private void vtkPolyDataConnectivityFilter_LargestRegion()
        {
            // Small sphere
            vtkSphereSource sphereSource1 = vtkSphereSource.New();

            sphereSource1.Update();

            // Large sphere
            vtkSphereSource sphereSource2 = vtkSphereSource.New();

            sphereSource2.SetRadius(10);
            sphereSource2.SetCenter(25, 0, 0);
            sphereSource2.SetThetaResolution(10);
            sphereSource2.SetPhiResolution(10);
            sphereSource2.Update();

            vtkAppendPolyData appendFilter = vtkAppendPolyData.New();

            appendFilter.AddInputConnection(sphereSource1.GetOutputPort());
            appendFilter.AddInputConnection(sphereSource2.GetOutputPort());
            appendFilter.Update();

            vtkPolyDataConnectivityFilter connectivityFilter = vtkPolyDataConnectivityFilter.New();

            connectivityFilter.SetInputConnection(appendFilter.GetOutputPort());
            connectivityFilter.SetExtractionModeToLargestRegion();
            connectivityFilter.Update();

            // Create a mapper and actor for original data
            vtkPolyDataMapper originalMapper = vtkPolyDataMapper.New();

            originalMapper.SetInputConnection(appendFilter.GetOutputPort());
            originalMapper.Update();

            vtkActor originalActor = vtkActor.New();

            originalActor.SetMapper(originalMapper);

            // Create a mapper and actor for extracted data
            vtkPolyDataMapper extractedMapper = vtkPolyDataMapper.New();

            extractedMapper.SetInputConnection(connectivityFilter.GetOutputPort());
            extractedMapper.Update();

            vtkActor extractedActor = vtkActor.New();

            extractedActor.GetProperty().SetColor(1, 0, 0);
            extractedActor.SetMapper(extractedMapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.2, 0.3, 0.4);
            // add our actor to the renderer
            renderer.AddActor(originalActor);
            renderer.AddActor(extractedActor);
        }
Exemple #2
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        private void ColorDisconnectedRegions()
        {
            // Create some spheres
            vtkSphereSource sphereSource1 = vtkSphereSource.New();

            sphereSource1.Update();

            vtkSphereSource sphereSource2 = vtkSphereSource.New();

            sphereSource2.SetCenter(5, 0, 0);
            sphereSource2.Update();

            vtkSphereSource sphereSource3 = vtkSphereSource.New();

            sphereSource3.SetCenter(10, 0, 0);
            sphereSource3.Update();

            vtkAppendPolyData appendFilter = vtkAppendPolyData.New();

            appendFilter.AddInputConnection(sphereSource1.GetOutputPort());
            appendFilter.AddInputConnection(sphereSource2.GetOutputPort());
            appendFilter.AddInputConnection(sphereSource3.GetOutputPort());

            vtkPolyDataConnectivityFilter connectivityFilter = vtkPolyDataConnectivityFilter.New();

            connectivityFilter.SetInputConnection(appendFilter.GetOutputPort());
            connectivityFilter.SetExtractionModeToAllRegions();
            connectivityFilter.ColorRegionsOn();
            connectivityFilter.Update();

            // Visualize
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.SetInputConnection(connectivityFilter.GetOutputPort());
            double[] range = connectivityFilter.GetOutput().GetPointData().GetArray("RegionId").GetRange();
            mapper.SetScalarRange(range[0], range[1]);

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.0, 0.0, 0.0);
            // add our actor to the renderer
            renderer.AddActor(actor);
        }
        private void ExtractLargestIsoSurface(string filePath, double threshold, bool extractLargest)
        {
            // Load data
            vtkStructuredPointsReader reader = vtkStructuredPointsReader.New();

            reader.SetFileName(filePath);

            // Create a 3D model using marching cubes
            vtkMarchingCubes mc = vtkMarchingCubes.New();

            mc.SetInputConnection(reader.GetOutputPort());
            mc.ComputeNormalsOn();
            mc.ComputeGradientsOn();
            mc.SetValue(0, threshold); // second value acts as threshold

            // To remain largest region
            vtkPolyDataConnectivityFilter confilter = vtkPolyDataConnectivityFilter.New();

            confilter.SetInputConnection(mc.GetOutputPort());
            confilter.SetExtractionModeToLargestRegion();

