void Init()
 {
     isInit          = true;
     s_instance      = this;
     m_rendertexture = Resources.Load("ysReflectionRenderTexture") as RenderTexture;
     ResetCamera();
 }
 public static ysReflectionEffectCamera GetInstance()
 {
     if (s_instance != null)
     {
         return(s_instance);
     }
     else
     {
         s_instance = new ysReflectionEffectCamera();
         return(s_instance);
     }
 }