Exemple #1
0
        static int _g_get_OnGLChanged(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.OnGLChanged);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Exemple #2
0
        static int _s_set_OnGLChanged(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.OnGLChanged = translator.GetDelegate <xc.QualitySetting.OnGraphicLevelChange>(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Exemple #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.QualitySetting __cl_gen_ret = new xc.QualitySetting();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.QualitySetting constructor!"));
        }
Exemple #4
0
        static int _m_SetDirty(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.QualitySetting __cl_gen_to_be_invoked = (xc.QualitySetting)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.SetDirty(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }