void Test() { foreach (var actor in m_actorDict.Keys) { int xmin = 0; int xlength = 1000; int xmax = xmin + xlength; int ymin = 0; int ylength = 1000; int ymax = ymin + ylength; int[] pos = { xmin, xmin + xlength, ymin, ymin + ylength }; #region RECT vtkPoints pts = vtkPoints.New(); pts.InsertPoint(0, xmin, ymin, 0); pts.InsertPoint(1, xmax, ymin, 0); pts.InsertPoint(2, xmax, ymax, 0); pts.InsertPoint(3, xmin, ymax, 0); vtkCellArray rect = vtkCellArray.New(); rect.InsertNextCell(5); rect.InsertCellPoint(0); rect.InsertCellPoint(1); rect.InsertCellPoint(2); rect.InsertCellPoint(3); rect.InsertCellPoint(0); vtkPolyData selectRect = vtkPolyData.New(); selectRect.SetPoints(pts); selectRect.SetLines(rect); vtkPolyDataMapper2D rectMapper = vtkPolyDataMapper2D.New(); rectMapper.SetInput(selectRect); vtkActor2D rectActor = vtkActor2D.New(); rectActor.SetMapper(rectMapper); m_render.AddActor(rectActor); #endregion vtkIdFilter ids = vtkIdFilter.New(); ids.SetInput(actor.GetMapper().GetInput()); //ids.SetInputConnection( actor.GetMapper().GetOutputPort()); ids.PointIdsOn(); ids.FieldDataOn(); vtkSelectVisiblePoints visPts = vtkSelectVisiblePoints.New(); visPts.SetInput(ids.GetOutput()); visPts.SetRenderer(m_render); visPts.SelectInvisibleOn(); visPts.SelectionWindowOn(); //visPts.SelectInvisibleOff(); visPts.SetSelection(pos[0], pos[1], pos[2], pos[3]); vtkLabeledDataMapper labelMapper = vtkLabeledDataMapper.New(); labelMapper.SetInputConnection(visPts.GetOutputPort()); // labelMapper.SetInput(visPts.GetInput()); labelMapper.SetLabelModeToLabelFieldData(); vtkActor2D actor2d = vtkActor2D.New(); actor2d.SetMapper(labelMapper); m_render.AddActor(actor2d); } m_render.Render(); }
private void CreateViewportBorder(vtkRenderer renderer, double[] color) { ModelLoaded = false; // points start at upper right and proceed anti-clockwise vtkPoints points = vtkPoints.New(); points.SetNumberOfPoints(4); points.InsertPoint(0, 1, 1, 0); points.InsertPoint(1, 1e-3, 1, 0); points.InsertPoint(2, 1e-3, 1e-3, 0); points.InsertPoint(3, 1, 1e-3, 0); // create cells, and lines vtkCellArray cells = vtkCellArray.New(); cells.Initialize(); vtkPolyLine lines = vtkPolyLine.New(); lines.GetPointIds().SetNumberOfIds(5); for (int i = 0; i < 4; ++i) { lines.GetPointIds().SetId(i, i); } lines.GetPointIds().SetId(4, 0); cells.InsertNextCell(lines); // now make tge polydata and display it vtkPolyData poly = vtkPolyData.New(); poly.Initialize(); poly.SetPoints(points); poly.SetLines(cells); // use normalized viewport coordinates since // they are independent of window size vtkCoordinate coordinate = vtkCoordinate.New(); coordinate.SetCoordinateSystemToNormalizedViewport(); vtkPolyDataMapper2D mapper = vtkPolyDataMapper2D.New(); mapper.SetInput(poly); mapper.SetTransformCoordinate(coordinate); vtkActor2D actor = vtkActor2D.New(); actor.SetMapper(mapper); actor.GetProperty().SetColor(color[0], color[1], color[2]); // line width should be at least 2 to be visible at extremes actor.GetProperty().SetLineWidth((float)2.0); // Line Width renderer.AddViewProp(actor); }
