private void CopyDialogList(MenuDialogList _element, bool ignoreUnityUI) { if (ignoreUnityUI) { uiSlots = null; } else { uiSlots = _element.uiSlots; } textEffects = _element.textEffects; outlineSize = _element.outlineSize; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; markAlreadyChosen = _element.markAlreadyChosen; alreadyChosenFontColour = _element.alreadyChosenFontColour; alreadyChosenFontHighlightedColour = _element.alreadyChosenFontHighlightedColour; showIndexNumbers = _element.showIndexNumbers; uiHideStyle = _element.uiHideStyle; linkUIGraphic = _element.linkUIGraphic; resetOffsetWhenRestart = _element.resetOffsetWhenRestart; base.Copy(_element); }
/** * <summary>Creates and returns a new MenuCrafting that has the same values as itself.</summary> * <param name = "fromEditor">If True, the duplication was done within the Menu Manager and not as part of the gameplay initialisation.</param> * <returns>A new MenuCrafting with the same values as itself</returns> */ public override MenuElement DuplicateSelf(bool fromEditor) { MenuDialogList newElement = CreateInstance <MenuDialogList>(); newElement.Declare(); newElement.CopyDialogList(this); return(newElement); }
public void CopyDialogList (MenuDialogList _element) { textEffects = _element.textEffects; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; base.Copy (_element); }
public void CopyDialogList(MenuDialogList _element) { uiSlots = _element.uiSlots; textEffects = _element.textEffects; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; base.Copy(_element); }
private void CopyDialogList(MenuDialogList _element) { uiSlots = _element.uiSlots; textEffects = _element.textEffects; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; markAlreadyChosen = _element.markAlreadyChosen; alreadyChosenFontColour = _element.alreadyChosenFontColour; base.Copy(_element); }
private void CopyDialogList(MenuDialogList _element) { uiSlots = _element.uiSlots; textEffects = _element.textEffects; outlineSize = _element.outlineSize; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; markAlreadyChosen = _element.markAlreadyChosen; alreadyChosenFontColour = _element.alreadyChosenFontColour; showIndexNumbers = _element.showIndexNumbers; uiHideStyle = _element.uiHideStyle; base.Copy(_element); }
private void CopyDialogList(MenuDialogList _element) { uiSlots = _element.uiSlots; textEffects = _element.textEffects; displayType = _element.displayType; testIcon = _element.testIcon; anchor = _element.anchor; labels = _element.labels; fixedOption = _element.fixedOption; optionToShow = _element.optionToShow; maxSlots = _element.maxSlots; markAlreadyChosen = _element.markAlreadyChosen; alreadyChosenFontColour = _element.alreadyChosenFontColour; base.Copy (_element); }