            // Create a mapper
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            if (extractLargest)
            {
                mapper.SetInputConnection(confilter.GetOutputPort());
            }
            else
            {
                mapper.SetInputConnection(mc.GetOutputPort());
            }

            mapper.ScalarVisibilityOff(); // utilize actor's property I set

            // Visualize
            vtkActor actor = vtkActor.New();

            actor.GetProperty().SetColor(1, 1, 1);
            actor.SetMapper(mapper);

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // add our actor to the renderer
            renderer.AddActor(actor);
        }
Exemple #4
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpolyConn(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          // planes to connect[]
          plane1 = new vtkStructuredGridGeometryFilter();
          plane1.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          plane1.SetExtent((int)20,(int)20,(int)0,(int)100,(int)0,(int)100);
          conn = new vtkPolyDataConnectivityFilter();
          conn.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort());
          conn.ScalarConnectivityOn();
          conn.SetScalarRange((double)0.19,(double)0.25);
          plane1Map = vtkPolyDataMapper.New();
          plane1Map.SetInputConnection((vtkAlgorithmOutput)conn.GetOutputPort());
          plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane1Actor = new vtkActor();
          plane1Actor.SetMapper((vtkMapper)plane1Map);
          plane1Actor.GetProperty().SetOpacity((double)0.999);
          // outline[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineProp = outlineActor.GetProperty();
          outlineProp.SetColor((double)0,(double)0,(double)0);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)plane1Actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          cam1 = new vtkCamera();
          cam1.SetClippingRange((double)14.29,(double)63.53);
          cam1.SetFocalPoint((double)8.58522,(double)1.58266,(double)30.6486);
          cam1.SetPosition((double)37.6808,(double)-20.1298,(double)35.4016);
          cam1.SetViewAngle((double)30);
          cam1.SetViewUp((double)-0.0566235,(double)0.140504,(double)0.98846);
          ren1.SetActiveCamera((vtkCamera)cam1);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Exemple #5
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    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpolyConn(String [] argv)
    {
        //Prefix Content is: ""

        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        ren1   = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer((vtkRenderer)ren1);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        // read data[]
        //[]
        pl3d = new vtkMultiBlockPLOT3DReader();
        pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
        pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
        pl3d.SetScalarFunctionNumber((int)100);
        pl3d.SetVectorFunctionNumber((int)202);
        pl3d.Update();
        // planes to connect[]
        plane1 = new vtkStructuredGridGeometryFilter();
        plane1.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
        plane1.SetExtent((int)20, (int)20, (int)0, (int)100, (int)0, (int)100);
        conn = new vtkPolyDataConnectivityFilter();
        conn.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort());
        conn.ScalarConnectivityOn();
        conn.SetScalarRange((double)0.19, (double)0.25);
        plane1Map = vtkPolyDataMapper.New();
        plane1Map.SetInputConnection((vtkAlgorithmOutput)conn.GetOutputPort());
        plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
                                 (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
        plane1Actor = new vtkActor();
        plane1Actor.SetMapper((vtkMapper)plane1Map);
        plane1Actor.GetProperty().SetOpacity((double)0.999);
        // outline[]
        outline = new vtkStructuredGridOutlineFilter();
        outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
        outlineMapper = vtkPolyDataMapper.New();
        outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
        outlineActor = new vtkActor();
        outlineActor.SetMapper((vtkMapper)outlineMapper);
        outlineProp = outlineActor.GetProperty();
        outlineProp.SetColor((double)0, (double)0, (double)0);
        // Add the actors to the renderer, set the background and size[]
        //[]
        ren1.AddActor((vtkProp)outlineActor);
        ren1.AddActor((vtkProp)plane1Actor);
        ren1.SetBackground((double)1, (double)1, (double)1);
        renWin.SetSize((int)300, (int)300);
        cam1 = new vtkCamera();
        cam1.SetClippingRange((double)14.29, (double)63.53);
        cam1.SetFocalPoint((double)8.58522, (double)1.58266, (double)30.6486);
        cam1.SetPosition((double)37.6808, (double)-20.1298, (double)35.4016);
        cam1.SetViewAngle((double)30);
        cam1.SetViewUp((double)-0.0566235, (double)0.140504, (double)0.98846);
        ren1.SetActiveCamera((vtkCamera)cam1);
        iren.Initialize();
        // render the image[]
        //[]
        // prevent the tk window from showing up then start the event loop[]

//deleteAllVTKObjects();
    }