//vtkPoints points = vtkPoints.New(); //points.InsertNextPoint(0.0, 0.0, 0.0); //points.InsertNextPoint(200.0, 0.0, 0.0); //points.InsertNextPoint(200.0, 200.0, 0.0); //points.InsertNextPoint(0.0, 200.0, 0.0); //points.InsertNextPoint(0.0, 0.0, 0.0); //vtkPolygon polygon = vtkPolygon.New(); //polygon.GetPointIds().SetNumberOfIds(5); //for (int i = 0; i < 5; i++) //{ // polygon.GetPointIds().SetId(i, i); //} public vtkActor2D AddMarkerLine(double[] startCoords, double[] endCoords, Color color) { vtkPoints points = vtkPoints.New(); points.InsertNextPoint(startCoords[0], startCoords[1], 0.0); points.InsertNextPoint(endCoords[0], endCoords[1], 0.0); vtkPolyLine line = vtkPolyLine.New(); line.GetPointIds().SetNumberOfIds(2); for (int i = 0; i < 2; i++) { line.GetPointIds().SetId(i, i); } vtkCellArray cellArray = vtkCellArray.New(); cellArray.InsertNextCell(line); vtkPolyData polyData = vtkPolyData.New(); polyData.SetPoints(points); polyData.SetLines(cellArray); vtkPolyDataMapper2D mapper = vtkPolyDataMapper2D.New(); mapper.SetInputData(polyData); vtkActor2D actor = vtkActor2D.New(); actor.SetMapper(mapper); actor.GetProperty().SetOpacity((float)color.A / 255); actor.GetProperty().SetColor((float)color.R / 255, (float)color.G / 255, (float)color.B / 255); _markerLayerRenderer.AddActor(actor); return(actor); }
void Test2() { int xmin = 0; int xlength = 1000; int xmax = xmin + xlength; int ymin = 0; int ylength = 1000; int ymax = ymin + ylength; #region 定义显示的rectActor vtkPoints pts = vtkPoints.New(); pts.InsertPoint(0, xmin, ymin, 0); pts.InsertPoint(1, xmax, ymin, 0); pts.InsertPoint(2, xmax, ymax, 0); pts.InsertPoint(3, xmin, ymax, 0); vtkCellArray rect = vtkCellArray.New(); rect.InsertNextCell(5); rect.InsertCellPoint(0); rect.InsertCellPoint(1); rect.InsertCellPoint(2); rect.InsertCellPoint(3); rect.InsertCellPoint(0); vtkPolyData selectRect = vtkPolyData.New(); selectRect.SetPoints(pts); selectRect.SetLines(rect); vtkPolyDataMapper2D rectMapper = vtkPolyDataMapper2D.New(); rectMapper.SetInput(selectRect); vtkActor2D rectActor = vtkActor2D.New(); rectActor.SetMapper(rectMapper); #endregion vtkSphereSource sphere = vtkSphereSource.New(); vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); // sphereMapper.SetImmediateModeRendering(1); vtkActor sphereActor = vtkActor.New(); sphereActor.SetMapper(sphereMapper); vtkIdFilter ids = vtkIdFilter.New(); ids.SetInputConnection(sphere.GetOutputPort()); ids.PointIdsOn(); ids.CellIdsOn(); ids.FieldDataOn(); #region 设置要显示的点的及其label vtkSelectVisiblePoints visPts = vtkSelectVisiblePoints.New(); visPts.SetInputConnection(ids.GetOutputPort()); visPts.SetRenderer(m_render); visPts.SelectionWindowOn(); visPts.SetSelection(xmin, xmin + xlength, ymin, ymin + ylength); vtkLabeledDataMapper pointsMapper = vtkLabeledDataMapper.New(); pointsMapper.SetInputConnection(visPts.GetOutputPort()); pointsMapper.SetLabelModeToLabelFieldData(); pointsMapper.GetLabelTextProperty().SetColor(0, 255, 0); pointsMapper.GetLabelTextProperty().BoldOff(); vtkActor2D pointLabels = vtkActor2D.New(); pointLabels.SetMapper(pointsMapper); #endregion #region 设置要显示的cell的id及其label vtkCellCenters cc = vtkCellCenters.New(); cc.SetInputConnection(ids.GetOutputPort()); vtkSelectVisiblePoints visCells = vtkSelectVisiblePoints.New(); visCells.SetInputConnection(cc.GetOutputPort()); visCells.SetRenderer(m_render); visCells.SelectionWindowOn(); visCells.SetSelection(xmin, xmin + xlength, ymin, ymin + ylength); ///显示每个Cell的id vtkLabeledDataMapper cellMapper = vtkLabeledDataMapper.New(); cellMapper.SetInputConnection(visCells.GetOutputPort()); cellMapper.SetLabelModeToLabelFieldData(); cellMapper.GetLabelTextProperty().SetColor(255, 0, 0); vtkActor2D cellLabels = vtkActor2D.New(); cellLabels.SetMapper(cellMapper); #endregion m_render.AddActor(sphereActor); m_render.AddActor2D(rectActor); m_render.AddActor2D(pointLabels); // m_render.AddActor2D(cellLabels); }