Exemple #1
0
 ///<summary>Deletes all static objects created</summary>
 public static void deleteAllVTKObjects()
 {
     //clean up vtk objects
     if (sphere != null)
     {
         sphere.Dispose();
     }
     if (selectionPoints != null)
     {
         selectionPoints.Dispose();
     }
     if (loop != null)
     {
         loop.Dispose();
     }
     if (extract != null)
     {
         extract.Dispose();
     }
     if (connect != null)
     {
         connect.Dispose();
     }
     if (clipMapper != null)
     {
         clipMapper.Dispose();
     }
     if (backProp != null)
     {
         backProp.Dispose();
     }
     if (clipActor != null)
     {
         clipActor.Dispose();
     }
     if (ren1 != null)
     {
         ren1.Dispose();
     }
     if (renWin != null)
     {
         renWin.Dispose();
     }
     if (iren != null)
     {
         iren.Dispose();
     }
 }
        public void RemoveMe()
        {
            if (centerLineActor != null)
            {
                renderer.RemoveActor(centerLineActor);
                centerLineActor.Dispose();
                centerLineActor = null;
            }

            _cleanFilter.Dispose();
            _profileTubes.Dispose();
            _profileData.Dispose();
            _lines.Dispose();
            _points.Dispose();
            this._mapper.Dispose();
        }
Exemple #3
0
 ///<summary>Deletes all static objects created</summary>
 public static void deleteAllVTKObjects()
 {
     //clean up vtk objects
     if (math != null)
     {
         math.Dispose();
     }
     if (points != null)
     {
         points.Dispose();
     }
     if (profile != null)
     {
         profile.Dispose();
     }
     if (del != null)
     {
         del.Dispose();
     }
     if (mapMesh != null)
     {
         mapMesh.Dispose();
     }
     if (meshActor != null)
     {
         meshActor.Dispose();
     }
     if (extract != null)
     {
         extract.Dispose();
     }
     if (tubes != null)
     {
         tubes.Dispose();
     }
     if (mapEdges != null)
     {
         mapEdges.Dispose();
     }
     if (edgeActor != null)
     {
         edgeActor.Dispose();
     }
     if (ball != null)
     {
         ball.Dispose();
     }
     if (balls != null)
     {
         balls.Dispose();
     }
     if (mapBalls != null)
     {
         mapBalls.Dispose();
     }
     if (ballActor != null)
     {
         ballActor.Dispose();
     }
     if (ren1 != null)
     {
         ren1.Dispose();
     }
     if (renWin != null)
     {
         renWin.Dispose();
     }
     if (iren != null)
     {
         iren.Dispose();
     }
 }
Exemple #4
0
 ///<summary>Deletes all static objects created</summary>
 public static void deleteAllVTKObjects()
 {
     //clean up vtk objects
     if (ren1 != null)
     {
         ren1.Dispose();
     }
     if (renWin != null)
     {
         renWin.Dispose();
     }
     if (iren != null)
     {
         iren.Dispose();
     }
     if (math != null)
     {
         math.Dispose();
     }
     if (aKSplineX != null)
     {
         aKSplineX.Dispose();
     }
     if (aKSplineY != null)
     {
         aKSplineY.Dispose();
     }
     if (aKSplineZ != null)
     {
         aKSplineZ.Dispose();
     }
     if (aCSplineX != null)
     {
         aCSplineX.Dispose();
     }
     if (aCSplineY != null)
     {
         aCSplineY.Dispose();
     }
     if (aCSplineZ != null)
     {
         aCSplineZ.Dispose();
     }
     if (inputPoints != null)
     {
         inputPoints.Dispose();
     }
     if (inputData != null)
     {
         inputData.Dispose();
     }
     if (balls != null)
     {
         balls.Dispose();
     }
     if (glyphPoints != null)
     {
         glyphPoints.Dispose();
     }
     if (glyphMapper != null)
     {
         glyphMapper.Dispose();
     }
     if (glyph != null)
     {
         glyph.Dispose();
     }
     if (Kpoints != null)
     {
         Kpoints.Dispose();
     }
     if (Cpoints != null)
     {
         Cpoints.Dispose();
     }
     if (profileKData != null)
     {
         profileKData.Dispose();
     }
     if (profileCData != null)
     {
         profileCData.Dispose();
     }
     if (lines != null)
     {
         lines.Dispose();
     }
     if (profileKTubes != null)
     {
         profileKTubes.Dispose();
     }
     if (profileKMapper != null)
     {
         profileKMapper.Dispose();
     }
     if (profileK != null)
     {
         profileK.Dispose();
     }
     if (profileCTubes != null)
     {
         profileCTubes.Dispose();
     }
     if (profileCMapper != null)
     {
         profileCMapper.Dispose();
     }
     if (profileC != null)
     {
         profileC.Dispose();
     }
 }