/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTenEllip(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // Create tensor ellipsoids[] //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)6,(int)6,(int)6); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10); // extract plane of data[] plane = new vtkImageDataGeometryFilter(); plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); plane.SetExtent((int)2,(int)2,(int)0,(int)99,(int)0,(int)99); // Generate ellipsoids[] sphere = new vtkSphereSource(); sphere.SetThetaResolution((int)8); sphere.SetPhiResolution((int)8); ellipsoids = new vtkTensorGlyph(); ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); ellipsoids.SetScaleFactor((double)10); ellipsoids.ClampScalingOn(); ellipNormals = new vtkPolyDataNormals(); ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort()); // Map contour[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667,(double)0.0); ellipMapper = vtkPolyDataMapper.New(); ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort()); ellipMapper.SetLookupTable((vtkScalarsToColors)lut); plane.Update(); //force update for scalar range[] ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]); ellipActor = new vtkActor(); ellipActor.SetMapper((vtkMapper)ellipMapper); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0,(double)0,(double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1,(double)0,(double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919); camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879); camera.SetClippingRange((double)1,(double)100); ren1.AddActor((vtkProp)ellipActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.SetBackground((double)1.0,(double)1.0,(double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)400,(int)400); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
///<summary> A Set Method for Static Variables </summary> public static void Setellipsoids(vtkTensorGlyph toSet) { ellipsoids = toSet; }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTenEllip(String [] argv) { //Prefix Content is: "" // create tensor ellipsoids[] // Create the RenderWindow, Renderer and interactive renderer[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); //[] // Create tensor ellipsoids[] //[] // generate tensors[] ptLoad = new vtkPointLoad(); ptLoad.SetLoadValue((double)100.0); ptLoad.SetSampleDimensions((int)6, (int)6, (int)6); ptLoad.ComputeEffectiveStressOn(); ptLoad.SetModelBounds((double)-10, (double)10, (double)-10, (double)10, (double)-10, (double)10); // extract plane of data[] plane = new vtkImageDataGeometryFilter(); plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); plane.SetExtent((int)2, (int)2, (int)0, (int)99, (int)0, (int)99); // Generate ellipsoids[] sphere = new vtkSphereSource(); sphere.SetThetaResolution((int)8); sphere.SetPhiResolution((int)8); ellipsoids = new vtkTensorGlyph(); ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); ellipsoids.SetScaleFactor((double)10); ellipsoids.ClampScalingOn(); ellipNormals = new vtkPolyDataNormals(); ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort()); // Map contour[] lut = new vtkLogLookupTable(); lut.SetHueRange((double).6667, (double)0.0); ellipMapper = vtkPolyDataMapper.New(); ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort()); ellipMapper.SetLookupTable((vtkScalarsToColors)lut); plane.Update(); //force update for scalar range[] ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0], (double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]); ellipActor = new vtkActor(); ellipActor.SetMapper((vtkMapper)ellipMapper); //[] // Create outline around data[] //[] outline = new vtkOutlineFilter(); outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort()); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0, (double)0, (double)0); //[] // Create cone indicating application of load[] //[] coneSrc = new vtkConeSource(); coneSrc.SetRadius((double).5); coneSrc.SetHeight((double)2); coneMap = vtkPolyDataMapper.New(); coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort()); coneActor = new vtkActor(); coneActor.SetMapper((vtkMapper)coneMap); coneActor.SetPosition((double)0, (double)0, (double)11); coneActor.RotateY((double)90); coneActor.GetProperty().SetColor((double)1, (double)0, (double)0); camera = new vtkCamera(); camera.SetFocalPoint((double)0.113766, (double)-1.13665, (double)-1.01919); camera.SetPosition((double)-29.4886, (double)-63.1488, (double)26.5807); camera.SetViewAngle((double)24.4617); camera.SetViewUp((double)0.17138, (double)0.331163, (double)0.927879); camera.SetClippingRange((double)1, (double)100); ren1.AddActor((vtkProp)ellipActor); ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)coneActor); ren1.SetBackground((double)1.0, (double)1.0, (double)1.0); ren1.SetActiveCamera((vtkCamera)camera); renWin.SetSize((int)400, (int)400); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }