void Init() { isInit = true; s_instance = this; m_rendertexture = Resources.Load("ysReflectionRenderTexture") as RenderTexture; ResetCamera(); }
public static ysReflectionEffectCamera GetInstance() { if (s_instance != null) { return(s_instance); } else { s_instance = new ysReflectionEffectCamera(); return(s_instance); } }