static int _g_get_OnGLChanged(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.OnGLChanged); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_OnGLChanged(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.OnGLChanged = translator.GetDelegate <xc.QualitySetting.OnGraphicLevelChange>(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.QualitySetting __cl_gen_ret = new xc.QualitySetting(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.QualitySetting constructor!")); }
static int _m_SetDirty(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.SetDirty( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }