ObjCellID, visibleCell); } else { LandCell.add_all_outside_cells(position, numSphere, sphere, cellArray); } if (visibleCell != null && numSphere != 0) { for (var i = 0; i < cellArray.Cells.Count; i++) { var cell = cellArray.Cells.Values.ElementAt(i); if (cell == null) { continue; } cell.find_transit_cells(position, numSphere, sphere, cellArray, path); } //var checkCells = cellArray.Cells.Values.ToList(); //foreach (var cell in checkCells) //cell.find_transit_cells(position, numSphere, sphere, cellArray, path); if (currCell != null) { currCell = null; foreach (var cell in cellArray.Cells.Values) { if (cell == null) { continue; } var blockOffset = LandDefs.GetBlockOffset(position.ObjCellID, cell.ID); var localPoint = sphere[0].Center - blockOffset; if (cell.point_in_cell(localPoint)) { currCell = cell; if ((cell.ID & 0xFFFF) >= 0x100) { if (path != null) { path.HitsInteriorCell = true; } return; // break? } } } } } if (!cellArray.LoadCells && (position.ObjCellID & 0xFFFF) >= 0x100) { var cells = cellArray.Cells.Values.ToList(); foreach (var cell in cells) { if (cell == null) { continue; } if (visibleCell.ID == cell.ID) { continue; } var found = false; foreach (var stab in ((EnvCell)visibleCell).VisibleCells.Values) { if (stab == null) { continue; } if (cell.ID == stab.ID) { found = true; break; } } if (!found) { cellArray.remove_cell(cell); } } } }