Exemple #1
0
 public void quaytheotruc(Truc truc, float goc, xyzpoint[] td_Axis, int points)
 {
     double hshc = 1.001D;
     switch (truc)
     {
         case Truc.x:
             for (int i = 0; i < points; i++)
             {
                 td_Axis[i].y = (td_Axis[i].y * Math.Cos(goc) - td_Axis[i].z * Math.Sin(goc)) * hshc;
                 td_Axis[i].z = (td_Axis[i].z * Math.Cos(goc) + td_Axis[i].y * Math.Sin(goc)) * hshc;
             }
             break;
         case Truc.z:
             for (int i = 0; i < points; i++)
             {
                 td_Axis[i].y = (td_Axis[i].y * Math.Cos(goc) - td_Axis[i].x * Math.Sin(goc)) * hshc;
                 td_Axis[i].x = (td_Axis[i].x * Math.Cos(goc) + td_Axis[i].y * Math.Sin(goc)) * hshc;
             }
             break;
         case Truc.y:
             for (int i = 0; i < points; i++)
             {
                 td_Axis[i].x = (td_Axis[i].x * Math.Cos(goc) - td_Axis[i].z * Math.Sin(goc));
                 td_Axis[i].z = (td_Axis[i].z * Math.Cos(goc) + td_Axis[i].x * Math.Sin(goc));
             }
             break;
     }
 }
Exemple #2
0
 public xypoint map3to2(xyzpoint p)
 {
     xyzpoint tam = p;
     xypoint convert;
     int halfwidth = 180;
     tam.y = tam.y + 400;
     tam.y = tam.y + halfwidth;
     convert.x = (int)(tam.x * tam.y / 800 + halfwidth) - 110;
     convert.y = (int)(halfwidth - tam.y * tam.z / 800) + 100;
     return (convert);
 }