static int _m_IsActorCanAttackLocalPlayer(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { Actor actor = (Actor)translator.GetObject(L, 2, typeof(Actor)); bool show_tips = LuaAPI.lua_toboolean(L, 3); bool __cl_gen_ret = __cl_gen_to_be_invoked.IsActorCanAttackLocalPlayer(actor, ref show_tips); LuaAPI.lua_pushboolean(L, __cl_gen_ret); LuaAPI.lua_pushboolean(L, show_tips); return(2); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _s_set_mGamePKLvProtect(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.mGamePKLvProtect = LuaAPI.xlua_tointeger(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_IsPVPBattleState(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.IsPVPBattleState = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_LocalPlayerNameColor(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.LocalPlayerNameColor); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_IsPKProtectionGreenName(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.IsPKProtectionGreenName); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.PKModeManagerEx __cl_gen_ret = new xc.PKModeManagerEx(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.PKModeManagerEx constructor!")); }
static int _m_GetInstance_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.PKModeManagerEx __cl_gen_ret = xc.Singleton <xc.PKModeManagerEx> .GetInstance( ); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_Reset(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Reset( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_IsInPKScene(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { bool __cl_gen_ret = __cl_gen_to_be_invoked.IsInPKScene( ); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_DelOneEmey(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { xc.UnitID uid = (xc.UnitID)translator.GetObject(L, 2, typeof(xc.UnitID)); __cl_gen_to_be_invoked.DelOneEmey(uid); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_CanShowPVPBlood(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { Actor actor = (Actor)translator.GetObject(L, 2, typeof(Actor)); bool __cl_gen_ret = __cl_gen_to_be_invoked.CanShowPVPBlood(actor); LuaAPI.lua_pushboolean(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_TryShowHostileAttackTips(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.PKModeManagerEx __cl_gen_to_be_invoked = (xc.PKModeManagerEx)translator.FastGetCSObj(L, 1); try { { bool isPlayer = LuaAPI.lua_toboolean(L, 2); uint obj_idx = LuaAPI.xlua_touint(L, 3); string name = LuaAPI.lua_tostring(L, 4); __cl_gen_to_be_invoked.TryShowHostileAttackTips(isPlayer, obj_idx, name); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }