void setInstances() { wheelsManager manager = VehicleObject.GetComponent <wheelsManager>(); manager.wheels = wheels; manager.wheelObjects = wheelsObjects; }
private void getObjects() { IM = GetComponent <inputManager>(); rigidbody = GetComponent <Rigidbody>(); audio = GetComponent <engineAudio>(); wheelsmanager = GetComponent <wheelsManager>(); //charAnim = GameObject.FindGameObjectWithTag("char").GetComponent<Animator>(); wheels = wheelsmanager.wheels; wheelSlip = new float[wheels.Length]; rigidbody.centerOfMass = gameObject.transform.Find("centerOfMas").gameObject.transform.localPosition; audio.maxRPM = maxRPM; }