override public void Skip() { MainCamera mainCam = KickStarter.mainCamera; if (mainCam) { _Camera cam = linkedCamera; if (returnToLast) { cam = mainCam.GetLastGameplayCamera(); } if (cam) { if (cam is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)cam; tpCam.ResetRotation(); } cam.MoveCameraInstant(); mainCam.SetGameCamera(cam); } } }
override public void Skip() { MainCamera mainCam = KickStarter.mainCamera; if (mainCam) { _Camera cam = linkedCamera; if (returnToLast && mainCam.lastNavCamera) { if (mainCam.lastNavCamera != null && mainCam.attachedCamera == mainCam.lastNavCamera) { cam = (_Camera)mainCam.lastNavCamera2; } else { cam = (_Camera)mainCam.lastNavCamera; } } if (cam) { if (cam is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)cam; tpCam.ResetRotation(); } mainCam.SetGameCamera(cam); cam.MoveCameraInstant(); mainCam.SnapToAttached(); } } }
public override void Skip() { MainCamera mainCam = KickStarter.mainCamera; if (runtimeLinkedCamera && mainCam.attachedCamera != runtimeLinkedCamera) { if (runtimeLinkedCamera is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)runtimeLinkedCamera; tpCam.ResetRotation(); } else if (runtimeLinkedCamera is GameCameraAnimated) { GameCameraAnimated animCam = (GameCameraAnimated)runtimeLinkedCamera; animCam.PlayClip(); } runtimeLinkedCamera.MoveCameraInstant(); mainCam.SetGameCamera(runtimeLinkedCamera); } }
override public void Skip() { MainCamera mainCam = KickStarter.mainCamera; if (linkedCamera != null && mainCam.attachedCamera != linkedCamera) { if (linkedCamera is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)linkedCamera; tpCam.ResetRotation(); } else if (linkedCamera is GameCameraAnimated) { GameCameraAnimated animCam = (GameCameraAnimated)linkedCamera; animCam.PlayClip(); } linkedCamera.MoveCameraInstant(); mainCam.SetGameCamera(linkedCamera); } }
override public float Run() { if (!isRunning) { isRunning = true; MainCamera mainCam = KickStarter.mainCamera; if (mainCam) { _Camera cam = linkedCamera; if (returnToLast) { cam = mainCam.GetLastGameplayCamera(); } if (cam) { if (mainCam.attachedCamera != cam) { if (cam is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)cam; tpCam.ResetRotation(); } else if (cam is GameCameraAnimated) { GameCameraAnimated animCam = (GameCameraAnimated)cam; animCam.PlayClip(); } if (transitionTime > 0f && linkedCamera is GameCamera25D) { mainCam.SetGameCamera(cam, 0f); ACDebug.LogWarning("Switching to a 2.5D camera (" + linkedCamera.name + ") must be instantaneous.", linkedCamera); } else { mainCam.SetGameCamera(cam, transitionTime, moveMethod, timeCurve, retainPreviousSpeed); if (willWait) { if (transitionTime > 0f) { return(transitionTime); } else if (linkedCamera is GameCameraAnimated) { return(defaultPauseTime); } } } } } } } else { if (linkedCamera is GameCameraAnimated && willWait) { GameCameraAnimated animatedCamera = (GameCameraAnimated)linkedCamera; if (animatedCamera.isPlaying()) { return(defaultPauseTime); } else { isRunning = false; return(0f); } } else { isRunning = false; return(0f); } } return(0f); }
override public float Run() { if (!isRunning) { isRunning = true; MainCamera mainCam = KickStarter.mainCamera; if (mainCam) { _Camera cam = linkedCamera; if (returnToLast && mainCam.lastNavCamera) { if (mainCam.lastNavCamera != null && mainCam.attachedCamera == mainCam.lastNavCamera) { cam = (_Camera)mainCam.lastNavCamera2; } else { cam = (_Camera)mainCam.lastNavCamera; } } if (cam) { if (mainCam.attachedCamera != cam) { if (cam is GameCameraThirdPerson) { GameCameraThirdPerson tpCam = (GameCameraThirdPerson)cam; tpCam.ResetRotation(); } else if (cam is GameCameraAnimated) { GameCameraAnimated animCam = (GameCameraAnimated)cam; animCam.PlayClip(); } mainCam.SetGameCamera(cam); if (transitionTime > 0f) { if (linkedCamera is GameCamera25D) { mainCam.SnapToAttached(); Debug.LogWarning("Switching to a 2.5D camera (" + linkedCamera.name + ") must be instantaneous."); } else { mainCam.SmoothChange(transitionTime, moveMethod, timeCurve); if (willWait) { return(transitionTime); } } } else { cam.MoveCameraInstant(); mainCam.SnapToAttached(); if (linkedCamera is GameCameraAnimated && willWait) { return(defaultPauseTime); } } } } } } else { if (linkedCamera is GameCameraAnimated && willWait) { GameCameraAnimated animatedCamera = (GameCameraAnimated)linkedCamera; if (animatedCamera.isPlaying()) { return(defaultPauseTime); } else { isRunning = false; return(0f); } } else { isRunning = false; return(0f); } } return(0f); }