/** * <summary>Initialises the window.</summary> */ public static void Init(InventoryManager _inventoryManager) { if (_inventoryManager == null) { return; } InvItemExportWizardWindow window = EditorWindow.GetWindowWithRect <InvItemExportWizardWindow> (new Rect(0, 0, 350, 500), true, "Inventory item exporter", true); UnityVersionHandler.SetWindowTitle(window, "Inventory item exporter"); window.position = new Rect(300, 200, 350, 500); window._Init(_inventoryManager); }
/** * <summary>Initialises the window.</summary> */ public static void Init(InventoryManager _inventoryManager) { if (_inventoryManager == null) { return; } InvItemExportWizardWindow window = EditorWindow.GetWindowWithRect <InvItemExportWizardWindow> (new Rect(0, 0, 350, 500), true, "Inventory item exporter", true); window.titleContent.text = "Inventory item exporter"; window.position = new Rect(300, 200, 350, 500); window._Init(_inventoryManager); }